Player Matchup

Zeus
Zeus
Jefiro-Blast
Zeus
Level 109
God Stats
40W - 10L
1,828 SR
Queue Stats
124W - 96L
1,680 Elo+
Party 1
Ullr
Ullr
Samster2001-
Ullr
Level 149
God Stats
8W - 6L
1,739 SR
Queue Stats
120W - 79L
1,701 Elo+
Party 1
Osiris
Osiris
WeTheBestFlavour
Osiris
Level 147
God Stats
7W - 2L
1,760 SR
Queue Stats
149W - 124L
1,709 Elo+
Party 1
Thoth
Thoth
Will-HyOd
Thoth
Level 159
God Stats
2W - 3L
1,611 SR
Queue Stats
114W - 65L
1,734 Elo+
Party 1
Apollo
Apollo
lukeheeger
Apollo
Level 141
God Stats
7W - 6L
1,682 SR
Queue Stats
171W - 125L
1,764 Elo+
Party 1
Team Averages
Level 141
1,724 SR
1,718 Elo+

VS

Team Averages
Level 142
1,569 SR
1,630 Elo+
Tiamat
Tiamat
Mboom13
Tiamat
Level 141
God Stats
68W - 53L
1,629 SR
Queue Stats
270W - 253L
1,625 Elo+
Party 2
King Arthur
King Arthur
Nephilis94
King Arthur
Level 127
God Stats
7W - 20L
1,585 SR
Queue Stats
316W - 300L
1,640 Elo+
Party 2
Cthulhu
Cthulhu
Pro_fessorProton
Cthulhu
Level 128
God Stats
64W - 39L
1,686 SR
Queue Stats
85W - 59L
1,649 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sexy-Khepri
Kumbhakarna
Level 155
God Stats
1W - 1L
1,288 SR
Queue Stats
69W - 43L
1,665 Elo+
Party 3
Danzaburou
Danzaburou
steevenja93
Danzaburou
Level 157
God Stats
35W - 26L
1,659 SR
Queue Stats
495W - 444L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 2
12,212
582
6,308
10,410
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 5
12,556
598
11,924
19,163
7,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 0 / 6
13,301
633
18,084
24,481
19,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
Will-HyOd
Thoth
18
6 / 5 / 6
12,353
588
14,625
16,298
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
lukeheeger
Apollo
20
7 / 1 / 6
13,576
646
14,220
14,673
7,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mboom13
Tiamat
17
6 / 3 / 3
10,335
492
15,758
11,284
6,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Nephilis94
King Arthur
15
0 / 7 / 3
8,756
417
7,530
23,084
15,020
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 3 / 5
8,413
401
9,014
14,668
8,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Sexy-Khepri
Kumbhakarna
16
1 / 6 / 6
9,611
458
5,144
20,284
8,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
steevenja93
Danzaburou
18
2 / 6 / 2
10,938
521
10,287
18,516
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
25
Kills
13
13
Deaths
25
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
L
Tiamat
Mboom13
Tiamat
6
3
3
2.5
L
King Arthur
Nephilis94
King Arthur
0
7
3
0.21
L
4
3
5
2.17
W
5
2
5
3.75
L
Kumbhakarna
Sexy-Khepri
Kumbhakarna
1
6
6
0.67
W
7
0
6
10
W
Thoth
Will-HyOd
Thoth
6
5
6
1.8
W
Apollo
lukeheeger
Apollo
7
1
6
10
L
Danzaburou
steevenja93
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,161
Damage
47,733
85,025
Taken
87,836
45,909
Mitigated
46,004
37,178
Healing
19,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,308
856
0
2,993
10,410
4,082
225
4,022
6,248
100,526
0
L
Tiamat
Mboom13
Tiamat
15,758
1,709
0
3,016
11,284
6,999
240
4,440
6,659
63,507
0
L
King Arthur
Nephilis94
King Arthur
7,530
463
0
5,280
23,084
15,020
0
2,817
20,192
0
55,997
L
9,014
90
637
921
14,668
8,235
0
4,859
9,514
33,982
0
W
11,924
8,059
0
10,484
19,163
7,808
1,187
5,111
13,916
0
85,360
L
Kumbhakarna
Sexy-Khepri
Kumbhakarna
5,144
597
0
3,439
20,284
8,419
204
6,118
14,041
61,581
0
W
18,084
4,934
0
14,418
24,481
19,081
503
7,332
16,548
14,101
70,971
W
Thoth
Will-HyOd
Thoth
14,625
300
0
6,879
16,298
7,488
394
7,822
8,144
75,595
0
W
Apollo
lukeheeger
Apollo
14,220
9,086
0
2,404
14,673
7,450
7,931
5,932
8,605
0
129,385
L
Danzaburou
steevenja93
Danzaburou
10,287
4,409
0
6,539
18,516
7,331
196
4,376
14,040
0
69,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,998
Gold Earned
48,053
740
Minions Killed
504
0
Camps Cleared
0
1,981,741
Distance Traveled
1,951,389
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,212
582
168
8
0
371,055
2
L
Tiamat
10,335
492
121
6
0
411,659
11
L
King Arthur
8,756
417
93
4
0
368,319
1
L
Cthulhu
8,413
401
41
2
0
421,133
3
W
Ullr
12,556
598
131
6
0
394,384
2
L
Kumbhakarna
9,611
458
127
6
0
387,001
2
W
Osiris
13,301
633
128
6
0
409,229
2
W
Thoth
12,353
588
115
5
0
403,099
0
W
Apollo
13,576
646
198
9
0
403,974
2
L
Danzaburou
10,938
521
122
6
0
363,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role