Player Matchup

Sol
Sol
Antidxte
Sol
Level 69
God Stats
3W - 0L
1,969 SR
Queue Stats
86W - 61L
1,693 Elo+
Party 1
Pele
Pele
NiñoPie
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 44L
1,668 Elo+
Party 1
Yemoja
Yemoja
RemolqueDeCerdos
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,841 Elo+
Party 1
Bellona
Bellona
grankinghouse2
Bellona
Level 155
God Stats
2W - 0L
1,721 SR
Queue Stats
44W - 14L
1,773 Elo+
Party 1
Medusa
Medusa
madafakasr
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,789 Elo+
Party 1
Team Averages
Level 58
1,638 SR
1,753 Elo+

VS

Team Averages
Level 51
1,532 SR
1,496 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
EkteNorskBrunost
Erlang Shen
Level 27
God Stats
12W - 11L
1,606 SR
Queue Stats
354W - 405L
1,377 Elo+
Party 2
Izanami
Izanami
Larsta
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,526 Elo+
Party 2
Merlin
Merlin
MissFortuneQuQ
Merlin
Level 24
God Stats
20W - 12L
1,761 SR
Queue Stats
230W - 117L
1,821 Elo+
Party 3
Chaac
Chaac
zeldadarian
Chaac
Level 49
God Stats
48W - 53L
1,291 SR
Queue Stats
186W - 239L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,712
571
3,898
7,291
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
11
4 / 1 / 4
6,472
647
5,524
6,583
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 1 / 3
5,779
578
2,914
4,390
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 3
6,826
683
5,022
6,813
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
madafakasr
Medusa
12
8 / 0 / 0
7,305
731
7,886
7,189
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
2 / 4 / 0
4,798
480
4,000
9,194
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
EkteNorskBrunost
Erlang Shen
6
0 / 6 / 0
4,080
408
2,162
7,595
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Larsta
Izanami
8
1 / 3 / 2
4,991
499
3,819
6,179
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 3 / 0
5,482
548
1,089
3,712
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 4 / 0
5,150
515
2,936
7,429
5,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
20
Kills
5
5
Deaths
20
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
0
0.5
W
2
2
0
1
L
Erlang Shen
EkteNorskBrunost
Erlang Shen
0
6
0
0
L
Izanami
Larsta
Izanami
1
3
2
0.67
L
1
3
0
0.33
W
Pele
4
1
4
6
W
2
1
3
3.5
W
4
1
3
5.5
W
Medusa
madafakasr
Medusa
8
0
0
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,244
Damage
14,006
32,266
Taken
34,109
11,800
Mitigated
14,403
15,700
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,000
133
0
1,078
9,194
3,914
0
2,084
7,110
12,595
0
W
3,898
1,380
0
3,696
7,291
1,633
0
1,429
5,838
30,093
0
L
Erlang Shen
EkteNorskBrunost
Erlang Shen
2,162
1,465
0
750
7,595
2,426
0
811
6,784
0
13,865
L
Izanami
Larsta
Izanami
3,819
3,165
0
2,262
6,179
1,829
0
3,917
2,262
0
22,355
L
1,089
157
0
235
3,712
1,045
0
0
3,712
30,349
0
W
Pele
5,524
1,872
0
733
6,583
2,084
0
187
6,371
0
42,293
W
2,914
1,265
1,297
1,808
4,390
1,548
319
1,265
3,125
12,608
0
W
5,022
3,266
0
4,335
6,813
4,017
338
0
6,613
0
34,980
W
Medusa
madafakasr
Medusa
7,886
4,990
0
3,831
7,189
2,518
2,245
2,208
4,981
0
46,794
L
2,936
1,043
0
1,892
7,429
5,189
0
0
7,429
0
20,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
24,501
344
Minions Killed
188
0
Camps Cleared
0
919,708
Distance Traveled
843,064
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,798
480
16
2
0
198,160
5
W
Sol
5,712
571
64
6
0
170,441
1
L
Erlang Shen
4,080
408
28
3
0
162,940
1
L
Izanami
4,991
499
44
4
0
164,126
0
L
Merlin
5,482
548
70
7
0
151,352
1
W
Pele
6,472
647
76
8
0
208,825
0
W
Yemoja
5,779
578
21
2
0
174,185
1
W
Bellona
6,826
683
85
9
0
204,275
1
W
Medusa
7,305
731
98
10
0
161,982
1
L
Chaac
5,150
515
30
3
0
166,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role