Player Matchup

Medusa
Medusa
Aqu4riuS7291
Medusa
Level 23
God Stats
30W - 29L
1,471 SR
Queue Stats
115W - 174L
1,227 Elo+
Party 1
Thoth
Thoth
Isihah luc14
Thoth
Level 43
God Stats
2W - 2L
1,715 SR
Queue Stats
127W - 172L
1,344 Elo+
Party 1
Achilles
Achilles
xD3LTA420
Achilles
Level 19
God Stats
18W - 24L
1,500 SR
Queue Stats
75W - 102L
1,369 Elo+
Solo
Team Averages
Level 28
1,562 SR
1,313 Elo+

VS

Team Averages
Level 79
1,500 SR
1,368 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Festuss__
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,330 Elo+
Party 2
Cabrakan
Cabrakan
Khonsu_solis
Cabrakan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 7 / 4
10,132
633
7,810
13,004
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 8 / 2
10,227
639
12,774
12,654
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
xD3LTA420
Achilles
13
1 / 5 / 7
10,066
629
7,083
15,930
13,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
10 / 1 / 8
12,151
759
21,130
11,487
4,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Festuss__
Bellona
15
7 / 2 / 11
11,605
725
11,102
12,709
13,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
Khonsu_solis
Cabrakan
14
3 / 5 / 11
10,403
650
4,893
15,395
16,421
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
20
20
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
8
14
L
Medusa
2
7
4
0.57
W
Bellona
Festuss__
Bellona
7
2
11
6.25
L
5
8
2
0.75
W
Cabrakan
Khonsu_solis
Cabrakan
3
5
11
1.7
L
Achilles
xD3LTA420
Achilles
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,667
Damage
37,125
41,588
Taken
39,591
22,803
Mitigated
34,455
4,419
Healing
2,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,130
879
0
2,074
11,487
4,404
637
3,241
7,983
56,782
0
L
Medusa
7,810
3,353
0
0
13,004
5,114
592
8,611
4,393
0
33,528
W
Bellona
Festuss__
Bellona
11,102
1,369
0
323
12,709
13,630
436
3,313
8,989
116
32,007
L
12,774
1,131
0
1,290
12,654
4,444
31
8,612
4,042
28,613
0
W
Cabrakan
Khonsu_solis
Cabrakan
4,893
783
0
20
15,395
16,421
81
5,004
9,841
12,764
0
L
Achilles
xD3LTA420
Achilles
7,083
2,577
0
3,129
15,930
13,245
213
8,877
7,053
0
26,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
34,159
131
Minions Killed
124
0
Camps Cleared
0
794,994
Distance Traveled
947,653
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,151
759
76
5
0
305,931
1
L
Medusa
10,132
633
66
4
0
232,342
0
W
Bellona
11,605
725
41
3
0
322,754
2
L
Thoth
10,227
639
37
2
0
260,378
0
W
Cabrakan
10,403
650
7
0
0
318,968
0
L
Achilles
10,066
629
28
2
0
302,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role