Player Matchup

Fenrir
Fenrir
AnsuFati22
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,341 Elo+
Party 2
Athena
Athena
Dizzinesss
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,689 Elo+
Party 1
Cernunnos
Cernunnos
Eugeo98
Cernunnos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GRAFSCHRANKULA
Neith
Level 5
God Stats
5W - 4L
1,696 SR
Queue Stats
10W - 7L
1,689 Elo+
Party 1
Ra
Ra
jgnyisus
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,664 Elo+
Party 2
Team Averages
Level 21
1,539 SR
1,577 Elo+

VS

Team Averages
Level 39
1,643 SR
1,565 Elo+
Set
Set
DeadPoolPikachu
Set
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
399W - 373L
1,648 Elo+
Solo
Thor
Thor
Jiing
Thor
Level 7
God Stats
7W - 1L
1,699 SR
Queue Stats
27W - 21L
1,374 Elo+
Party 3
Chiron
Chiron
Peppinho
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
SkiziGodQueen
Ra
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
251W - 223L
1,643 Elo+
Solo
Cerberus
Cerberus
XxavoxX
Cerberus
Level 23
God Stats
16W - 8L
2,019 SR
Queue Stats
89W - 71L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnsuFati22
Fenrir
11
3 / 6 / 3
6,930
495
6,179
13,299
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Dizzinesss
Athena
9
1 / 4 / 3
6,105
436
4,350
10,581
4,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Eugeo98
Cernunnos
12
4 / 3 / 1
7,041
503
11,406
10,131
2,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 1
6,593
471
3,508
6,904
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 5 / 4
6,526
466
2,862
6,274
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
8,991
642
6,734
8,462
4,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
Jiing
Thor
13
8 / 4 / 5
8,718
623
7,478
11,873
4,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
Peppinho
Chiron
12
2 / 1 / 6
7,290
521
5,981
6,172
1,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 9
8,678
620
9,605
7,028
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
XxavoxX
Cerberus
11
1 / 2 / 9
6,871
491
4,420
9,983
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
19
19
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AnsuFati22
Fenrir
3
6
3
0.75
W
1
1
0
1
L
Athena
Dizzinesss
Athena
1
4
3
0.63
L
Cernunnos
Eugeo98
Cernunnos
4
3
1
1.5
L
1
1
1
1.5
W
Thor
Jiing
Thor
8
4
5
2.63
W
Chiron
Peppinho
Chiron
2
1
6
5
W
7
2
9
5.75
W
Cerberus
XxavoxX
Cerberus
1
2
9
2.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,305
Damage
34,218
47,189
Taken
43,518
15,825
Mitigated
20,198
12,291
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AnsuFati22
Fenrir
6,179
1,966
0
3,743
13,299
4,444
0
4,431
8,868
0
31,455
W
6,734
2,372
0
3,713
8,462
4,799
548
1,224
7,238
0
68,250
L
Athena
Dizzinesss
Athena
4,350
991
0
1,149
10,581
4,249
0
3,398
7,183
16,829
0
L
Cernunnos
Eugeo98
Cernunnos
11,406
6,119
0
3,646
10,131
2,896
749
2,670
7,461
0
51,156
L
3,508
1,615
0
3,275
6,904
2,165
0
335
6,569
0
35,537
W
Thor
Jiing
Thor
7,478
3,481
0
3,064
11,873
4,302
0
2,930
8,943
0
42,970
W
Chiron
Peppinho
Chiron
5,981
4,024
595
2,314
6,172
1,899
907
294
5,878
0
41,230
W
9,605
1,445
980
2,644
7,028
2,734
761
1,165
5,863
42,087
0
W
Cerberus
XxavoxX
Cerberus
4,420
154
0
2,610
9,983
6,464
85
1,599
8,384
24,262
0
L
2,862
298
249
229
6,274
2,071
205
3,191
3,083
30,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
40,548
305
Minions Killed
409
0
Camps Cleared
0
1,235,436
Distance Traveled
1,304,682
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,930
495
60
4
0
235,352
2
W
Set
8,991
642
147
11
0
244,265
4
L
Athena
6,105
436
18
1
0
289,885
3
L
Cernunnos
7,041
503
87
6
0
221,698
5
L
Neith
6,593
471
75
5
0
245,885
0
W
Thor
8,718
623
67
5
0
261,823
3
W
Chiron
7,290
521
85
6
0
254,746
0
W
Ra
8,678
620
82
6
0
264,362
1
W
Cerberus
6,871
491
28
2
0
279,486
4
L
Ra
6,526
466
65
5
0
242,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role