Player Matchup

Hades
Hades
ANGERAMALES34
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Thoth
Thoth
AntHoney369
Thoth
Level 6
God Stats
0W - 6L
997 SR
Queue Stats
7W - 13L
1,253 Elo+
Solo
Loki
Loki
NeighborTick521
Loki
Level 20
God Stats
1W - 4L
1,194 SR
Queue Stats
14W - 29L
1,207 Elo+
Solo
Artemis
Artemis
xXSpr4yNPr4y77Xx
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 125L
1,337 Elo+
Solo
Ymir
Ymir
zandatsu191
Ymir
Level 21
God Stats
23W - 26L
1,544 SR
Queue Stats
52W - 72L
1,432 Elo+
Solo
Team Averages
Level 16
1,347 SR
1,385 Elo+

VS

Team Averages
Level 22
1,513 SR
1,298 Elo+
Thanatos
Thanatos
CurtainofWar
Thanatos
Level 4
God Stats
2W - 8L
1,128 SR
Queue Stats
3W - 11L
1,168 Elo+
Solo
Hera
Hera
KiIlShh0t
Hera
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 44L
1,221 Elo+
Solo
Tiamat
Tiamat
hugobsd
Tiamat
Level 27
God Stats
3W - 0L
1,724 SR
Queue Stats
28W - 27L
1,362 Elo+
Solo
Vulcan
Vulcan
renatoschotte825
Vulcan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 51L
1,386 Elo+
Solo
Cerberus
Cerberus
xXelGamer28
Cerberus
Level 26
God Stats
11W - 2L
1,712 SR
Queue Stats
95W - 89L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
8,207
912
3,859
16,882
5,808
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
2 / 11 / 3
9,031
1,003
7,056
13,247
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 7 / 1
8,532
948
2,393
9,094
2,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 10 / 5
9,240
1,027
12,223
19,133
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 4 / 2
10,270
1,141
10,066
20,294
26,540
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

55

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CurtainofWar
Thanatos
17
15 / 4 / 10
11,338
1,260
14,315
12,221
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
16
3 / 1 / 12
9,576
1,064
8,541
5,417
1,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
hugobsd
Tiamat
18
10 / 1 / 22
11,823
1,314
14,212
6,469
5,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 19
10,791
1,199
23,154
5,772
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
xXelGamer28
Cerberus
17
6 / 1 / 25
11,527
1,281
10,915
13,905
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
128
8
Kills
40
40
Deaths
8
14
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
2
11
3
0.32
W
Thanatos
CurtainofWar
Thanatos
15
4
10
5
W
Hera
3
1
12
9
L
1
7
1
0.21
W
Tiamat
hugobsd
Tiamat
10
1
22
21
W
6
1
19
15.5
L
1
10
5
0.35
W
Cerberus
xXelGamer28
Cerberus
6
1
25
18.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,597
Damage
71,137
78,650
Taken
43,784
42,778
Mitigated
26,312
3,608
Healing
18,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,859
859
150
299
16,882
5,808
0
14,000
2,882
8,922
0
L
7,056
1,423
0
105
13,247
3,450
0
10,116
3,131
12,226
0
W
Thanatos
CurtainofWar
Thanatos
14,315
3,068
0
7,579
12,221
4,820
0
6,371
5,625
0
17,722
W
Hera
8,541
2,855
0
757
5,417
1,820
0
1,844
3,573
23,719
0
L
2,393
520
0
284
9,094
2,270
0
4,279
4,815
0
18,242
W
Tiamat
hugobsd
Tiamat
14,212
1,743
306
2,941
6,469
5,888
0
3,811
2,658
20,933
0
W
23,154
11,132
0
594
5,772
2,250
0
3,102
2,670
43,141
0
L
12,223
5,832
0
1,967
19,133
4,710
0
13,424
5,709
0
23,692
W
Cerberus
xXelGamer28
Cerberus
10,915
1,260
0
6,167
13,905
11,534
0
5,853
8,052
25,195
0
L
10,066
1,885
108
695
20,294
26,540
0
15,003
5,291
21,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,280
Gold Earned
55,055
102
Minions Killed
138
3
Camps Cleared
5
606,663
Distance Traveled
871,790
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,207
912
11
1
0
122,929
0
L
Thoth
9,031
1,003
13
1
0
121,623
1
W
Thanatos
11,338
1,260
10
1
1
187,694
0
W
Hera
9,576
1,064
27
3
0
140,366
0
L
Loki
8,532
948
23
3
1
92,534
2
W
Tiamat
11,823
1,314
15
2
0
203,655
1
W
Vulcan
10,791
1,199
41
5
3
168,030
0
L
Artemis
9,240
1,027
25
3
0
133,992
1
W
Cerberus
11,527
1,281
45
5
1
172,045
2
L
Ymir
10,270
1,141
30
3
2
135,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role