Player Matchup

Neith
Neith
DeadFeetSkin
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
King Arthur
King Arthur
McYoshiFlop79
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,572 Elo+
Solo
Nemesis
Nemesis
Skittleman40
Nemesis
Level 67
God Stats
3W - 6L
1,482 SR
Queue Stats
36W - 46L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TheDevilBox666
Cthulhu
Level 18
God Stats
23W - 18L
1,728 SR
Queue Stats
70W - 85L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
cahyllian
Baron Samedi
Level 27
God Stats
1W - 3L
1,437 SR
Queue Stats
165W - 178L
1,458 Elo+
Party 1
Team Averages
Level 27
1,529 SR
1,498 Elo+

VS

Team Averages
Level 17
1,456 SR
1,452 Elo+
Artemis
Artemis
AllPugLover76
Artemis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 99L
1,417 Elo+
Party 2
Serqet
Serqet
DawnguardX86
Serqet
Level 17
God Stats
1W - 3L
1,251 SR
Queue Stats
250W - 233L
1,409 Elo+
Party 2
Yemoja
Yemoja
PantherNinja76
Yemoja
Level 15
God Stats
3W - 3L
1,676 SR
Queue Stats
312W - 295L
1,405 Elo+
Party 2
Erlang Shen
Erlang Shen
TheLifestealGod
Erlang Shen
Level 8
God Stats
15W - 12L
1,500 SR
Queue Stats
148W - 141L
1,732 Elo+
Solo
Tiamat
Tiamat
xVXExSamurai
Tiamat
Level 24
God Stats
39W - 52L
1,352 SR
Queue Stats
117W - 134L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,081
358
3,932
6,922
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
McYoshiFlop79
King Arthur
13
1 / 3 / 1
7,150
421
4,542
11,012
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Skittleman40
Nemesis
14
12 / 1 / 0
8,910
524
7,804
7,784
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 5
6,642
391
6,828
12,172
8,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
cahyllian
Baron Samedi
12
1 / 5 / 5
7,356
433
7,464
9,941
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
4 / 4 / 5
8,276
487
5,667
10,104
3,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
15
4 / 4 / 4
9,231
543
7,300
11,529
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 5
9,253
544
7,306
14,442
8,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
TheLifestealGod
Erlang Shen
18
5 / 1 / 1
11,385
670
11,460
11,088
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
15
3 / 3 / 1
9,443
555
5,133
8,196
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
16
Kills
19
19
Deaths
17
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
4
5
1.63
W
Serqet
4
4
4
1.5
L
1
5
3
0.5
L
King Arthur
McYoshiFlop79
King Arthur
1
3
1
0.5
W
3
5
5
1.1
L
Nemesis
Skittleman40
Nemesis
12
1
0
12
L
1
5
5
0.7
W
Erlang Shen
TheLifestealGod
Erlang Shen
5
1
1
5.5
L
Baron Samedi
cahyllian
Baron Samedi
1
5
5
0.7
W
Tiamat
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,570
Damage
36,866
47,831
Taken
55,359
24,432
Mitigated
27,610
6,673
Healing
23,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,667
3,299
0
2,803
10,104
3,347
3,495
4,027
6,077
0
30,774
W
Serqet
7,300
2,760
0
5,033
11,529
4,329
0
1,953
9,576
0
57,656
L
3,932
2,520
0
1,135
6,922
2,144
132
2,689
4,193
0
11,414
L
King Arthur
McYoshiFlop79
King Arthur
4,542
653
0
1,928
11,012
7,489
0
0
11,012
0
35,493
W
7,306
1,649
352
3,745
14,442
8,117
1,308
4,421
10,021
41,962
0
L
Nemesis
Skittleman40
Nemesis
7,804
4,332
0
1,208
7,784
2,648
0
1,521
6,175
0
43,966
L
6,828
288
185
82
12,172
8,668
302
3,984
8,143
30,682
0
W
Erlang Shen
TheLifestealGod
Erlang Shen
11,460
6,148
0
8,337
11,088
7,248
2,019
927
9,786
0
78,559
L
Baron Samedi
cahyllian
Baron Samedi
7,464
930
274
1,861
9,941
3,483
193
3,845
5,188
36,918
0
W
Tiamat
5,133
600
0
2,760
8,196
4,569
2,964
2,964
5,232
49,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,139
Gold Earned
47,588
270
Minions Killed
480
0
Camps Cleared
0
1,335,912
Distance Traveled
1,480,204
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,276
487
69
4
0
247,167
0
W
Serqet
9,231
543
93
5
0
357,171
0
L
Neith
6,081
358
22
1
0
184,195
0
L
King Arthur
7,150
421
64
4
0
260,872
0
W
Yemoja
9,253
544
53
3
0
299,885
1
L
Nemesis
8,910
524
82
5
0
305,946
1
L
Cthulhu
6,642
391
33
2
0
317,788
1
W
Erlang Shen
11,385
670
155
9
0
327,164
0
L
Baron Samedi
7,356
433
69
4
0
267,111
3
W
Tiamat
9,443
555
110
6
0
248,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role