Player Matchup

Cthulhu
Cthulhu
Bronze III
Lerblance
Cthulhu
Bronze III
Level 49
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Scylla
Scylla
Bronze III
Qballer44
Scylla
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,458 MMR
Party 1
Osiris
Osiris
Bronze III
Swag Smurf10
Osiris
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,458 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,510 SR
1,439 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,751 SR
1,393 MMR
Xbalanque
Xbalanque
Gold III
BuD139
Xbalanque
Gold III
Level 126
God Stats
9W - 5L
1,668 SR
Queue Stats
53W - 49L
1,380 MMR
Solo
Jormungandr
Jormungandr
Silver I
DaveTheTryHard2
Jormungandr
Silver I
Level 128
God Stats
3W - 1L
1,738 SR
Queue Stats
191W - 238L
1,404 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
HellScorpion311
Baron Samedi
Bronze III
Level 126
God Stats
3W - 0L
1,848 SR
Queue Stats
11W - 6L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lerblance
Cthulhu
11
0 / 5 / 1
8,377
598
5,359
14,859
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Qballer44
Scylla
10
0 / 5 / 2
7,905
565
8,000
9,329
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
11
2 / 4 / 0
8,397
600
6,508
14,389
10,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AphroditeZeusThothChaacDanzaburou

VS

Bans
MedusaCu ChulainnCupidNeithBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BuD139
Xbalanque
14
4 / 0 / 10
9,787
699
9,283
6,517
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
DaveTheTryHard2
Jormungandr
12
2 / 2 / 12
9,829
702
5,635
18,266
18,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
HellScorpion311
Baron Samedi
15
8 / 0 / 6
10,296
735
17,744
9,726
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
14
14
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BuD139
Xbalanque
4
0
10
9
W
Jormungandr
DaveTheTryHard2
Jormungandr
2
2
12
4
W
Baron Samedi
HellScorpion311
Baron Samedi
8
0
6
11
L
Cthulhu
Lerblance
Cthulhu
0
5
1
0.1
L
Scylla
Qballer44
Scylla
0
5
2
0.2
L
Osiris
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,867
Damage
32,662
38,577
Taken
34,509
23,571
Mitigated
26,203
5,545
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BuD139
Xbalanque
9,283
5,784
0
4,126
6,517
2,287
2,524
1,917
4,520
0
52,372
W
Jormungandr
DaveTheTryHard2
Jormungandr
5,635
674
573
6,818
18,266
18,914
491
7,353
10,413
20,439
0
W
Baron Samedi
HellScorpion311
Baron Samedi
17,744
1,608
2,267
5,554
9,726
5,002
483
3,484
6,113
51,291
0
L
Cthulhu
Lerblance
Cthulhu
5,359
348
62
2,038
14,859
9,962
0
8,637
5,869
19,250
0
L
Scylla
Qballer44
Scylla
8,000
683
0
1,139
9,329
2,799
0
5,889
3,180
36,418
0
L
Osiris
6,508
1,967
0
2,306
14,389
10,810
0
7,848
6,033
0
27,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,679
Gold Earned
29,912
133
Minions Killed
165
0
Camps Cleared
0
722,232
Distance Traveled
692,445
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,787
699
70
5
0
222,534
0
W
Jormungandr
9,829
702
25
2
0
225,928
2
W
Baron Samedi
10,296
735
70
5
0
243,983
2
L
Cthulhu
8,377
598
30
2
0
252,918
1
L
Scylla
7,905
565
65
5
0
235,943
2
L
Osiris
8,397
600
38
3
0
233,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role