Player Matchup

Khepri
Khepri
DarkMagicGal
Khepri
Level 15
God Stats
3W - 4L
1,343 SR
Queue Stats
33W - 26L
1,336 Elo+
Solo
Kali
Kali
el pizza71
Kali
Level 29
God Stats
13W - 7L
1,281 SR
Queue Stats
126W - 169L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ganja_man_TookYa
Ah Muzen Cab
Level 7
God Stats
9W - 9L
1,604 SR
Queue Stats
27W - 36L
1,294 Elo+
Solo
Hera
Hera
mojoncio
Hera
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 10L
1,352 Elo+
Solo
Mulan
Mulan
zazaferreira
Mulan
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 19L
1,325 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,331 Elo+

VS

Team Averages
Level 15
1,461 SR
1,304 Elo+
King Arthur
King Arthur
Darkwing XX
King Arthur
Level 16
God Stats
32W - 42L
1,391 SR
Queue Stats
39W - 56L
1,282 Elo+
Solo
Artemis
Artemis
GhostlyMike952
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,229 Elo+
Solo
Anubis
Anubis
Kara-Emir
Anubis
Level 28
God Stats
23W - 32L
1,398 SR
Queue Stats
114W - 130L
1,354 Elo+
Solo
Olorun
Olorun
PrinceofFlame19
Olorun
Level 10
God Stats
2W - 3L
1,567 SR
Queue Stats
36W - 31L
1,287 Elo+
Party 1
Mercury
Mercury
Sketchy Castle
Mercury
Level 11
God Stats
3W - 3L
1,450 SR
Queue Stats
30W - 28L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
4 / 0 / 22
12,833
987
10,025
14,978
16,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
6 / 4 / 15
12,742
980
11,065
14,283
6,193
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
ganja_man_TookYa
Ah Muzen Cab
19
2 / 3 / 17
12,086
930
16,007
12,474
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
20
11 / 2 / 20
13,639
1,049
31,717
13,511
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 2 / 16
14,593
1,123
22,968
19,582
23,021
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

250

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkwing XX
King Arthur
17
1 / 1 / 4
11,306
870
10,509
13,016
16,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 9 / 6
11,652
896
14,056
23,419
9,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Kara-Emir
Anubis
17
2 / 5 / 5
11,542
888
15,512
18,911
15,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 8 / 4
13,399
1,031
14,158
22,397
14,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
1 / 12 / 8
10,915
840
10,772
21,586
18,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
38
35
Kills
11
11
Deaths
35
90
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
0
22
15
L
King Arthur
Darkwing XX
King Arthur
1
1
4
3
L
2
9
6
0.56
L
Anubis
Kara-Emir
Anubis
2
5
5
0.9
L
5
8
4
0.88
L
1
12
8
0.42
W
6
4
15
3.38
W
Ah Muzen Cab
ganja_man_TookYa
Ah Muzen Cab
2
3
17
3.5
W
Hera
11
2
20
10.5
W
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,782
Damage
65,007
74,828
Taken
99,329
58,256
Mitigated
74,162
10,296
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
10,025
1,398
0
1,543
14,978
16,268
0
5,786
9,192
17,763
0
L
King Arthur
Darkwing XX
King Arthur
10,509
820
0
0
13,016
16,579
0
4,292
8,724
204
37,105
L
14,056
6,567
0
2,037
23,419
9,976
0
10,026
13,393
0
34,305
L
Anubis
Kara-Emir
Anubis
15,512
1,794
0
0
18,911
15,083
0
10,537
8,374
32,008
0
L
14,158
8,182
2,960
5,574
22,397
14,222
0
11,260
11,137
28,313
0
L
10,772
6,882
0
782
21,586
18,302
0
10,835
10,751
0
18,116
W
11,065
6,182
949
2,361
14,283
6,193
0
7,187
7,096
0
29,292
W
Ah Muzen Cab
ganja_man_TookYa
Ah Muzen Cab
16,007
7,905
0
861
12,474
6,667
0
4,634
7,840
0
43,692
W
Hera
31,717
8,492
399
2,026
13,511
6,107
0
4,456
9,055
47,811
0
W
22,968
4,323
0
2,157
19,582
23,021
0
7,769
10,882
12,880
31,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,893
Gold Earned
58,814
212
Minions Killed
212
7
Camps Cleared
4
1,161,862
Distance Traveled
1,041,251
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,833
987
15
1
1
247,410
1
L
King Arthur
11,306
870
73
6
0
276,712
0
L
Artemis
11,652
896
49
4
2
170,558
0
L
Anubis
11,542
888
45
3
0
202,598
0
L
Olorun
13,399
1,031
31
2
1
162,458
0
L
Mercury
10,915
840
14
1
1
228,925
0
W
Kali
12,742
980
48
4
1
261,855
0
W
Ah Muzen Cab
12,086
930
70
5
3
198,262
2
W
Hera
13,639
1,049
34
3
0
226,632
0
W
Mulan
14,593
1,123
45
3
2
227,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role