Player Matchup

Sylvanus
Sylvanus
Arthur_CKL
Sylvanus
Level 3
God Stats
6W - 7L
1,500 SR
Queue Stats
43W - 106L
1,037 Elo+
Party 1
Cthulhu
Cthulhu
ElNahuRo
Cthulhu
Level 34
God Stats
16W - 29L
1,340 SR
Queue Stats
35W - 76L
1,308 Elo+
Party 3
Neith
Neith
Elsen-Sei
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thor
Thor
S2-Hxpn0tic-S2
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 65L
1,009 Elo+
Party 1
Jormungandr
Jormungandr
xXJP_MamuteXx
Jormungandr
Level 3
God Stats
0W - 3L
1,270 SR
Queue Stats
0W - 13L
1,037 Elo+
Party 1
Team Averages
Level 9
1,422 SR
1,178 Elo+

VS

Team Averages
Level 30
1,340 SR
1,420 Elo+
Ao Kuang
Ao Kuang
MennySage
Ao Kuang
Level 66
God Stats
22W - 19L
1,405 SR
Queue Stats
193W - 240L
1,372 Elo+
Party 2
Aphrodite
Aphrodite
ProdutoraDeVinho
Aphrodite
Level 16
God Stats
1W - 0L
1,430 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SadSmile333
Danzaburou
Level 38
God Stats
24W - 23L
1,080 SR
Queue Stats
456W - 549L
1,365 Elo+
Party 2
Guan Yu
Guan Yu
ScheefferB
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 131L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ZamohT_SocraM
Heimdallr
Level 24
God Stats
3W - 3L
1,285 SR
Queue Stats
165W - 160L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arthur_CKL
Sylvanus
13
1 / 6 / 5
9,130
435
4,963
16,671
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ElNahuRo
Cthulhu
13
5 / 6 / 2
8,540
407
17,861
17,701
14,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Elsen-Sei
Neith
11
1 / 9 / 2
7,260
346
2,392
10,652
4,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 12 / 3
8,126
387
5,423
17,095
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
xXJP_MamuteXx
Jormungandr
14
2 / 12 / 3
9,034
430
7,990
18,208
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MennySage
Ao Kuang
17
20 / 1 / 14
12,511
596
18,123
22,825
8,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
14
2 / 3 / 13
9,351
445
5,993
10,363
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SadSmile333
Danzaburou
15
5 / 3 / 12
10,690
509
14,861
17,589
6,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ScheefferB
Guan Yu
15
10 / 5 / 10
10,975
523
13,704
15,212
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
ZamohT_SocraM
Heimdallr
16
8 / 2 / 10
11,573
551
10,162
11,970
4,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
104
11
Kills
45
45
Deaths
14
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arthur_CKL
Sylvanus
1
6
5
0.58
L
Cthulhu
ElNahuRo
Cthulhu
5
6
2
1
L
Neith
Elsen-Sei
Neith
1
9
2
0.22
W
Ao Kuang
MennySage
Ao Kuang
20
1
14
27
W
Aphrodite
2
3
13
2.83
L
2
12
3
0.29
W
Danzaburou
SadSmile333
Danzaburou
5
3
12
3.67
W
Guan Yu
ScheefferB
Guan Yu
10
5
10
3
W
Heimdallr
ZamohT_SocraM
Heimdallr
8
2
10
6.5
L
Jormungandr
xXJP_MamuteXx
Jormungandr
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,629
Damage
62,843
80,327
Taken
77,959
48,044
Mitigated
36,194
7,760
Healing
41,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arthur_CKL
Sylvanus
4,963
1,760
467
1,934
16,671
13,842
1,112
6,071
10,500
24,989
0
L
Cthulhu
ElNahuRo
Cthulhu
17,861
531
231
1,161
17,701
14,289
1,082
6,518
11,133
46,046
0
L
Neith
Elsen-Sei
Neith
2,392
1,041
99
623
10,652
4,096
727
3,765
6,887
0
18,718
W
Ao Kuang
MennySage
Ao Kuang
18,123
6,350
0
12,494
22,825
8,513
299
8,089
14,525
65,141
0
W
Aphrodite
5,993
1,095
8,551
6,100
10,363
4,310
1,141
6,702
3,321
31,672
0
L
5,423
1,972
0
2,778
17,095
5,594
0
5,394
11,526
0
29,033
W
Danzaburou
SadSmile333
Danzaburou
14,861
5,833
1,748
3,995
17,589
6,408
3,300
9,097
7,906
0
71,848
W
Guan Yu
ScheefferB
Guan Yu
13,704
4,406
904
3,709
15,212
12,156
882
6,999
7,944
0
38,129
W
Heimdallr
ZamohT_SocraM
Heimdallr
10,162
4,833
0
3,860
11,970
4,807
3,572
3,699
8,086
0
63,313
L
Jormungandr
xXJP_MamuteXx
Jormungandr
7,990
3,429
0
467
18,208
10,223
276
2,368
15,565
35,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,090
Gold Earned
55,100
225
Minions Killed
365
0
Camps Cleared
0
1,658,421
Distance Traveled
1,954,400
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,130
435
31
1
0
342,265
2
L
Cthulhu
8,540
407
58
3
0
380,645
0
L
Neith
7,260
346
37
2
0
298,378
0
W
Ao Kuang
12,511
596
68
3
0
453,392
1
W
Aphrodite
9,351
445
61
3
0
391,679
1
L
Thor
8,126
387
44
2
0
298,669
2
W
Danzaburou
10,690
509
93
4
0
370,498
5
W
Guan Yu
10,975
523
56
3
0
413,227
3
W
Heimdallr
11,573
551
87
4
0
325,604
0
L
Jormungandr
9,034
430
55
3
0
338,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role