Player Matchup

Chaac
Chaac
Bebobot
Chaac
Level 102
God Stats
2W - 4L
1,361 SR
Queue Stats
168W - 189L
1,418 Elo+
Party 1
He Bo
He Bo
Feratum
He Bo
Level 121
God Stats
5W - 12L
1,504 SR
Queue Stats
83W - 101L
1,422 Elo+
Party 2
Thanatos
Thanatos
M0NTAGNE
Thanatos
Level 88
God Stats
21W - 29L
1,451 SR
Queue Stats
199W - 221L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
RUnka
Jormungandr
Level 107
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 7L
1,425 Elo+
Party 2
Tiamat
Tiamat
xBarbosx
Tiamat
Level 61
God Stats
1W - 3L
1,561 SR
Queue Stats
3W - 7L
1,425 Elo+
Party 2
Team Averages
Level 96
1,436 SR
1,415 Elo+

VS

Team Averages
Level 142
1,539 SR
1,424 Elo+
Osiris
Osiris
CaIIes
Osiris
Level 146
God Stats
2W - 2L
1,682 SR
Queue Stats
124W - 102L
1,582 Elo+
Party 3
Poseidon
Poseidon
GhostGamer950
Poseidon
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 111L
1,553 Elo+
Party 3
Ne Zha
Ne Zha
Tanadiel17
Ne Zha
Level 145
God Stats
1W - 1L
1,490 SR
Queue Stats
170W - 193L
1,442 Elo+
Solo
Neith
Neith
ThaiBerryBell
Neith
Level 128
God Stats
7W - 2L
1,526 SR
Queue Stats
19W - 14L
1,229 Elo+
Party 3
Ymir
Ymir
ramtinfunk
Ymir
Level 133
God Stats
7W - 1L
1,500 SR
Queue Stats
49W - 41L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bebobot
Chaac
15
0 / 9 / 6
9,919
583
7,294
27,016
30,072
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Feratum
He Bo
17
2 / 11 / 5
10,951
644
8,900
14,546
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
M0NTAGNE
Thanatos
18
4 / 7 / 4
12,515
736
7,533
15,096
6,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
RUnka
Jormungandr
17
2 / 6 / 3
10,538
620
9,559
21,103
20,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
xBarbosx
Tiamat
20
7 / 6 / 2
13,518
795
19,565
14,970
14,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CaIIes
Osiris
20
13 / 3 / 13
14,976
881
21,894
19,144
15,579
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
GhostGamer950
Poseidon
20
15 / 6 / 14
16,369
963
31,960
20,987
8,781
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Tanadiel17
Ne Zha
18
4 / 5 / 12
12,625
743
7,201
12,835
5,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 1 / 17
13,453
791
13,452
8,996
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 0 / 21
12,371
728
7,562
14,745
10,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
116
15
Kills
39
39
Deaths
15
20
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bebobot
Chaac
0
9
6
0.33
W
Osiris
CaIIes
Osiris
13
3
13
6.5
L
He Bo
Feratum
He Bo
2
11
5
0.41
W
Poseidon
GhostGamer950
Poseidon
15
6
14
3.67
L
Thanatos
M0NTAGNE
Thanatos
4
7
4
0.86
L
Jormungandr
RUnka
Jormungandr
2
6
3
0.58
W
Ne Zha
Tanadiel17
Ne Zha
4
5
12
2
W
5
1
17
13.5
W
2
0
21
12.5
L
Tiamat
xBarbosx
Tiamat
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,851
Damage
82,069
92,731
Taken
76,707
77,104
Mitigated
44,022
20,068
Healing
19,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bebobot
Chaac
7,294
1,225
0
6,294
27,016
30,072
0
11,787
14,893
1,152
13,370
W
Osiris
CaIIes
Osiris
21,894
7,526
0
1,951
19,144
15,579
205
10,878
7,409
0
48,317
L
He Bo
Feratum
He Bo
8,900
417
0
518
14,546
5,151
25
5,573
8,929
27,510
0
W
Poseidon
GhostGamer950
Poseidon
31,960
9,728
0
8,190
20,987
8,781
1,937
11,989
8,488
76,951
0
L
Thanatos
M0NTAGNE
Thanatos
7,533
978
227
8,038
15,096
6,871
0
3,690
11,345
0
20,409
L
Jormungandr
RUnka
Jormungandr
9,559
2,209
408
1,206
21,103
20,692
133
12,919
7,965
33,771
0
W
Ne Zha
Tanadiel17
Ne Zha
7,201
1,525
0
1,843
12,835
5,298
801
6,609
6,016
0
36,717
W
13,452
5,655
0
4,594
8,996
3,696
5,361
4,667
4,246
0
53,792
W
7,562
1,513
753
2,475
14,745
10,668
1,275
4,712
8,773
32,172
0
L
Tiamat
xBarbosx
Tiamat
19,565
2,042
353
3,024
14,970
14,318
658
5,009
9,877
52,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
69,794
261
Minions Killed
419
6
Camps Cleared
9
1,364,540
Distance Traveled
1,531,715
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,919
583
21
1
0
289,725
1
W
Osiris
14,976
881
58
3
4
319,695
0
L
He Bo
10,951
644
49
3
1
228,588
0
W
Poseidon
16,369
963
109
6
3
297,061
3
L
Thanatos
12,515
736
31
2
0
294,062
1
L
Jormungandr
10,538
620
50
3
0
269,979
2
W
Ne Zha
12,625
743
63
4
0
280,403
2
W
Neith
13,453
791
127
7
1
300,437
1
W
Ymir
12,371
728
62
4
1
334,119
1
L
Tiamat
13,518
795
110
6
5
282,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role