Player Matchup

Ra
Ra
JMGR1920
Ra
Level 29
God Stats
0W - 2L
1,205 SR
Queue Stats
31W - 53L
1,275 Elo+
Party 1
Neith
Neith
QuartzPlayz
Neith
Level 23
God Stats
11W - 17L
1,447 SR
Queue Stats
16W - 30L
1,248 Elo+
Party 1
Set
Set
TechDecker
Set
Level 29
God Stats
0W - 1L
1,693 SR
Queue Stats
426W - 473L
1,372 Elo+
Solo
Athena
Athena
TubsRx
Athena
Level 6
God Stats
18W - 12L
1,500 SR
Queue Stats
119W - 123L
1,500 Elo+
Solo
Arachne
Arachne
testttttt
Arachne
Level 19
God Stats
40W - 30L
1,582 SR
Queue Stats
87W - 72L
1,374 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,354 Elo+

VS

Team Averages
Level 14
1,457 SR
1,358 Elo+
Anhur
Anhur
AZYZZSHAVERSHIAN
Anhur
Level 8
God Stats
4W - 1L
1,283 SR
Queue Stats
109W - 109L
1,294 Elo+
Solo
Nemesis
Nemesis
JesusIsASmurf
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingKooner
Cu Chulainn
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 77L
1,500 Elo+
Solo
Ymir
Ymir
Pyrovi
Ymir
Level 24
God Stats
10W - 7L
1,500 SR
Queue Stats
119W - 131L
1,281 Elo+
Solo
Eset
Eset
mormon4satan
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
9,504
475
6,804
10,860
4,233
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 8 / 0
8,635
432
6,631
12,288
3,951
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 5 / 0
10,170
509
9,057
15,526
11,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
TubsRx
Athena
10
0 / 7 / 3
7,456
373
5,743
15,306
7,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
testttttt
Arachne
14
2 / 5 / 1
9,503
475
8,981
16,434
10,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
9,107
455
6,584
10,010
3,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
16
5 / 2 / 8
10,043
502
8,666
14,217
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
KingKooner
Cu Chulainn
17
6 / 5 / 2
10,677
534
10,511
14,047
9,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
Pyrovi
Ymir
15
5 / 0 / 10
10,191
510
4,785
11,643
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 1 / 6
11,145
557
16,766
11,595
5,086
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
9
Kills
29
30
Deaths
10
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
1
5
0
0.2
W
Nemesis
5
2
8
4.5
W
Cu Chulainn
KingKooner
Cu Chulainn
6
5
2
1.4
W
Ymir
Pyrovi
Ymir
5
0
10
10
L
1
8
0
0.13
L
5
5
0
1
L
Athena
TubsRx
Athena
0
7
3
0.21
W
9
1
6
12
L
Arachne
testttttt
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,216
Damage
47,312
70,414
Taken
61,512
37,421
Mitigated
33,522
13,272
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,584
2,568
0
3,941
10,010
3,578
1,564
2,286
7,699
0
43,828
L
6,804
773
314
2,254
10,860
4,233
715
4,196
6,664
59,415
0
W
Nemesis
8,666
4,231
0
2,193
14,217
5,598
936
2,566
11,576
0
55,670
W
Cu Chulainn
KingKooner
Cu Chulainn
10,511
2,595
0
1,188
14,047
9,739
0
2,214
11,483
2,509
56,280
W
Ymir
Pyrovi
Ymir
4,785
1,887
0
3,083
11,643
9,521
0
2,580
9,038
23,935
0
L
6,631
3,081
0
1,445
12,288
3,951
1,859
7,125
5,163
0
46,064
L
9,057
4,941
0
3,042
15,526
11,582
686
1,704
13,822
0
64,746
L
Athena
TubsRx
Athena
5,743
1,406
0
1,097
15,306
7,641
256
4,596
10,710
15,744
0
W
16,766
1,009
136
3,339
11,595
5,086
1,308
2,901
8,694
97,415
0
L
Arachne
testttttt
Arachne
8,981
5,441
0
5,120
16,434
10,014
0
4,809
11,625
0
81,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,268
Gold Earned
51,163
441
Minions Killed
444
0
Camps Cleared
0
1,663,165
Distance Traveled
1,755,779
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,107
455
71
4
0
304,233
4
L
Ra
9,504
475
116
6
0
346,929
1
W
Nemesis
10,043
502
78
4
0
437,488
5
W
Cu Chulainn
10,677
534
100
5
0
276,349
3
W
Ymir
10,191
510
51
3
0
344,049
1
L
Neith
8,635
432
88
4
0
304,686
0
L
Set
10,170
509
110
6
0
306,321
2
L
Athena
7,456
373
25
1
0
300,710
1
W
Eset
11,145
557
144
7
0
393,660
6
L
Arachne
9,503
475
102
5
0
404,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role