Player Matchup

Osiris
Osiris
A Bomb187
Osiris
Level 107
God Stats
2W - 4L
1,653 SR
Queue Stats
113W - 111L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
Cashmere Jr
Danzaburou
Level 127
God Stats
1W - 3L
1,715 SR
Queue Stats
223W - 213L
1,452 Elo+
Party 2
King Arthur
King Arthur
Epsilon942
King Arthur
Level 87
God Stats
1W - 0L
1,522 SR
Queue Stats
2W - 3L
1,242 Elo+
Solo
Zeus
Zeus
Rugrat-Papi
Zeus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,302 Elo+
Solo
Ne Zha
Ne Zha
johnnyjj619
Ne Zha
Level 83
God Stats
1W - 0L
1,392 SR
Queue Stats
95W - 74L
1,389 Elo+
Solo
Team Averages
Level 97
1,556 SR
1,342 Elo+

VS

Team Averages
Level 66
1,577 SR
1,469 Elo+
Cernunnos
Cernunnos
HappyJohnson10
Cernunnos
Level 17
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
JMcColm
King Arthur
Level 62
God Stats
2W - 2L
1,855 SR
Queue Stats
45W - 41L
1,456 Elo+
Solo
Fenrir
Fenrir
KoleIzKool
Fenrir
Level 76
God Stats
1W - 2L
1,429 SR
Queue Stats
56W - 51L
1,463 Elo+
Solo
Sylvanus
Sylvanus
ch45e15
Sylvanus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 114L
1,426 Elo+
Solo
Anubis
Anubis
daligub3
Anubis
Level 46
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A Bomb187
Osiris
14
4 / 2 / 13
9,181
918
8,858
10,236
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Cashmere Jr
Danzaburou
16
7 / 2 / 11
10,506
1,051
10,134
6,964
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Epsilon942
King Arthur
14
5 / 3 / 11
8,859
886
7,301
11,819
7,333
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 2 / 5
8,656
866
6,249
5,298
2,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
14
3 / 1 / 12
8,224
822
10,705
7,654
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HappyJohnson10
Cernunnos
13
1 / 7 / 5
7,329
733
3,422
9,243
4,152
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
JMcColm
King Arthur
15
4 / 3 / 4
8,919
892
9,357
9,120
8,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
KoleIzKool
Fenrir
15
2 / 3 / 6
8,501
850
8,370
9,474
6,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
ch45e15
Sylvanus
13
2 / 3 / 4
7,342
734
7,240
12,344
14,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
daligub3
Anubis
12
1 / 7 / 5
6,905
691
3,043
9,430
4,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
23
Kills
10
10
Deaths
23
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
A Bomb187
Osiris
4
2
13
5.25
W
Danzaburou
Cashmere Jr
Danzaburou
7
2
11
6.25
W
King Arthur
Epsilon942
King Arthur
5
3
11
3.5
L
Cernunnos
HappyJohnson10
Cernunnos
1
7
5
0.5
L
King Arthur
JMcColm
King Arthur
4
3
4
2
L
Fenrir
KoleIzKool
Fenrir
2
3
6
1.67
W
4
2
5
3.25
L
Sylvanus
ch45e15
Sylvanus
2
3
4
1.33
L
Anubis
daligub3
Anubis
1
7
5
0.5
W
Ne Zha
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,247
Damage
31,432
41,971
Taken
49,611
23,617
Mitigated
38,667
10,027
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
A Bomb187
Osiris
8,858
2,175
0
1,676
10,236
7,110
2
3,545
6,499
4,314
17,770
W
Danzaburou
Cashmere Jr
Danzaburou
10,134
5,233
0
2,165
6,964
2,834
354
1,802
5,162
0
27,056
W
King Arthur
Epsilon942
King Arthur
7,301
828
0
2,277
11,819
7,333
104
2,248
9,571
0
18,556
L
Cernunnos
HappyJohnson10
Cernunnos
3,422
1,190
0
44
9,243
4,152
0
1,504
7,664
0
11,905
L
King Arthur
JMcColm
King Arthur
9,357
1,503
0
135
9,120
8,720
0
419
8,629
0
24,359
L
Fenrir
KoleIzKool
Fenrir
8,370
1,684
0
916
9,474
6,576
0
1,526
7,860
0
20,623
W
6,249
797
0
1,431
5,298
2,101
1,175
856
4,442
34,053
0
L
Sylvanus
ch45e15
Sylvanus
7,240
876
2,335
2,775
12,344
14,512
0
3,047
9,097
12,257
0
L
Anubis
daligub3
Anubis
3,043
142
0
583
9,430
4,707
0
1,415
7,965
16,731
0
W
Ne Zha
10,705
3,154
0
2,478
7,654
4,239
35
2,293
5,361
0
25,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,426
Gold Earned
38,996
234
Minions Killed
146
11
Camps Cleared
4
971,860
Distance Traveled
828,824
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,181
918
37
4
3
209,306
0
W
Danzaburou
10,506
1,051
57
6
2
177,689
0
W
King Arthur
8,859
886
33
3
1
199,566
1
L
Cernunnos
7,329
733
31
3
0
141,262
0
L
King Arthur
8,919
892
34
3
0
171,653
0
L
Fenrir
8,501
850
36
4
2
225,781
1
W
Zeus
8,656
866
73
7
5
163,124
0
L
Sylvanus
7,342
734
15
2
1
152,552
2
L
Anubis
6,905
691
30
3
1
137,576
1
W
Ne Zha
8,224
822
34
3
0
222,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role