Player Matchup

Baron Samedi
Baron Samedi
Platinum V
CapTaiN_BIauBaeR
Baron Samedi
Platinum V
Level 127
God Stats
5W - 5L
1,753 SR
Queue Stats
402W - 387L
1,645 MMR
Solo
Cernunnos
Cernunnos
Gold II
MantaJochen319
Cernunnos
Gold II
Level 128
God Stats
40W - 28L
1,727 SR
Queue Stats
345W - 334L
1,603 MMR
Party 1
Cerberus
Cerberus
Gold II
Weedyc
Cerberus
Gold II
Level 109
God Stats
32W - 31L
1,698 SR
Queue Stats
579W - 581L
1,656 MMR
Solo
Ymir
Ymir
Gold IV
derallerbeste57
Ymir
Gold IV
Level 67
God Stats
29W - 20L
1,748 SR
Queue Stats
29W - 23L
1,678 MMR
Party 1
Hun Batz
Hun Batz
Gold I
luuckyluuk
Hun Batz
Gold I
Level 112
God Stats
1W - 4L
1,500 SR
Queue Stats
429W - 425L
1,636 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,685 SR
1,644 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,591 SR
1,644 MMR
Nu Wa
Nu Wa
Platinum V
Alcatraz XVIII
Nu Wa
Platinum V
Level 137
God Stats
18W - 11L
1,681 SR
Queue Stats
345W - 328L
1,664 MMR
Party 2
Xbalanque
Xbalanque
Platinum III
JaLeXx-90
Xbalanque
Platinum III
Level 156
God Stats
14W - 10L
1,690 SR
Queue Stats
170W - 163L
1,773 MMR
Party 3
Chaac
Chaac
Gold III
LIBANES83
Chaac
Gold III
Level 158
God Stats
7W - 1L
1,500 SR
Queue Stats
357W - 365L
1,517 MMR
Party 3
Khepri
Khepri
Gold III
LawGz
Khepri
Gold III
Level 64
God Stats
21W - 12L
1,582 SR
Queue Stats
189W - 161L
1,633 MMR
Solo
Ravana
Ravana
Gold I
Temired
Ravana
Gold I
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 202L
1,636 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapTaiN_BIauBaeR
Baron Samedi
16
0 / 5 / 1
9,373
426
6,890
15,638
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
MantaJochen319
Cernunnos
18
0 / 4 / 2
10,604
482
10,901
22,638
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Weedyc
Cerberus
15
0 / 3 / 0
9,869
449
6,882
25,648
18,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 6 / 2
9,040
411
3,065
19,723
17,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
luuckyluuk
Hun Batz
18
3 / 4 / 2
10,620
483
8,927
18,219
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetNemesisScyllaPersephoneApollo

VS

Bans
DanzaburouChang'eGuan YuCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 10
12,762
580
20,204
5,240
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
JaLeXx-90
Xbalanque
20
4 / 1 / 10
13,330
606
23,711
14,132
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
LIBANES83
Chaac
18
4 / 0 / 5
12,084
549
8,992
18,953
23,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
LawGz
Khepri
15
0 / 1 / 13
10,662
485
8,241
12,961
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Temired
Ravana
20
9 / 3 / 4
14,269
649
15,420
14,282
6,797
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
4
Kills
22
22
Deaths
5
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Baron Samedi
CapTaiN_BIauBaeR
Baron Samedi
0
5
1
0.1
W
Xbalanque
JaLeXx-90
Xbalanque
4
1
10
9
W
Chaac
LIBANES83
Chaac
4
0
5
6.5
W
Khepri
LawGz
Khepri
0
1
13
6.5
L
Cernunnos
MantaJochen319
Cernunnos
0
4
2
0.25
W
Ravana
Temired
Ravana
9
3
4
3.67
L
Cerberus
Weedyc
Cerberus
0
3
0
0
L
1
6
2
0.33
L
Hun Batz
luuckyluuk
Hun Batz
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,665
Damage
76,568
101,866
Taken
65,568
57,208
Mitigated
47,474
37,379
Healing
31,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,204
5,206
0
1,240
5,240
1,714
3,183
2,106
3,044
91,959
0
L
Baron Samedi
CapTaiN_BIauBaeR
Baron Samedi
6,890
200
1,083
3,690
15,638
6,334
0
5,506
9,869
73,961
0
W
Xbalanque
JaLeXx-90
Xbalanque
23,711
15,173
0
8,429
14,132
5,407
4,351
2,491
11,631
0
129,802
W
Chaac
LIBANES83
Chaac
8,992
2,040
0
11,283
18,953
23,078
1,031
6,502
12,431
211
60,907
W
Khepri
LawGz
Khepri
8,241
688
0
4,056
12,961
10,478
37
2,895
9,889
24,772
0
L
Cernunnos
MantaJochen319
Cernunnos
10,901
6,328
0
12,320
22,638
8,361
892
4,658
17,748
0
101,721
W
Ravana
Temired
Ravana
15,420
5,788
0
6,354
14,282
6,797
17
3,783
10,447
0
119,021
L
Cerberus
Weedyc
Cerberus
6,882
744
0
10,267
25,648
18,656
504
6,469
18,917
66,080
0
L
3,065
333
1,169
2,643
19,723
17,598
170
6,546
12,878
34,155
0
L
Hun Batz
luuckyluuk
Hun Batz
8,927
2,247
0
6,207
18,219
6,259
864
3,947
13,921
0
83,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,506
Gold Earned
63,107
702
Minions Killed
634
0
Camps Cleared
0
1,924,088
Distance Traveled
2,160,805
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,762
580
169
8
0
421,294
7
L
Baron Samedi
9,373
426
134
6
0
364,280
4
W
Xbalanque
13,330
606
163
7
0
380,803
6
W
Chaac
12,084
549
106
5
0
439,070
1
W
Khepri
10,662
485
16
1
0
446,767
11
L
Cernunnos
10,604
482
187
9
0
344,850
1
W
Ravana
14,269
649
180
8
0
472,871
0
L
Cerberus
9,869
449
204
9
0
349,698
4
L
Ymir
9,040
411
41
2
0
429,836
10
L
Hun Batz
10,620
483
136
6
0
435,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role