Player Matchup

Ao Kuang
Ao Kuang
Chutch96
Ao Kuang
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,573 Elo+
Solo
Osiris
Osiris
Hastur617
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,489 Elo+
Solo
Danzaburou
Danzaburou
KindSir33
Danzaburou
Level 69
God Stats
78W - 95L
1,389 SR
Queue Stats
209W - 223L
1,448 Elo+
Solo
Merlin
Merlin
SkaddiDaddy
Merlin
Level 67
God Stats
3W - 4L
1,300 SR
Queue Stats
129W - 159L
1,431 Elo+
Solo
Bacchus
Bacchus
TheExtremeTiger
Bacchus
Level 81
God Stats
2W - 7L
1,297 SR
Queue Stats
22W - 17L
1,537 Elo+
Solo
Team Averages
Level 77
1,397 SR
1,495 Elo+

VS

Team Averages
Level 91
1,410 SR
1,380 Elo+
Sobek
Sobek
Anonyme3140
Sobek
Level 61
God Stats
5W - 1L
1,449 SR
Queue Stats
60W - 78L
1,261 Elo+
Party 1
Fenrir
Fenrir
ErickHdz10
Fenrir
Level 60
God Stats
2W - 6L
1,177 SR
Queue Stats
158W - 160L
1,414 Elo+
Solo
Neith
Neith
FeralxAngelxNavi
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
iJokeU
Janus
Level 148
God Stats
5W - 5L
1,134 SR
Queue Stats
268W - 284L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
w9si
Cu Chulainn
Level 60
God Stats
2W - 0L
1,791 SR
Queue Stats
16W - 14L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chutch96
Ao Kuang
12
3 / 0 / 1
6,320
527
3,144
8,204
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Hastur617
Osiris
10
0 / 3 / 2
5,522
460
3,326
8,375
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
KindSir33
Danzaburou
9
2 / 4 / 3
5,739
478
4,020
9,162
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
11
3 / 3 / 0
6,385
532
4,411
6,528
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 4
5,790
483
5,815
8,246
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 6
6,257
521
2,740
11,499
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
ErickHdz10
Fenrir
11
5 / 0 / 2
6,922
577
3,235
8,123
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
5 / 1 / 3
7,151
596
7,764
5,976
1,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Janus
iJokeU
Janus
11
1 / 3 / 2
6,532
544
2,291
5,355
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
w9si
Cu Chulainn
12
2 / 2 / 1
7,088
591
7,608
9,069
3,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
14
14
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
L
Ao Kuang
Chutch96
Ao Kuang
3
0
1
3.5
W
Fenrir
ErickHdz10
Fenrir
5
0
2
6
W
5
1
3
6.5
L
Osiris
Hastur617
Osiris
0
3
2
0.33
L
Danzaburou
KindSir33
Danzaburou
2
4
3
0.88
L
Merlin
3
3
0
1
L
1
4
4
0.75
W
Janus
iJokeU
Janus
1
3
2
0.67
W
Cu Chulainn
w9si
Cu Chulainn
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,716
Damage
23,638
40,515
Taken
40,022
17,237
Mitigated
17,420
15,487
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,740
297
0
4,111
11,499
7,202
100
4,684
6,765
11,020
0
L
Ao Kuang
Chutch96
Ao Kuang
3,144
875
0
5,288
8,204
2,672
0
1,323
6,809
32,426
0
W
Fenrir
ErickHdz10
Fenrir
3,235
621
0
3,999
8,123
2,711
0
1,276
6,807
0
27,575
W
7,764
3,066
314
2,692
5,976
1,818
669
2,729
3,221
0
42,040
L
Osiris
Hastur617
Osiris
3,326
732
0
3,400
8,375
4,707
0
283
8,092
0
20,288
L
Danzaburou
KindSir33
Danzaburou
4,020
1,428
0
3,319
9,162
2,683
0
1,465
7,631
0
22,418
L
Merlin
4,411
170
0
1,074
6,528
2,059
0
1,003
5,473
33,332
0
L
5,815
915
0
2,406
8,246
5,116
0
1,291
6,955
21,098
0
W
Janus
iJokeU
Janus
2,291
96
0
1,205
5,355
1,718
608
3,041
2,155
30,219
0
W
Cu Chulainn
w9si
Cu Chulainn
7,608
1,042
0
1,832
9,069
3,971
58
1,361
7,704
2,445
38,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,756
Gold Earned
33,950
238
Minions Killed
295
0
Camps Cleared
0
1,018,692
Distance Traveled
1,084,544
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,257
521
7
1
0
217,386
1
L
Ao Kuang
6,320
527
68
6
0
228,437
2
W
Fenrir
6,922
577
58
5
0
273,006
4
W
Neith
7,151
596
86
7
0
198,115
5
L
Osiris
5,522
460
31
3
0
194,215
1
L
Danzaburou
5,739
478
41
3
0
200,932
1
L
Merlin
6,385
532
72
6
0
150,974
4
L
Bacchus
5,790
483
26
2
0
244,134
1
W
Janus
6,532
544
61
5
0
196,430
1
W
Cu Chulainn
7,088
591
83
7
0
199,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role