Player Matchup

Bellona
Bellona
AMCAB
Bellona
Level 26
God Stats
0W - 2L
1,796 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Janus
Janus
GonzoWhales
Janus
Level 26
God Stats
0W - 2L
1,637 SR
Queue Stats
6W - 11L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
MayroGSS
Sun Wukong
Level 3
God Stats
1W - 2L
1,571 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Savorenthis
Sylvanus
Level 5
God Stats
0W - 2L
1,716 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Nemesis
Nemesis
W1N4E7TER
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,644 SR
1,464 Elo+

VS

Team Averages
Level 18
1,450 SR
1,413 Elo+
Loki
Loki
Dantcro
Loki
Level 29
God Stats
371W - 376L
1,497 SR
Queue Stats
552W - 628L
1,417 Elo+
Solo
Izanami
Izanami
LimpBiscuitxX
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,333 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheePandaaBear
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
daniel151017
Zhong Kui
Level 23
God Stats
15W - 10L
1,412 SR
Queue Stats
30W - 34L
1,387 Elo+
Solo
Yemoja
Yemoja
xkleio
Yemoja
Level 3
God Stats
1W - 3L
1,341 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMCAB
Bellona
13
2 / 3 / 2
7,890
526
7,214
8,259
7,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 3 / 1
8,215
548
7,642
11,893
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
MayroGSS
Sun Wukong
8
2 / 5 / 3
6,095
406
4,416
8,354
3,823
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Savorenthis
Sylvanus
11
1 / 2 / 3
6,075
405
5,393
13,652
6,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
W1N4E7TER
Nemesis
8
0 / 4 / 3
5,529
369
807
6,765
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dantcro
Loki
14
7 / 2 / 4
8,833
589
5,794
9,597
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
12
5 / 1 / 0
7,509
501
9,482
10,474
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TheePandaaBear
Cu Chulainn
14
4 / 1 / 7
8,675
578
9,675
8,174
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
daniel151017
Zhong Kui
11
1 / 5 / 0
6,769
451
5,264
9,088
6,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
xkleio
Yemoja
11
0 / 2 / 3
7,270
485
3,368
6,250
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
17
17
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
AMCAB
Bellona
2
3
2
1
W
Loki
Dantcro
Loki
7
2
4
4.5
L
5
3
1
1.83
W
Izanami
5
1
0
5
L
Sun Wukong
MayroGSS
Sun Wukong
2
5
3
0.7
L
Sylvanus
Savorenthis
Sylvanus
1
2
3
1.25
W
Cu Chulainn
TheePandaaBear
Cu Chulainn
4
1
7
7.5
L
Nemesis
W1N4E7TER
Nemesis
0
4
3
0.38
W
Zhong Kui
daniel151017
Zhong Kui
1
5
0
0.2
W
Yemoja
xkleio
Yemoja
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
33,583
48,923
Taken
43,583
23,911
Mitigated
21,235
12,636
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AMCAB
Bellona
7,214
1,532
0
916
8,259
7,522
574
533
7,376
6,534
36,194
W
Loki
Dantcro
Loki
5,794
1,767
672
4,921
9,597
3,194
0
1,548
7,793
0
43,340
L
7,642
1,138
183
4,214
11,893
3,929
600
2,719
9,049
52,523
0
W
Izanami
9,482
7,076
0
3,739
10,474
3,377
2,247
4,033
6,399
0
50,696
L
Sun Wukong
MayroGSS
Sun Wukong
4,416
1,301
0
815
8,354
3,823
0
1,434
6,845
0
14,986
L
Sylvanus
Savorenthis
Sylvanus
5,393
2,850
1,744
4,342
13,652
6,912
66
3,103
10,524
25,066
0
W
Cu Chulainn
TheePandaaBear
Cu Chulainn
9,675
2,621
0
1,006
8,174
5,609
261
1,367
6,546
86
41,101
L
Nemesis
W1N4E7TER
Nemesis
807
373
0
422
6,765
1,725
0
899
5,866
0
11,709
W
Zhong Kui
daniel151017
Zhong Kui
5,264
1,013
0
776
9,088
6,268
1,800
3,903
4,715
30,512
0
W
Yemoja
xkleio
Yemoja
3,368
1,979
3,728
1,808
6,250
2,787
354
2,848
2,796
11,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,804
Gold Earned
39,056
288
Minions Killed
331
0
Camps Cleared
0
1,239,691
Distance Traveled
1,332,847
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,890
526
100
7
0
273,446
1
W
Loki
8,833
589
90
6
0
307,140
7
L
Janus
8,215
548
102
7
0
270,299
0
W
Izanami
7,509
501
100
7
0
238,192
2
L
Sun Wukong
6,095
406
26
2
0
238,850
2
L
Sylvanus
6,075
405
33
2
0
237,251
2
W
Cu Chulainn
8,675
578
76
5
0
310,724
4
L
Nemesis
5,529
369
27
2
0
219,845
2
W
Zhong Kui
6,769
451
40
3
0
230,857
3
W
Yemoja
7,270
485
25
2
0
245,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role