Player Matchup

Hades
Hades
Bladh86
Hades
Level 7
God Stats
3W - 6L
1,350 SR
Queue Stats
10W - 16L
1,124 Elo+
Party 2
Vamana
Vamana
HandsomeBandits
Vamana
Level 26
God Stats
10W - 8L
1,566 SR
Queue Stats
274W - 343L
1,306 Elo+
Party 2
Chernobog
Chernobog
JimboSlice7977
Chernobog
Level 26
God Stats
3W - 7L
1,234 SR
Queue Stats
159W - 209L
1,294 Elo+
Party 2
Yemoja
Yemoja
Pomptus
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 181L
1,325 Elo+
Party 2
Nemesis
Nemesis
TaurineSneeze70
Nemesis
Level 19
God Stats
14W - 19L
1,675 SR
Queue Stats
91W - 127L
1,259 Elo+
Party 2
Team Averages
Level 19
1,465 SR
1,262 Elo+

VS

Team Averages
Level 20
1,557 SR
1,352 Elo+
Mulan
Mulan
Sule0098
Mulan
Level 6
God Stats
10W - 7L
1,397 SR
Queue Stats
60W - 43L
1,350 Elo+
Solo
Kukulkan
Kukulkan
TroddenRoom511
Kukulkan
Level 5
God Stats
2W - 1L
1,491 SR
Queue Stats
3W - 3L
1,252 Elo+
Solo
Ao Kuang
Ao Kuang
WC_EnTe_TryH4Rd
Ao Kuang
Level 27
God Stats
14W - 10L
1,427 SR
Queue Stats
108W - 128L
1,339 Elo+
Party 1
Set
Set
pioupiou41400
Set
Level 28
God Stats
2W - 0L
1,761 SR
Queue Stats
91W - 89L
1,454 Elo+
Solo
Ullr
Ullr
zRage_zGhOsT_007
Ullr
Level 34
God Stats
13W - 13L
1,710 SR
Queue Stats
254W - 291L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bladh86
Hades
13
1 / 6 / 2
8,371
399
6,593
16,291
6,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 5 / 0
9,984
475
12,436
18,520
12,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
JimboSlice7977
Chernobog
16
2 / 2 / 1
9,735
464
6,691
14,327
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Pomptus
Yemoja
14
1 / 8 / 3
9,017
429
5,569
17,697
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 1
7,932
378
2,141
15,981
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Sule0098
Mulan
16
5 / 3 / 9
10,128
482
14,627
11,998
11,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
20
8 / 1 / 6
12,368
589
17,543
9,828
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
17
9 / 2 / 6
10,220
487
13,082
14,681
5,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 3 / 5
10,047
478
6,689
13,907
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 0 / 4
10,388
495
8,816
9,887
3,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
9
Kills
27
27
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
Bladh86
Hades
1
6
2
0.33
L
5
5
0
1
L
Chernobog
JimboSlice7977
Chernobog
2
2
1
1.25
L
Yemoja
Pomptus
Yemoja
1
8
3
0.31
W
Mulan
Sule0098
Mulan
5
3
9
3.17
L
0
6
1
0.08
W
Kukulkan
8
1
6
11
W
Ao Kuang
9
2
6
6
W
0
3
5
0.83
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,430
Damage
60,757
82,816
Taken
60,301
40,344
Mitigated
30,902
21,791
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Bladh86
Hades
6,593
220
124
4,354
16,291
6,572
330
7,764
8,527
34,239
0
L
12,436
6,602
0
5,018
18,520
12,158
1,120
3,483
15,037
0
53,136
L
Chernobog
JimboSlice7977
Chernobog
6,691
3,708
0
6,259
14,327
5,365
1,505
4,509
9,818
0
69,505
L
Yemoja
Pomptus
Yemoja
5,569
177
230
1,464
17,697
10,432
0
9,576
8,121
24,915
0
W
Mulan
Sule0098
Mulan
14,627
2,283
267
2,860
11,998
11,830
0
1,383
10,615
0
56,437
L
2,141
880
0
4,342
15,981
5,817
0
5,293
10,688
0
36,756
W
Kukulkan
17,543
1,255
0
450
9,828
4,332
1,929
3,672
6,156
99,636
0
W
Ao Kuang
13,082
4,426
318
5,740
14,681
5,200
1,480
3,772
10,909
46,241
0
W
6,689
3,843
0
4,116
13,907
5,692
648
488
13,419
0
56,022
W
8,816
4,119
0
6,004
9,887
3,848
1,277
2,847
7,040
0
58,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
53,151
386
Minions Killed
488
0
Camps Cleared
0
1,831,060
Distance Traveled
1,943,572
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,371
399
58
3
0
373,781
4
L
Vamana
9,984
475
100
5
0
357,035
0
L
Chernobog
9,735
464
127
6
0
359,257
0
L
Yemoja
9,017
429
32
2
0
335,323
2
W
Mulan
10,128
482
79
4
0
417,872
2
L
Nemesis
7,932
378
69
3
0
405,664
0
W
Kukulkan
12,368
589
146
7
0
388,905
3
W
Ao Kuang
10,220
487
55
3
0
379,343
6
W
Set
10,047
478
105
5
0
409,154
0
W
Ullr
10,388
495
103
5
0
348,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role