Player Matchup

Khepri
Khepri
Foxiimow
Khepri
Level 28
God Stats
2W - 1L
1,550 SR
Queue Stats
84W - 70L
1,435 Elo+
Party 2
Ao Kuang
Ao Kuang
KeviiiN666666
Ao Kuang
Level 23
God Stats
5W - 9L
1,548 SR
Queue Stats
28W - 34L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
MrrKruegry
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,373 Elo+
Party 2
Neith
Neith
SzukamTiMamu
Neith
Level 16
God Stats
46W - 40L
1,454 SR
Queue Stats
60W - 52L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
justKvock
Kukulkan
Level 4
God Stats
5W - 3L
1,327 SR
Queue Stats
51W - 37L
1,499 Elo+
Party 2
Team Averages
Level 15
1,476 SR
1,430 Elo+

VS

Team Averages
Level 28
1,481 SR
1,518 Elo+
Vamana
Vamana
Bøndne
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,511 Elo+
Party 1
Ra
Ra
HDpopcorn
Ra
Level 86
God Stats
1W - 2L
1,473 SR
Queue Stats
77W - 38L
1,558 Elo+
Party 1
Fenrir
Fenrir
Nih0
Fenrir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 46L
1,474 Elo+
Party 1
Chernobog
Chernobog
arckinator
Chernobog
Level 16
God Stats
1W - 2L
1,434 SR
Queue Stats
3W - 4L
1,594 Elo+
Party 1
Ymir
Ymir
bybaxter666
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Foxiimow
Khepri
15
4 / 5 / 18
10,188
509
8,530
15,821
16,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
KeviiiN666666
Ao Kuang
15
5 / 5 / 7
9,409
470
10,117
15,771
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
MrrKruegry
Guan Yu
13
4 / 5 / 7
9,040
452
6,098
15,464
15,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 4 / 11
10,220
511
15,415
12,118
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
justKvock
Kukulkan
16
5 / 4 / 7
9,973
499
12,374
7,369
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bøndne
Vamana
14
3 / 5 / 10
9,322
466
14,120
18,286
16,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
7 / 2 / 4
12,513
626
14,069
8,745
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Nih0
Fenrir
16
9 / 6 / 8
10,663
533
11,400
18,386
11,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
arckinator
Chernobog
15
3 / 8 / 11
9,192
460
11,538
12,188
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 5
7,906
395
3,898
16,997
14,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
61
27
Kills
23
23
Deaths
27
50
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bøndne
Vamana
3
5
10
1.6
W
Khepri
Foxiimow
Khepri
4
5
18
2.6
L
7
2
4
4.5
W
Ao Kuang
KeviiiN666666
Ao Kuang
5
5
7
1.7
W
Guan Yu
MrrKruegry
Guan Yu
4
5
7
1.5
L
Fenrir
Nih0
Fenrir
9
6
8
2.17
W
9
4
11
3.63
L
Chernobog
arckinator
Chernobog
3
8
11
1.06
L
1
6
5
0.58
W
Kukulkan
justKvock
Kukulkan
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,534
Damage
55,025
66,543
Taken
74,602
47,700
Mitigated
50,924
14,909
Healing
17,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bøndne
Vamana
14,120
6,623
0
5,642
18,286
16,852
288
8,264
9,847
10,055
34,866
W
Khepri
Foxiimow
Khepri
8,530
1,559
675
3,013
15,821
16,355
102
5,760
10,011
30,929
0
L
14,069
783
1,409
3,480
8,745
3,812
2,831
2,636
5,984
109,758
0
W
Ao Kuang
KeviiiN666666
Ao Kuang
10,117
4,350
0
3,583
15,771
6,555
574
4,162
11,159
29,216
0
W
Guan Yu
MrrKruegry
Guan Yu
6,098
1,246
1,355
2,392
15,464
15,532
0
4,992
10,422
0
34,594
L
Fenrir
Nih0
Fenrir
11,400
4,168
0
4,403
18,386
11,537
399
6,210
12,076
0
60,064
W
15,415
7,523
0
3,891
12,118
5,854
962
3,209
8,859
0
52,574
L
Chernobog
arckinator
Chernobog
11,538
5,445
0
500
12,188
4,623
1,052
4,261
7,927
0
47,057
L
3,898
1,160
0
2,375
16,997
14,100
0
9,650
7,276
21,250
0
W
Kukulkan
justKvock
Kukulkan
12,374
1,082
0
0
7,369
3,404
0
2,736
4,629
63,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,830
Gold Earned
49,596
333
Minions Killed
493
0
Camps Cleared
0
1,770,594
Distance Traveled
1,739,230
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,322
466
74
4
0
359,492
0
W
Khepri
10,188
509
38
2
0
360,027
1
L
Ra
12,513
626
212
11
0
392,146
1
W
Ao Kuang
9,409
470
47
2
0
366,716
3
W
Guan Yu
9,040
452
46
2
0
356,348
3
L
Fenrir
10,663
533
80
4
0
337,357
0
W
Neith
10,220
511
82
4
0
323,836
0
L
Chernobog
9,192
460
92
5
0
333,129
1
L
Ymir
7,906
395
35
2
0
317,106
1
W
Kukulkan
9,973
499
120
6
0
363,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role