Player Matchup

Ao Kuang
Ao Kuang
AL3OO
Ao Kuang
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChrxZeroENP
Anubis
Level 17
God Stats
77W - 58L
1,607 SR
Queue Stats
141W - 149L
1,453 Elo+
Party 3
Geb
Geb
Etheray
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,712 Elo+
Party 1
Da Ji
Da Ji
Pomfrith
Da Ji
Level 156
God Stats
1W - 2L
1,564 SR
Queue Stats
165W - 169L
1,558 Elo+
Party 1
Apollo
Apollo
gandru
Apollo
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 42L
1,392 Elo+
Party 3
Team Averages
Level 70
1,534 SR
1,523 Elo+

VS

Team Averages
Level 53
1,680 SR
1,680 Elo+
Cu Chulainn
Cu Chulainn
Deynai
Cu Chulainn
Level 36
God Stats
5W - 5L
1,500 SR
Queue Stats
159W - 111L
1,714 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Narkz
Ah Muzen Cab
Level 44
God Stats
2W - 0L
1,800 SR
Queue Stats
148W - 109L
1,682 Elo+
Party 2
Anubis
Anubis
Weetabix
Anubis
Level 45
God Stats
6W - 3L
1,632 SR
Queue Stats
80W - 40L
1,733 Elo+
Party 2
Cerberus
Cerberus
Xywok
Cerberus
Level 58
God Stats
2W - 0L
1,769 SR
Queue Stats
80W - 53L
1,713 Elo+
Party 2
Nemesis
Nemesis
thedarkknicht
Nemesis
Level 83
God Stats
2W - 0L
1,700 SR
Queue Stats
90W - 63L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AL3OO
Ao Kuang
14
4 / 3 / 0
8,081
539
10,307
16,917
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
13
2 / 8 / 3
7,664
511
7,500
12,572
5,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
10
1 / 5 / 1
6,529
435
5,207
12,740
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Pomfrith
Da Ji
15
10 / 7 / 2
9,390
626
13,991
13,583
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
gandru
Apollo
11
0 / 5 / 4
6,486
432
3,862
10,329
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deynai
Cu Chulainn
13
2 / 4 / 4
7,901
527
9,450
14,263
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Narkz
Ah Muzen Cab
14
2 / 3 / 5
8,418
561
9,095
8,479
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Weetabix
Anubis
15
12 / 5 / 7
10,001
667
16,447
10,694
4,970
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Xywok
Cerberus
13
8 / 1 / 8
8,898
593
8,433
12,047
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
15
4 / 4 / 6
8,450
563
7,166
9,876
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
17
Kills
28
28
Deaths
17
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AL3OO
Ao Kuang
4
3
0
1.33
L
Anubis
2
8
3
0.44
W
Cu Chulainn
Deynai
Cu Chulainn
2
4
4
1
L
Geb
1
5
1
0.3
W
Ah Muzen Cab
Narkz
Ah Muzen Cab
2
3
5
1.5
L
Da Ji
Pomfrith
Da Ji
10
7
2
1.57
W
Anubis
Weetabix
Anubis
12
5
7
3.1
W
Cerberus
Xywok
Cerberus
8
1
8
12
L
Apollo
gandru
Apollo
0
5
4
0.4
W
Nemesis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,867
Damage
50,591
66,141
Taken
55,359
23,536
Mitigated
31,500
20,569
Healing
20,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AL3OO
Ao Kuang
10,307
1,978
0
9,959
16,917
6,280
0
4,238
11,983
43,146
0
L
Anubis
7,500
369
0
3,710
12,572
5,615
0
5,078
7,226
41,477
0
W
Cu Chulainn
Deynai
Cu Chulainn
9,450
2,575
0
4,718
14,263
10,069
371
8,960
5,303
0
34,426
L
Geb
5,207
448
0
2,769
12,740
4,998
0
5,893
6,735
21,662
0
W
Ah Muzen Cab
Narkz
Ah Muzen Cab
9,095
3,417
0
3,643
8,479
2,734
296
1,775
6,704
0
61,242
L
Da Ji
Pomfrith
Da Ji
13,991
5,987
0
801
13,583
4,068
0
5,088
8,205
0
64,821
W
Anubis
Weetabix
Anubis
16,447
942
0
4,359
10,694
4,970
132
6,024
4,670
43,957
0
W
Cerberus
Xywok
Cerberus
8,433
995
0
4,571
12,047
9,748
239
3,518
8,529
21,112
0
L
Apollo
gandru
Apollo
3,862
2,701
0
3,330
10,329
2,575
0
3,879
6,412
0
34,671
W
Nemesis
7,166
3,977
0
3,560
9,876
3,979
0
2,737
7,139
0
49,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
43,668
370
Minions Killed
377
0
Camps Cleared
0
1,383,343
Distance Traveled
1,431,040
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,081
539
84
6
0
279,411
4
L
Anubis
7,664
511
79
5
0
263,080
1
W
Cu Chulainn
7,901
527
61
4
0
288,889
1
L
Geb
6,529
435
33
2
0
287,690
6
W
Ah Muzen Cab
8,418
561
105
7
0
266,011
1
L
Da Ji
9,390
626
86
6
0
279,195
5
W
Anubis
10,001
667
86
6
0
271,594
1
W
Cerberus
8,898
593
30
2
0
297,336
10
L
Apollo
6,486
432
88
6
0
273,967
0
W
Nemesis
8,450
563
95
6
0
307,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role