Player Matchup

Cthulhu
Cthulhu
IvMTNDEWvI
Cthulhu
Level 28
God Stats
7W - 3L
1,595 SR
Queue Stats
73W - 46L
1,615 Elo+
Party 1
Arachne
Arachne
KwispyKweme
Arachne
Level 129
God Stats
24W - 10L
1,825 SR
Queue Stats
239W - 192L
1,676 Elo+
Party 1
Ra
Ra
Stizzyrl
Ra
Level 6
God Stats
1W - 4L
1,292 SR
Queue Stats
11W - 17L
1,558 Elo+
Party 3
Chang'e
Chang'e
xTerazzz_
Chang'e
Level 153
God Stats
0W - 2L
1,337 SR
Queue Stats
10W - 18L
1,462 Elo+
Party 3
Apollo
Apollo
xino_115
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,598 Elo+
Party 3
Team Averages
Level 88
1,510 SR
1,582 Elo+

VS

Team Averages
Level 96
1,460 SR
1,539 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DizzyBobcat
Ymir
Level 68
God Stats
9W - 7L
1,512 SR
Queue Stats
56W - 86L
1,500 Elo+
Solo
Izanami
Izanami
Nerøn
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Pancho__0604_
Hercules
Level 25
God Stats
12W - 12L
1,480 SR
Queue Stats
200W - 175L
1,545 Elo+
Party 2
Serqet
Serqet
Thechata46
Serqet
Level 143
God Stats
2W - 2L
1,309 SR
Queue Stats
335W - 308L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IvMTNDEWvI
Cthulhu
10
0 / 9 / 4
6,887
430
6,784
14,779
6,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
KwispyKweme
Arachne
16
12 / 1 / 0
10,097
631
11,526
13,748
7,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 7 / 0
6,281
393
751
7,563
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
xTerazzz_
Chang'e
11
0 / 2 / 1
7,053
441
4,197
6,364
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
xino_115
Apollo
9
0 / 7 / 2
6,184
387
3,532
11,169
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 2 / 4
9,817
614
8,178
4,323
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 9
9,643
603
7,428
12,387
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
Nerøn
Izanami
18
12 / 1 / 4
12,407
775
20,581
15,033
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Pancho__0604_
Hercules
12
1 / 3 / 3
8,372
523
3,432
10,353
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Thechata46
Serqet
17
3 / 3 / 1
10,519
657
3,320
9,669
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
12
Kills
26
26
Deaths
12
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
2
4
4
W
4
3
9
2.83
L
Cthulhu
IvMTNDEWvI
Cthulhu
0
9
4
0.22
L
Arachne
KwispyKweme
Arachne
12
1
0
12
W
Izanami
Nerøn
Izanami
12
1
4
14
W
Hercules
Pancho__0604_
Hercules
1
3
3
0.83
L
0
7
0
0
W
Serqet
Thechata46
Serqet
3
3
1
1.17
L
Chang'e
xTerazzz_
Chang'e
0
2
1
0.25
L
Apollo
xino_115
Apollo
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
42,939
53,623
Taken
51,765
22,956
Mitigated
25,697
9,611
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,178
711
0
715
4,323
1,534
2,703
499
3,824
59,978
0
W
7,428
2,054
145
2,218
12,387
8,699
348
4,227
8,160
24,340
0
L
Cthulhu
IvMTNDEWvI
Cthulhu
6,784
453
118
718
14,779
6,438
178
4,891
9,843
17,449
0
L
Arachne
KwispyKweme
Arachne
11,526
7,992
0
3,416
13,748
7,623
0
3,176
9,990
0
55,740
W
Izanami
Nerøn
Izanami
20,581
13,033
0
9,357
15,033
6,087
12,152
2,151
12,882
0
113,457
W
Hercules
Pancho__0604_
Hercules
3,432
514
219
2,178
10,353
5,355
713
4,715
5,638
0
30,985
L
751
139
32
346
7,563
2,673
288
4,845
2,530
26,469
0
W
Serqet
Thechata46
Serqet
3,320
709
0
4,665
9,669
4,022
0
140
9,529
0
73,585
L
Chang'e
xTerazzz_
Chang'e
4,197
184
144
2,239
6,364
3,525
96
0
5,882
35,748
0
L
Apollo
xino_115
Apollo
3,532
2,419
0
2,598
11,169
2,697
0
2,694
8,475
0
26,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
50,758
300
Minions Killed
533
0
Camps Cleared
0
1,195,111
Distance Traveled
1,545,672
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,817
614
109
7
0
286,112
2
W
Ymir
9,643
603
30
2
0
301,953
1
L
Cthulhu
6,887
430
16
1
0
292,547
0
L
Arachne
10,097
631
99
6
0
327,868
0
W
Izanami
12,407
775
190
12
0
291,467
3
W
Hercules
8,372
523
59
4
0
315,099
0
L
Ra
6,281
393
61
4
0
189,973
0
W
Serqet
10,519
657
145
9
0
351,041
2
L
Chang'e
7,053
441
73
5
0
204,331
1
L
Apollo
6,184
387
51
3
0
180,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role