Player Matchup

Zeus
Zeus
Fmarcos1972
Zeus
Level 104
God Stats
41W - 59L
1,299 SR
Queue Stats
469W - 500L
1,411 Elo+
Solo
Izanami
Izanami
Odet2Valvert
Izanami
Level 88
God Stats
20W - 17L
1,395 SR
Queue Stats
278W - 239L
1,484 Elo+
Solo
Bakasura
Bakasura
ReNtiQz_39
Bakasura
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,358 Elo+
Party 1
Anhur
Anhur
Taydin28
Anhur
Level 34
God Stats
21W - 24L
1,445 SR
Queue Stats
182W - 232L
1,355 Elo+
Party 1
Fenrir
Fenrir
samim_joker
Fenrir
Level 66
God Stats
11W - 5L
1,821 SR
Queue Stats
258W - 308L
1,360 Elo+
Party 1
Team Averages
Level 61
1,492 SR
1,394 Elo+

VS

Team Averages
Level 38
1,478 SR
1,310 Elo+
Ne Zha
Ne Zha
Corpse-Born
Ne Zha
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,346 Elo+
Party 2
Anubis
Anubis
MarrowGnawer_
Anubis
Level 51
God Stats
1W - 2L
1,552 SR
Queue Stats
1W - 7L
1,396 Elo+
Party 2
Cernunnos
Cernunnos
OrzhovSyndicate_
Cernunnos
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,187 Elo+
Party 2
Thor
Thor
TPlusHC
Thor
Level 34
God Stats
0W - 1L
1,581 SR
Queue Stats
2W - 7L
1,329 Elo+
Solo
Discordia
Discordia
Vial_Smasher
Discordia
Level 35
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 5L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 16
16,481
1,099
22,707
9,910
4,158
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Odet2Valvert
Izanami
20
7 / 7 / 21
15,870
1,058
24,927
22,253
8,377
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
ReNtiQz_39
Bakasura
20
2 / 6 / 19
13,360
891
6,612
30,372
12,203
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Taydin28
Anhur
20
12 / 6 / 19
16,949
1,130
21,242
25,186
10,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
5 / 7 / 20
15,096
1,006
16,574
27,679
12,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
4 / 10 / 17
15,052
1,003
19,608
26,211
10,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 9 / 8
15,814
1,054
17,063
15,711
6,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
20
5 / 8 / 15
15,763
1,051
29,690
22,974
9,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
TPlusHC
Thor
20
9 / 7 / 13
16,320
1,088
23,867
26,155
8,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Vial_Smasher
Discordia
20
1 / 2 / 16
13,812
921
19,341
5,700
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
97
36
Kills
28
28
Deaths
36
95
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
10
17
1.25
W
10
2
16
9
L
9
9
8
1.44
W
Izanami
Odet2Valvert
Izanami
7
7
21
2.5
L
Cernunnos
5
8
15
1.56
W
Bakasura
ReNtiQz_39
Bakasura
2
6
19
1.92
L
Thor
TPlusHC
Thor
9
7
13
2.21
W
Anhur
Taydin28
Anhur
12
6
19
3.58
L
Discordia
Vial_Smasher
Discordia
1
2
16
4.5
W
Fenrir
5
7
20
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,062
Damage
109,569
115,400
Taken
96,751
47,436
Mitigated
37,973
7,516
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
19,608
5,255
0
1,507
26,211
10,505
0
4,915
21,151
0
40,975
W
22,707
693
0
0
9,910
4,158
0
1,065
8,845
54,240
0
L
17,063
1,119
0
3,078
15,711
6,902
0
3,420
12,067
48,344
0
W
Izanami
Odet2Valvert
Izanami
24,927
17,386
871
1,978
22,253
8,377
0
6,728
15,525
0
63,057
L
Cernunnos
29,690
12,100
0
949
22,974
9,424
0
5,028
17,946
0
77,003
W
Bakasura
ReNtiQz_39
Bakasura
6,612
3,881
0
1,690
30,372
12,203
0
9,540
20,832
0
12,482
L
Thor
TPlusHC
Thor
23,867
4,319
808
1,485
26,155
8,884
0
8,673
17,412
0
43,034
W
Anhur
Taydin28
Anhur
21,242
13,967
0
1,705
25,186
10,618
0
9,680
15,506
0
54,234
L
Discordia
Vial_Smasher
Discordia
19,341
959
0
541
5,700
2,258
0
671
4,820
42,249
0
W
Fenrir
16,574
3,329
34
1,238
27,679
12,080
0
9,391
18,288
0
31,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,756
Gold Earned
76,761
296
Minions Killed
315
4
Camps Cleared
7
1,340,363
Distance Traveled
1,428,659
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
15,052
1,003
32
2
2
308,543
1
W
Zeus
16,481
1,099
72
5
0
228,543
0
L
Anubis
15,814
1,054
74
5
1
255,495
1
W
Izanami
15,870
1,058
96
6
3
239,233
0
L
Cernunnos
15,763
1,051
109
7
4
249,793
0
W
Bakasura
13,360
891
15
1
0
305,190
0
L
Thor
16,320
1,088
44
3
0
303,978
0
W
Anhur
16,949
1,130
72
5
0
259,527
0
L
Discordia
13,812
921
56
4
0
310,850
0
W
Fenrir
15,096
1,006
41
3
1
307,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role