Player Matchup

Bellona
Bellona
AlexKilling
Bellona
Level 119
God Stats
1W - 0L
1,267 SR
Queue Stats
21W - 19L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Elmasbori
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
RCCOOKIEDUDE
Cupid
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,634 Elo+
Party 1
Sol
Sol
heavensclosets
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,370 Elo+
Solo
Chang'e
Chang'e
reecey1996
Chang'e
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 47L
1,634 Elo+
Party 1
Team Averages
Level 85
1,453 SR
1,528 Elo+

VS

Team Averages
Level 66
1,505 SR
1,328 Elo+
Hercules
Hercules
Boundforspace
Hercules
Level 26
God Stats
6W - 5L
1,512 SR
Queue Stats
628W - 685L
1,305 Elo+
Party 2
Pele
Pele
Ritzu1
Pele
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 276L
1,323 Elo+
Solo
King Arthur
King Arthur
Zaaack-
King Arthur
Level 26
God Stats
3W - 9L
1,733 SR
Queue Stats
360W - 384L
1,305 Elo+
Party 2
Raijin
Raijin
ZombyGod23
Raijin
Level 143
God Stats
2W - 6L
1,506 SR
Queue Stats
129W - 120L
1,357 Elo+
Solo
Ymir
Ymir
whitedragon66622
Ymir
Level 27
God Stats
1W - 2L
1,276 SR
Queue Stats
88W - 91L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexKilling
Bellona
20
6 / 3 / 14
14,124
706
15,354
30,196
41,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Elmasbori
Jing Wei
19
1 / 7 / 19
12,131
607
10,356
26,025
12,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
16 / 3 / 8
14,966
748
27,917
20,788
11,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 3 / 14
13,362
668
18,413
20,976
11,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
reecey1996
Chang'e
20
3 / 4 / 16
12,368
618
17,986
22,896
12,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boundforspace
Hercules
18
1 / 6 / 12
11,253
563
9,801
20,277
19,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
Ritzu1
Pele
20
9 / 5 / 8
13,828
691
22,641
16,333
9,133
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Zaaack-
King Arthur
19
2 / 5 / 10
12,081
604
8,872
23,764
25,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
ZombyGod23
Raijin
20
6 / 7 / 9
13,662
683
38,049
20,927
10,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 7 / 11
12,290
615
19,669
25,702
40,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
70
29
Kills
20
20
Deaths
30
71
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlexKilling
Bellona
6
3
14
4.33
L
Hercules
Boundforspace
Hercules
1
6
12
1.17
W
Jing Wei
Elmasbori
Jing Wei
1
7
19
1.5
W
16
3
8
6.67
L
Pele
Ritzu1
Pele
9
5
8
2.6
L
King Arthur
Zaaack-
King Arthur
2
5
10
1.4
L
Raijin
ZombyGod23
Raijin
6
7
9
1.5
W
3
3
14
3.33
W
Chang'e
reecey1996
Chang'e
3
4
16
2.75
L
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,026
Damage
99,032
120,881
Taken
107,003
88,609
Mitigated
106,070
63,965
Healing
38,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlexKilling
Bellona
15,354
2,955
3,800
5,790
30,196
41,182
850
15,347
14,849
0
32,604
L
Hercules
Boundforspace
Hercules
9,801
1,953
3,741
4,939
20,277
19,913
550
9,028
11,249
402
17,434
W
Jing Wei
Elmasbori
Jing Wei
10,356
5,539
4,946
4,486
26,025
12,464
1,625
11,539
14,486
0
23,201
W
27,917
13,894
4,067
3,079
20,788
11,264
2,361
11,036
9,752
0
53,302
L
Pele
Ritzu1
Pele
22,641
5,560
3,394
3,179
16,333
9,133
1,193
5,340
10,993
0
45,512
L
King Arthur
Zaaack-
King Arthur
8,872
300
3,150
6,181
23,764
25,440
289
6,118
17,646
213
14,860
L
Raijin
ZombyGod23
Raijin
38,049
2,935
3,694
6,870
20,927
10,723
776
8,577
12,350
77,293
0
W
18,413
3,268
2,295
6,502
20,976
11,453
1,547
8,613
11,481
45,797
0
W
Chang'e
reecey1996
Chang'e
17,986
1,692
18,362
10,638
22,896
12,246
860
11,740
11,156
36,104
0
L
19,669
1,909
1,638
1,216
25,702
40,861
398
7,336
18,366
42,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,951
Gold Earned
63,114
191
Minions Killed
197
0
Camps Cleared
0
1,767,931
Distance Traveled
1,640,704
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,124
706
33
2
0
374,069
2
L
Hercules
11,253
563
20
1
0
314,741
1
W
Jing Wei
12,131
607
24
1
0
356,451
1
W
Cupid
14,966
748
53
3
0
320,239
0
L
Pele
13,828
691
50
3
0
328,840
0
L
King Arthur
12,081
604
13
1
0
376,282
0
L
Raijin
13,662
683
78
4
0
305,173
3
W
Sol
13,362
668
56
3
0
338,714
1
W
Chang'e
12,368
618
25
1
0
378,458
0
L
Ymir
12,290
615
36
2
0
315,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role