Player Matchup

Bakasura
Bakasura
DexG
Bakasura
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
IJ0K3Rl
Chernobog
Level 22
God Stats
6W - 6L
1,660 SR
Queue Stats
164W - 180L
1,404 Elo+
Solo
Ganesha
Ganesha
chert232
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,395 Elo+
Solo
Zeus
Zeus
nonis101
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,185 Elo+
Party 1
Mulan
Mulan
zeroanão
Mulan
Level 3
God Stats
1W - 1L
1,318 SR
Queue Stats
1W - 1L
1,294 Elo+
Party 1
Team Averages
Level 39
1,496 SR
1,356 Elo+

VS

Team Averages
Level 17
1,584 SR
1,329 Elo+
Thor
Thor
BrunoNc
Thor
Level 14
God Stats
1W - 1L
1,634 SR
Queue Stats
3W - 3L
1,658 Elo+
Party 2
Set
Set
Kapota45
Set
Level 15
God Stats
1W - 5L
1,700 SR
Queue Stats
39W - 55L
1,296 Elo+
Solo
Sobek
Sobek
Otaku UnU9000
Sobek
Level 12
God Stats
1W - 1L
1,733 SR
Queue Stats
5W - 10L
1,343 Elo+
Solo
Achilles
Achilles
ZeroGaius
Achilles
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 61L
1,172 Elo+
Party 2
Fenrir
Fenrir
leonel3454526
Fenrir
Level 17
God Stats
3W - 3L
1,351 SR
Queue Stats
85W - 118L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DexG
Bakasura
20
8 / 3 / 5
14,451
535
14,989
20,624
9,372
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Chernobog
IJ0K3Rl
Chernobog
20
10 / 0 / 12
14,047
520
11,343
9,986
4,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
chert232
Ganesha
17
1 / 5 / 12
12,461
462
10,710
19,933
20,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
20
15 / 9 / 4
14,381
533
24,201
18,290
6,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
zeroanão
Mulan
19
4 / 6 / 14
13,048
483
14,799
17,822
15,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BrunoNc
Thor
17
7 / 10 / 3
11,510
426
11,024
23,770
10,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 7 / 3
13,184
488
16,052
25,624
10,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 2
10,656
395
7,165
16,929
11,466
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ZeroGaius
Achilles
18
7 / 6 / 3
11,821
438
13,319
22,510
22,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 10 / 1
8,723
323
1,595
17,246
5,362
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
38
Kills
22
23
Deaths
39
47
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
BrunoNc
Thor
7
10
3
0.85
W
Bakasura
DexG
Bakasura
8
3
5
3.5
W
Chernobog
IJ0K3Rl
Chernobog
10
0
12
16
L
7
7
3
1.21
L
1
6
2
0.33
L
Achilles
ZeroGaius
Achilles
7
6
3
1.42
W
Ganesha
chert232
Ganesha
1
5
12
1.4
L
0
10
1
0.05
W
Zeus
15
9
4
1.89
W
Mulan
zeroanão
Mulan
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,042
Damage
49,155
86,655
Taken
106,079
57,036
Mitigated
59,874
15,256
Healing
13,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BrunoNc
Thor
11,024
2,622
0
1,332
23,770
10,050
296
14,681
8,848
0
48,580
W
Bakasura
DexG
Bakasura
14,989
10,052
0
2,532
20,624
9,372
2,300
761
19,713
0
108,978
W
Chernobog
IJ0K3Rl
Chernobog
11,343
6,765
0
3,710
9,986
4,377
4,791
2,752
7,209
0
79,441
L
16,052
8,459
0
7,515
25,624
10,619
0
7,032
17,509
0
98,013
L
7,165
2,250
0
1,493
16,929
11,466
1,222
3,039
13,445
39,338
0
L
Achilles
ZeroGaius
Achilles
13,319
4,087
0
2,243
22,510
22,377
386
6,416
15,419
0
41,520
W
Ganesha
chert232
Ganesha
10,710
1,573
0
2,394
19,933
20,910
1,599
3,462
16,261
34,173
0
L
1,595
683
0
1,260
17,246
5,362
182
3,743
13,345
0
27,951
W
Zeus
24,201
4,524
0
2,788
18,290
6,492
1,611
0
18,265
80,108
0
W
Mulan
zeroanão
Mulan
14,799
3,700
0
3,832
17,822
15,885
831
190
17,207
0
49,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,388
Gold Earned
55,894
496
Minions Killed
385
0
Camps Cleared
0
2,365,645
Distance Traveled
1,964,232
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,510
426
75
3
0
439,348
0
W
Bakasura
14,451
535
155
6
0
528,463
4
W
Chernobog
14,047
520
146
5
0
536,328
2
L
Set
13,184
488
136
5
0
441,919
1
L
Sobek
10,656
395
61
2
0
378,388
1
L
Achilles
11,821
438
62
2
0
396,485
3
W
Ganesha
12,461
462
14
1
0
465,497
2
L
Fenrir
8,723
323
51
2
0
308,092
4
W
Zeus
14,381
533
98
4
0
367,534
1
W
Mulan
13,048
483
83
3
0
467,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role