Player Matchup

Arachne
Arachne
Gold I
ArmedGalaxy
Arachne
Gold I
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 254L
1,595 MMR
Party 1
Izanami
Izanami
Gold II
InFeels
Izanami
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver II
WhoKnowzs
Artio
Silver II
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,571 MMR
Solo
Janus
Janus
Gold I
exeunit
Janus
Gold I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,628 MMR
Party 1
Chaac
Chaac
Bronze III
Ézii
Chaac
Bronze III
Level 122
God Stats
4W - 3L
1,742 SR
Queue Stats
13W - 7L
1,587 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,548 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,500 SR
1,529 MMR
Neith
Neith
Gold II
DarioAdrian
Neith
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
F7Nubs
Fenrir
Gold V
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,643 MMR
Solo
Agni
Agni
Gold II
LeoGaymer
Agni
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
PastorShip
Sobek
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
TheHound16
Osiris
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArmedGalaxy
Arachne
11
3 / 6 / 2
6,882
492
6,197
13,239
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
InFeels
Izanami
12
1 / 4 / 2
7,698
550
6,116
8,815
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
WhoKnowzs
Artio
11
2 / 4 / 0
7,283
520
6,637
13,345
9,790
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
exeunit
Janus
12
2 / 5 / 3
7,824
559
5,959
6,727
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Ézii
Chaac
12
0 / 5 / 3
7,122
509
4,593
10,493
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TsukuyomiSetApolloScyllaDanzaburou

VS

Bans
NemesisGebSun WukongKumbhakarnaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
8,834
631
11,500
10,086
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
F7Nubs
Fenrir
13
3 / 3 / 4
7,988
571
5,311
11,700
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
14
5 / 0 / 6
8,543
610
6,602
8,673
3,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
11
1 / 2 / 4
7,403
529
2,735
11,024
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
TheHound16
Osiris
15
8 / 1 / 3
9,250
661
11,084
13,728
9,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
24
24
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
ArmedGalaxy
Arachne
3
6
2
0.67
W
7
2
3
4.25
W
Fenrir
F7Nubs
Fenrir
3
3
4
1.67
L
Izanami
InFeels
Izanami
1
4
2
0.5
W
Agni
5
0
6
8
W
Sobek
1
2
4
1.5
W
Osiris
TheHound16
Osiris
8
1
3
9.5
L
Artio
WhoKnowzs
Artio
2
4
0
0.5
L
Janus
exeunit
Janus
2
5
3
0.7
L
Chaac
Ézii
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,502
Damage
37,232
52,619
Taken
55,211
26,860
Mitigated
26,509
12,115
Healing
26,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ArmedGalaxy
Arachne
6,197
4,942
0
2,534
13,239
4,621
0
2,142
11,097
0
38,165
W
11,500
7,034
0
4,016
10,086
3,173
1,404
2,977
7,109
0
62,169
W
Fenrir
F7Nubs
Fenrir
5,311
948
0
4,030
11,700
4,451
20
1,824
9,636
0
46,807
L
Izanami
InFeels
Izanami
6,116
3,856
0
1,268
8,815
2,804
0
1,186
7,629
0
46,329
W
Agni
6,602
741
0
4,534
8,673
3,524
1,354
3,312
5,171
55,031
0
W
Sobek
2,735
780
0
4,556
11,024
6,094
0
2,239
8,672
22,932
0
W
Osiris
TheHound16
Osiris
11,084
4,550
0
9,060
13,728
9,267
0
1,730
11,685
0
54,947
L
Artio
WhoKnowzs
Artio
6,637
1,407
420
3,546
13,345
9,790
0
3,073
10,272
21,724
0
L
Janus
exeunit
Janus
5,959
430
0
1,105
6,727
2,084
0
1,938
4,789
38,365
0
L
Chaac
Ézii
Chaac
4,593
861
0
3,242
10,493
7,561
568
998
9,495
0
40,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
42,018
365
Minions Killed
434
0
Camps Cleared
0
1,299,073
Distance Traveled
1,417,748
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,882
492
62
4
0
290,178
0
W
Neith
8,834
631
99
7
0
261,786
1
W
Fenrir
7,988
571
88
6
0
287,569
1
L
Izanami
7,698
550
108
8
0
234,644
4
W
Agni
8,543
610
111
8
0
292,513
5
W
Sobek
7,403
529
40
3
0
287,194
7
W
Osiris
9,250
661
96
7
0
288,686
4
L
Artio
7,283
520
31
2
0
257,137
2
L
Janus
7,824
559
83
6
0
267,906
1
L
Chaac
7,122
509
81
6
0
249,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role