Player Matchup

Fenrir
Fenrir
DouD98
Fenrir
Level 24
God Stats
4W - 7L
1,569 SR
Queue Stats
103W - 116L
1,450 Elo+
Party 3
Vamana
Vamana
NassassinX
Vamana
Level 15
God Stats
15W - 19L
1,667 SR
Queue Stats
428W - 502L
1,388 Elo+
Party 3
Hel
Hel
THEPERVKING69
Hel
Level 28
God Stats
8W - 8L
1,550 SR
Queue Stats
145W - 181L
1,418 Elo+
Solo
Scylla
Scylla
juanbaezl
Scylla
Level 10
God Stats
2W - 2L
1,603 SR
Queue Stats
42W - 56L
1,167 Elo+
Party 2
Artemis
Artemis
maradonaGolazo
Artemis
Level 27
God Stats
1W - 0L
1,359 SR
Queue Stats
89W - 103L
1,425 Elo+
Party 2
Team Averages
Level 21
1,550 SR
1,370 Elo+

VS

Team Averages
Level 13
1,506 SR
1,314 Elo+
Ravana
Ravana
AMCAB
Ravana
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,221 Elo+
Party 1
Anhur
Anhur
MayroGSS
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,221 Elo+
Party 1
Jormungandr
Jormungandr
Savorenthis
Jormungandr
Level 5
God Stats
1W - 1L
1,845 SR
Queue Stats
12W - 9L
1,221 Elo+
Party 1
Pele
Pele
ViLePond
Pele
Level 11
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
m8_ruka
Janus
Level 19
God Stats
4W - 4L
1,410 SR
Queue Stats
136W - 143L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DouD98
Fenrir
13
6 / 1 / 2
8,170
545
3,955
9,010
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
NassassinX
Vamana
11
1 / 3 / 3
7,056
470
2,067
7,712
4,234
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 3
7,605
507
10,083
7,219
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
juanbaezl
Scylla
14
1 / 1 / 1
7,823
522
3,974
5,857
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 5
7,253
484
9,163
11,005
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AMCAB
Ravana
12
4 / 5 / 1
7,393
493
6,553
10,262
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
MayroGSS
Anhur
9
1 / 4 / 1
5,878
392
1,968
8,128
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Savorenthis
Jormungandr
10
0 / 2 / 1
5,641
376
5,618
10,173
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
10
0 / 2 / 0
6,176
412
3,491
6,351
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
m8_ruka
Janus
12
0 / 2 / 1
7,101
473
1,299
7,255
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
5
7
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
AMCAB
Ravana
4
5
1
0.9
W
Fenrir
DouD98
Fenrir
6
1
2
7
L
Anhur
MayroGSS
Anhur
1
4
1
0.38
W
Vamana
NassassinX
Vamana
1
3
3
0.83
L
Jormungandr
Savorenthis
Jormungandr
0
2
1
0.25
W
5
1
3
6.5
L
Pele
0
2
0
0
W
Scylla
juanbaezl
Scylla
1
1
1
1.5
L
Janus
m8_ruka
Janus
0
2
1
0.25
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,242
Damage
18,929
40,803
Taken
42,169
14,694
Mitigated
15,814
22,745
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AMCAB
Ravana
6,553
2,919
0
2,536
10,262
4,799
80
2,812
7,431
0
39,851
W
Fenrir
DouD98
Fenrir
3,955
838
0
4,185
9,010
3,252
845
0
9,010
0
38,120
L
Anhur
MayroGSS
Anhur
1,968
1,135
0
1,457
8,128
2,159
0
3,671
4,457
0
15,173
W
Vamana
NassassinX
Vamana
2,067
1,572
0
2,358
7,712
4,234
1,320
12
7,675
0
24,241
L
Jormungandr
Savorenthis
Jormungandr
5,618
1,050
501
1,247
10,173
5,148
0
4,055
6,118
26,120
0
W
10,083
794
4,213
5,019
7,219
2,086
853
2,001
5,068
40,631
0
L
Pele
3,491
925
0
968
6,351
1,674
696
389
5,962
0
31,799
W
Scylla
juanbaezl
Scylla
3,974
105
0
1,900
5,857
1,677
505
1,207
4,558
48,022
0
L
Janus
m8_ruka
Janus
1,299
285
0
2,056
7,255
2,034
0
2,839
4,144
36,526
0
W
9,163
4,253
0
5,070
11,005
3,445
1,339
3,077
7,575
0
40,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,907
Gold Earned
32,189
336
Minions Killed
284
0
Camps Cleared
0
1,331,867
Distance Traveled
1,342,372
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,393
493
76
5
0
259,701
1
W
Fenrir
8,170
545
67
4
0
274,329
3
L
Anhur
5,878
392
26
2
0
225,958
3
W
Vamana
7,056
470
43
3
0
270,365
0
L
Jormungandr
5,641
376
35
2
0
272,043
4
W
Hel
7,605
507
58
4
0
269,484
1
L
Pele
6,176
412
63
4
0
342,735
5
W
Scylla
7,823
522
91
6
0
269,538
2
L
Janus
7,101
473
84
6
0
241,935
1
W
Artemis
7,253
484
77
5
0
248,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role