Player Matchup

Hercules
Hercules
Eltom777
Hercules
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 72L
1,423 Elo+
Party 1
Neith
Neith
TheRedDumpling
Neith
Level 62
God Stats
1W - 3L
1,610 SR
Queue Stats
16W - 17L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
thecoolboyso
Sylvanus
Level 144
God Stats
5W - 4L
1,521 SR
Queue Stats
95W - 76L
1,672 Elo+
Party 1
Team Averages
Level 91
1,543 SR
1,550 Elo+

VS

Team Averages
Level 67
1,794 SR
1,726 Elo+
Sylvanus
Sylvanus
Imajest
Sylvanus
Level 63
God Stats
3W - 0L
2,067 SR
Queue Stats
19W - 3L
1,590 Elo+
Party 2
Nox
Nox
RamsStepsister
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 14L
1,740 Elo+
Party 2
Loki
Loki
clytezmcgee
Loki
Level 131
God Stats
2W - 1L
1,816 SR
Queue Stats
171W - 43L
1,847 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eltom777
Hercules
11
2 / 7 / 1
8,673
620
3,039
14,698
9,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 7 / 2
8,234
588
3,407
10,640
3,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
thecoolboyso
Sylvanus
12
1 / 2 / 2
8,703
622
8,151
13,608
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Imajest
Sylvanus
13
1 / 1 / 14
9,437
674
8,703
9,136
7,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 1 / 10
10,402
743
16,516
6,469
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 1 / 4
10,873
777
8,974
8,636
3,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Eltom777
Hercules
2
7
1
0.36
W
Sylvanus
Imajest
Sylvanus
1
1
14
8
W
6
1
10
11
L
0
7
2
0.14
W
9
1
4
11
L
Sylvanus
thecoolboyso
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,597
Damage
34,193
38,946
Taken
24,241
21,246
Mitigated
13,332
8,663
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Eltom777
Hercules
3,039
949
0
2,150
14,698
9,914
0
9,247
5,451
0
16,101
W
Sylvanus
Imajest
Sylvanus
8,703
2,243
4,117
4,670
9,136
7,382
345
3,430
5,706
25,318
0
W
16,516
1,792
0
565
6,469
2,862
766
1,410
5,059
53,722
0
L
3,407
1,648
0
1,408
10,640
3,054
248
6,509
4,131
0
31,456
W
8,974
2,932
615
1,318
8,636
3,088
662
3,363
5,273
0
49,842
L
Sylvanus
thecoolboyso
Sylvanus
8,151
3,006
1,255
3,850
13,608
8,278
36
9,679
3,929
28,269
7,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,610
Gold Earned
30,712
145
Minions Killed
174
0
Camps Cleared
0
724,770
Distance Traveled
832,400
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,673
620
26
2
0
242,435
0
W
Sylvanus
9,437
674
19
1
0
255,256
2
W
Nox
10,402
743
88
6
0
264,437
0
L
Neith
8,234
588
65
5
0
221,920
0
W
Loki
10,873
777
67
5
0
312,707
4
L
Sylvanus
8,703
622
54
4
0
260,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role