Player Matchup

Hera
Hera
 
Hera
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
ChaosAlexander
Khepri
Level 127
God Stats
3W - 1L
1,716 SR
Queue Stats
466W - 479L
1,517 Elo+
Party 2
Merlin
Merlin
ChaosCleopatra
Merlin
Level 156
God Stats
11W - 13L
1,642 SR
Queue Stats
489W - 524L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
Tathzel
Hou Yi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,809 Elo+
Solo
Guan Yu
Guan Yu
UndeadGodHere
Guan Yu
Level 116
God Stats
1W - 1L
1,255 SR
Queue Stats
109W - 100L
1,673 Elo+
Party 3
Team Averages
Level 129
1,523 SR
1,602 Elo+

VS

Team Averages
Level 133
1,529 SR
1,556 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AfroWinja
Hun Batz
Level 128
God Stats
2W - 1L
1,225 SR
Queue Stats
256W - 260L
1,472 Elo+
Party 1
Zeus
Zeus
D3Israphel
Zeus
Level 101
God Stats
4W - 5L
1,710 SR
Queue Stats
297W - 266L
1,557 Elo+
Solo
Horus
Horus
IJanosI
Horus
Level 127
God Stats
2W - 7L
1,500 SR
Queue Stats
564W - 578L
1,590 Elo+
Solo
Ah Puch
Ah Puch
fisch35
Ah Puch
Level 148
God Stats
1W - 1L
1,709 SR
Queue Stats
79W - 53L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 5 / 7
8,945
813
9,174
10,325
5,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 11
8,378
762
2,214
11,381
13,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
4 / 2 / 5
9,349
850
7,639
9,138
5,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes

Shoes

+6%
Movement Speed

Hou Yi
Tathzel
Hou Yi
15
3 / 3 / 5
8,774
798
4,289
7,874
4,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
17
6 / 3 / 7
10,501
955
9,523
16,709
21,645
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 3 / 8
7,717
702
4,885
6,967
3,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
AfroWinja
Hun Batz
12
1 / 5 / 7
7,553
687
4,392
12,195
11,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 4 / 5
9,970
906
17,111
8,510
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
IJanosI
Horus
1
0 / 0 / 0
2,768
252
0
0
0
Ah Puch
fisch35
Ah Puch
18
5 / 4 / 10
9,883
898
18,248
8,474
2,904
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
16
Kills
14
15
Deaths
16
35
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
5
7
1.1
L
Nox
 
Nox
1
3
8
1.67
L
Hun Batz
AfroWinja
Hun Batz
1
5
7
0.9
W
1
2
11
3.25
W
4
2
5
3.25
L
7
4
5
2.38
L
Horus
IJanosI
Horus
0
0
0
0
W
Hou Yi
Tathzel
Hou Yi
3
3
5
1.83
W
Guan Yu
6
3
7
3.17
L
Ah Puch
fisch35
Ah Puch
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
44,636
55,427
Taken
36,146
50,856
Mitigated
20,458
22,879
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,174
2,228
1,267
931
10,325
5,624
422
8,332
1,968
22,032
0
L
Nox
 
Nox
4,885
243
1,529
2,170
6,967
3,068
0
3,597
3,132
11,372
0
L
Hun Batz
AfroWinja
Hun Batz
4,392
798
253
672
12,195
11,743
0
5,426
6,284
0
9,740
W
2,214
64
840
955
11,381
13,519
738
8,404
2,902
5,203
0
W
7,639
186
1,670
1,434
9,138
5,428
1,364
7,532
1,556
28,487
0
L
17,111
562
891
1,779
8,510
2,743
0
3,808
4,374
44,609
0
L
Horus
IJanosI
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
Tathzel
Hou Yi
4,289
1,723
1,343
1,216
7,874
4,640
2,103
6,266
1,608
0
15,505
W
Guan Yu
9,523
859
4,813
8,410
16,709
21,645
1,214
9,710
6,774
0
14,170
L
Ah Puch
fisch35
Ah Puch
18,248
428
0
531
8,474
2,904
0
4,893
3,329
31,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,947
Gold Earned
37,891
133
Minions Killed
108
0
Camps Cleared
0
1,012,746
Distance Traveled
664,414
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,945
813
34
3
0
193,067
4
L
Nox
7,717
702
18
2
0
164,083
1
L
Hun Batz
7,553
687
5
0
0
153,262
0
W
Khepri
8,378
762
9
1
0
194,876
4
W
Merlin
9,349
850
42
4
0
173,561
0
L
Zeus
9,970
906
55
5
0
170,119
1
L
Horus
2,768
252
0
0
0
0
0
W
Hou Yi
8,774
798
38
3
0
198,783
0
W
Guan Yu
10,501
955
10
1
0
252,459
1
L
Ah Puch
9,883
898
30
3
0
176,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role