Player Matchup

Anubis
Anubis
ElSalserito
Anubis
Level 67
God Stats
4W - 4L
1,362 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Apollo
Apollo
SadGød
Apollo
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,459 Elo+
Party 2
Bacchus
Bacchus
ZettaiYami
Bacchus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,301 Elo+
Party 2
Team Averages
Level 54
1,454 SR
1,420 Elo+

VS

Team Averages
Level 60
1,344 SR
1,335 Elo+
Thanatos
Thanatos
Gaju17
Thanatos
Level 45
God Stats
7W - 42L
1,124 SR
Queue Stats
78W - 150L
1,233 Elo+
Party 1
Discordia
Discordia
LaVitto
Discordia
Level 87
God Stats
4W - 10L
1,409 SR
Queue Stats
65W - 107L
1,273 Elo+
Party 1
Cthulhu
Cthulhu
Sephrometh
Cthulhu
Level 48
God Stats
10W - 7L
1,500 SR
Queue Stats
27W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
10 / 7 / 8
13,334
741
17,628
21,196
9,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
SadGød
Apollo
16
1 / 4 / 16
11,722
651
9,051
16,686
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ZettaiYami
Bacchus
16
8 / 2 / 9
13,250
736
12,112
11,612
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gaju17
Thanatos
14
5 / 9 / 2
11,610
645
7,968
17,754
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
LaVitto
Discordia
16
4 / 6 / 9
12,213
679
16,227
11,654
5,070
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Sephrometh
Cthulhu
14
4 / 4 / 7
11,308
628
15,024
19,847
24,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
19
Kills
13
13
Deaths
19
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
7
8
2
L
Thanatos
Gaju17
Thanatos
5
9
2
0.67
L
Discordia
LaVitto
Discordia
4
6
9
1.42
W
Apollo
SadGød
Apollo
1
4
16
2.25
L
Cthulhu
Sephrometh
Cthulhu
4
4
7
1.88
W
Bacchus
ZettaiYami
Bacchus
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,791
Damage
39,219
49,494
Taken
49,255
21,064
Mitigated
35,842
24,046
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,628
924
0
12,078
21,196
9,214
569
13,220
7,976
74,492
0
L
Thanatos
Gaju17
Thanatos
7,968
1,524
342
4,866
17,754
6,603
0
12,935
4,819
0
33,266
L
Discordia
LaVitto
Discordia
16,227
1,223
927
1,858
11,654
5,070
21
6,831
4,823
49,905
0
W
Apollo
SadGød
Apollo
9,051
6,538
0
7,147
16,686
5,783
1,922
12,440
4,246
0
42,308
L
Cthulhu
Sephrometh
Cthulhu
15,024
765
166
670
19,847
24,169
0
10,219
9,628
29,830
0
W
Bacchus
ZettaiYami
Bacchus
12,112
1,331
123
4,698
11,612
6,067
321
6,197
5,415
59,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
35,131
243
Minions Killed
134
0
Camps Cleared
0
933,064
Distance Traveled
832,132
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,334
741
103
6
0
273,241
8
L
Thanatos
11,610
645
44
2
0
269,904
4
L
Discordia
12,213
679
65
4
0
256,200
0
W
Apollo
11,722
651
65
4
0
310,349
3
L
Cthulhu
11,308
628
25
1
0
306,028
5
W
Bacchus
13,250
736
75
4
0
349,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role