Player Matchup

Agni
Agni
AntiClimax64
Agni
Level 28
God Stats
1W - 1L
1,299 SR
Queue Stats
51W - 52L
1,411 Elo+
Party 2
Hun Batz
Hun Batz
CrispLizard3599
Hun Batz
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 54L
1,428 Elo+
Party 2
Neith
Neith
Delfi_Navone
Neith
Level 7
God Stats
16W - 16L
1,559 SR
Queue Stats
36W - 43L
1,368 Elo+
Solo
Bellona
Bellona
koryinga
Bellona
Level 11
God Stats
2W - 3L
1,507 SR
Queue Stats
2W - 3L
1,420 Elo+
Solo
Raijin
Raijin
vikingo159fiero
Raijin
Level 21
God Stats
1W - 1L
1,310 SR
Queue Stats
7W - 8L
1,383 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,402 Elo+

VS

Team Averages
Level 9
1,424 SR
1,198 Elo+
Merlin
Merlin
Andruck11
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,022 Elo+
Party 1
Ah Puch
Ah Puch
HBOontheloose
Ah Puch
Level 8
God Stats
23W - 24L
1,587 SR
Queue Stats
70W - 86L
1,327 Elo+
Solo
Kali
Kali
JuanTH78
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,022 Elo+
Party 1
Amaterasu
Amaterasu
SoulfulWrath1
Amaterasu
Level 28
God Stats
3W - 6L
1,284 SR
Queue Stats
99W - 105L
1,431 Elo+
Solo
Ra
Ra
The H3RN4N
Ra
Level 1
God Stats
0W - 2L
1,250 SR
Queue Stats
2W - 9L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 8
11,367
1,033
16,490
8,851
3,076
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
17
13 / 2 / 5
12,074
1,098
14,891
9,503
3,761
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 0 / 14
11,123
1,011
9,398
7,531
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
koryinga
Bellona
16
3 / 0 / 10
9,838
894
7,322
9,078
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 0 / 19
11,227
1,021
9,666
8,197
3,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andruck11
Merlin
15
0 / 3 / 3
9,108
828
3,853
7,725
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
16
3 / 7 / 1
10,585
962
15,818
14,928
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
14
0 / 11 / 1
8,604
782
7,142
20,599
8,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SoulfulWrath1
Amaterasu
13
0 / 1 / 1
8,486
771
393
1,546
479
Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

15
0 / 11 / 3
9,424
857
6,053
16,718
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
33
Kills
3
4
Deaths
33
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Andruck11
Merlin
0
3
3
0.5
W
12
2
8
8
W
Hun Batz
13
2
5
7.75
W
3
0
14
10
L
Ah Puch
3
7
1
0.5
L
Kali
0
11
1
0.05
L
Amaterasu
SoulfulWrath1
Amaterasu
0
1
1
0.5
L
0
11
3
0.14
W
Bellona
koryinga
Bellona
3
0
10
8
W
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,767
Damage
33,259
43,160
Taken
61,516
19,860
Mitigated
25,250
8,213
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Andruck11
Merlin
3,853
651
0
182
7,725
2,796
0
2,987
4,663
12,304
0
W
16,490
1,246
627
328
8,851
3,076
0
5,486
2,712
26,841
0
W
Hun Batz
14,891
6,710
0
0
9,503
3,761
0
5,898
3,605
0
31,031
W
9,398
6,564
0
5,048
7,531
2,997
0
4,045
3,486
0
31,060
L
Ah Puch
15,818
277
0
374
14,928
6,264
0
7,601
7,277
48,675
0
L
Kali
7,142
4,922
0
1,693
20,599
8,773
0
6,697
13,652
0
9,120
L
Amaterasu
SoulfulWrath1
Amaterasu
393
163
0
155
1,546
479
0
91
1,431
0
1,537
L
6,053
2,300
354
897
16,718
6,938
0
8,780
7,863
19,098
0
W
Bellona
koryinga
Bellona
7,322
2,129
0
578
9,078
6,812
0
4,573
4,505
0
16,962
W
9,666
396
477
1,155
8,197
3,214
0
5,722
2,475
31,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,629
Gold Earned
46,207
235
Minions Killed
116
6
Camps Cleared
1
1,009,735
Distance Traveled
650,189
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,108
828
15
1
0
98,417
0
W
Agni
11,367
1,033
33
3
0
218,466
2
W
Hun Batz
12,074
1,098
33
3
3
200,373
0
W
Neith
11,123
1,011
82
7
3
149,385
0
L
Ah Puch
10,585
962
68
6
0
202,473
0
L
Kali
8,604
782
3
0
0
161,992
2
L
Amaterasu
8,486
771
1
0
1
24,387
0
L
Ra
9,424
857
29
3
0
162,920
0
W
Bellona
9,838
894
30
3
0
234,125
0
W
Raijin
11,227
1,021
57
5
0
207,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role