Player Matchup

Guan Yu
Guan Yu
BleachedCatt
Guan Yu
Level 11
God Stats
7W - 7L
1,492 SR
Queue Stats
7W - 10L
1,346 Elo+
Solo
Ra
Ra
GodOnDrugs
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,418 Elo+
Party 3
King Arthur
King Arthur
Sythari
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,338 Elo+
Party 4
Nemesis
Nemesis
Verizion
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,338 Elo+
Party 4
Medusa
Medusa
levisen1
Medusa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,418 Elo+
Party 3
Team Averages
Level 29
1,498 SR
1,372 Elo+

VS

Team Averages
Level 17
1,500 SR
1,341 Elo+
Merlin
Merlin
ANcaap
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,114 Elo+
Solo
Danzaburou
Danzaburou
CalleHillar
Danzaburou
Level 15
God Stats
13W - 12L
1,490 SR
Queue Stats
29W - 35L
1,412 Elo+
Party 2
King Arthur
King Arthur
Kallekanin3
King Arthur
Level 21
God Stats
2W - 4L
1,707 SR
Queue Stats
211W - 227L
1,402 Elo+
Party 1
Olorun
Olorun
Randaxus
Olorun
Level 17
God Stats
6W - 13L
1,281 SR
Queue Stats
52W - 61L
1,345 Elo+
Party 1
Hun Batz
Hun Batz
manoissa
Hun Batz
Level 28
God Stats
16W - 14L
1,521 SR
Queue Stats
25W - 29L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BleachedCatt
Guan Yu
11
0 / 0 / 4
6,057
1,010
1,232
3,898
2,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
2 / 1 / 3
6,979
1,163
3,838
3,458
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Sythari
King Arthur
10
0 / 1 / 2
5,777
963
1,873
3,679
1,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Verizion
Nemesis
12
2 / 0 / 3
6,974
1,162
2,247
2,103
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
levisen1
Medusa
12
1 / 0 / 4
6,519
1,087
4,941
743
269
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

473

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ANcaap
Merlin
10
0 / 0 / 1
5,600
933
334
487
133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
CalleHillar
Danzaburou
10
1 / 0 / 0
5,902
984
590
501
127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
Kallekanin3
King Arthur
10
0 / 4 / 2
5,856
976
3,685
10,527
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Randaxus
Olorun
10
0 / 1 / 1
5,721
954
3,360
2,682
970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
manoissa
Hun Batz
10
0 / 0 / 1
5,622
937
188
813
106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
5
Kills
1
2
Deaths
5
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
ANcaap
Merlin
0
0
1
0.5
W
Guan Yu
BleachedCatt
Guan Yu
0
0
4
2
L
Danzaburou
CalleHillar
Danzaburou
1
0
0
1
W
2
1
3
3.5
L
King Arthur
Kallekanin3
King Arthur
0
4
2
0.25
L
Olorun
Randaxus
Olorun
0
1
1
0.5
W
King Arthur
Sythari
King Arthur
0
1
2
1
W
Nemesis
Verizion
Nemesis
2
0
3
3.5
W
Medusa
levisen1
Medusa
1
0
4
3
L
Hun Batz
manoissa
Hun Batz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,131
Damage
8,157
13,881
Taken
15,010
6,267
Mitigated
9,556
6,230
Healing
880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ANcaap
Merlin
334
70
0
0
487
133
0
222
265
2,146
0
W
Guan Yu
BleachedCatt
Guan Yu
1,232
279
275
1,767
3,898
2,068
0
1,736
2,087
0
3,915
L
Danzaburou
CalleHillar
Danzaburou
590
467
0
219
501
127
0
72
429
0
1,719
W
3,838
1,032
808
816
3,458
1,253
0
966
2,392
29,370
0
L
King Arthur
Kallekanin3
King Arthur
3,685
359
0
250
10,527
8,220
0
2,699
7,509
267
5,365
L
Olorun
Randaxus
Olorun
3,360
1,738
130
248
2,682
970
0
878
1,804
7,330
0
W
King Arthur
Sythari
King Arthur
1,873
180
0
447
3,679
1,931
0
423
2,569
79
4,519
W
Nemesis
Verizion
Nemesis
2,247
889
0
992
2,103
746
0
752
1,326
0
12,851
W
Medusa
levisen1
Medusa
4,941
2,799
681
444
743
269
0
84
634
0
22,236
L
Hun Batz
manoissa
Hun Batz
188
144
0
33
813
106
0
0
763
0
2,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
28,701
144
Minions Killed
19
8
Camps Cleared
3
601,039
Distance Traveled
303,051
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,600
933
5
1
1
23,606
0
W
Guan Yu
6,057
1,010
8
1
0
128,758
2
L
Danzaburou
5,902
984
4
1
0
22,497
0
W
Ra
6,979
1,163
71
12
1
102,884
1
L
King Arthur
5,856
976
2
0
1
116,539
3
L
Olorun
5,721
954
5
1
1
115,782
0
W
King Arthur
5,777
963
6
1
1
118,902
0
W
Nemesis
6,974
1,162
29
5
6
130,902
0
W
Medusa
6,519
1,087
30
5
0
119,593
0
L
Hun Batz
5,622
937
3
1
0
24,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role