Player Matchup

Olorun
Olorun
LastbornSleet33
Olorun
Level 123
God Stats
5W - 8L
1,387 SR
Queue Stats
198W - 262L
1,290 Elo+
Party 1
Artio
Artio
Nurpnuts
Artio
Level 106
God Stats
7W - 5L
1,504 SR
Queue Stats
144W - 158L
1,408 Elo+
Party 1
Chiron
Chiron
kiddowo
Chiron
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 47L
1,655 Elo+
Solo
Team Averages
Level 102
1,464 SR
1,451 Elo+

VS

Team Averages
Level 105
1,579 SR
1,514 Elo+
Neith
Neith
KngSptCobra
Neith
Level 155
God Stats
30W - 60L
1,419 SR
Queue Stats
336W - 436L
1,509 Elo+
Solo
Tiamat
Tiamat
Toxemicset772
Tiamat
Level 52
God Stats
1W - 3L
1,352 SR
Queue Stats
24W - 16L
1,523 Elo+
Solo
Kumbhakarna
Kumbhakarna
rjvbeto
Kumbhakarna
Level 109
God Stats
8W - 3L
1,967 SR
Queue Stats
62W - 54L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
9,565
638
5,242
10,366
4,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Nurpnuts
Artio
12
2 / 1 / 5
9,183
612
6,041
18,223
14,057
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
kiddowo
Chiron
15
4 / 0 / 3
10,528
702
16,206
9,349
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
9,210
614
12,323
8,624
2,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
8,489
566
8,166
15,017
11,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
rjvbeto
Kumbhakarna
10
1 / 4 / 1
8,031
535
2,436
9,871
6,924
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
4
4
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
2
3
4
1.33
W
Artio
Nurpnuts
Artio
2
1
5
4.5
L
1
3
0
0.33
W
Chiron
kiddowo
Chiron
4
0
3
5.5
L
Kumbhakarna
rjvbeto
Kumbhakarna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,489
Damage
22,925
37,938
Taken
33,512
22,008
Mitigated
21,145
21,625
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,323
4,447
0
2,175
8,624
2,997
126
1,274
7,350
0
52,876
W
5,242
3,362
2,537
3,442
10,366
4,198
2,281
4,093
6,273
37,503
0
W
Artio
Nurpnuts
Artio
6,041
293
1,178
7,561
18,223
14,057
84
4,546
13,677
21,014
0
L
8,166
227
429
5,126
15,017
11,224
0
4,784
10,233
29,179
0
W
Chiron
kiddowo
Chiron
16,206
6,519
2,121
4,786
9,349
3,753
937
2,082
7,267
0
76,101
L
Kumbhakarna
rjvbeto
Kumbhakarna
2,436
142
0
1,498
9,871
6,924
0
5,349
4,522
6,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,276
Gold Earned
25,730
202
Minions Killed
125
0
Camps Cleared
0
768,523
Distance Traveled
641,772
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,210
614
85
6
0
227,430
0
W
Olorun
9,565
638
47
3
0
241,008
0
W
Artio
9,183
612
29
2
0
261,209
3
L
Tiamat
8,489
566
33
2
0
241,562
0
W
Chiron
10,528
702
126
8
0
266,306
1
L
Kumbhakarna
8,031
535
7
0
0
172,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role