Player Matchup

Scylla
Scylla
AXLHETFIELD13
Scylla
Level 102
God Stats
15W - 18L
1,514 SR
Queue Stats
1,110W - 1,205L
1,389 Elo+
Solo
Sylvanus
Sylvanus
Pontificiex
Sylvanus
Level 88
God Stats
1W - 0L
1,486 SR
Queue Stats
27W - 31L
1,480 Elo+
Solo
Anhur
Anhur
scorpyan13
Anhur
Level 158
God Stats
10W - 18L
1,304 SR
Queue Stats
1,126W - 1,152L
1,441 Elo+
Solo
Olorun
Olorun
sikandar1986
Olorun
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 48L
1,452 Elo+
Solo
King Arthur
King Arthur
zlRoyal
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,461 SR
1,453 Elo+

VS

Team Averages
Level 78
1,503 SR
1,339 Elo+
Khepri
Khepri
Anthojmp__
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,165 Elo+
Party 1
Zeus
Zeus
GroovyShark-
Zeus
Level 122
God Stats
2W - 4L
1,763 SR
Queue Stats
149W - 157L
1,407 Elo+
Solo
Thor
Thor
KAJomo246
Thor
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
161W - 164L
1,377 Elo+
Solo
Merlin
Merlin
SlayingPeaches4
Merlin
Level 118
God Stats
1W - 3L
1,249 SR
Queue Stats
206W - 201L
1,454 Elo+
Solo
Thoth
Thoth
mariogm10
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 17
14,179
746
21,945
21,527
10,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Pontificiex
Sylvanus
19
6 / 4 / 17
12,537
660
7,172
26,132
31,568
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
20
6 / 5 / 17
13,236
697
19,074
21,994
9,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
20
3 / 1 / 19
13,258
698
7,483
21,120
11,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
zlRoyal
King Arthur
20
6 / 8 / 14
13,054
687
13,801
31,872
40,433
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anthojmp__
Khepri
17
0 / 9 / 12
10,408
548
4,742
17,760
12,534
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 7 / 8
12,823
675
29,913
15,935
7,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
18
3 / 6 / 12
11,693
615
11,273
14,362
8,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 3 / 12
14,148
745
34,759
13,886
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
mariogm10
Thoth
20
4 / 7 / 10
12,237
644
21,506
12,660
6,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
76
32
Kills
22
22
Deaths
32
84
Assists
54
Player
Kills
Deaths
Assists
KDA
W
11
4
17
4.88
L
Khepri
Anthojmp__
Khepri
0
9
12
0.67
L
10
7
8
2
L
Thor
3
6
12
1.5
W
Sylvanus
Pontificiex
Sylvanus
6
4
17
3.63
L
5
3
12
3.67
L
Thoth
mariogm10
Thoth
4
7
10
1.29
W
Anhur
6
5
17
2.9
W
Olorun
3
1
19
12.5
W
King Arthur
zlRoyal
King Arthur
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,475
Damage
102,193
122,645
Taken
74,603
103,684
Mitigated
42,196
69,199
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,945
989
5,453
5,619
21,527
10,367
637
16,248
5,279
55,839
0
L
Khepri
Anthojmp__
Khepri
4,742
414
0
0
17,760
12,534
0
7,947
9,678
8,970
0
L
29,913
4,329
2,079
3,126
15,935
7,663
0
8,410
7,350
48,238
0
L
Thor
11,273
1,229
3,420
1,835
14,362
8,613
0
6,080
8,157
0
15,521
W
Sylvanus
Pontificiex
Sylvanus
7,172
1,698
9,606
7,669
26,132
31,568
955
20,343
5,789
12,710
0
L
34,759
999
1,715
5,189
13,886
7,295
0
6,843
6,968
81,893
0
L
Thoth
mariogm10
Thoth
21,506
2,083
0
682
12,660
6,091
0
7,320
5,290
37,831
0
W
Anhur
19,074
7,182
3,700
4,379
21,994
9,917
2,297
15,906
6,088
0
34,370
W
Olorun
7,483
1,801
11,545
10,086
21,120
11,399
1,209
17,035
4,085
35,648
0
W
King Arthur
zlRoyal
King Arthur
13,801
2,302
2,576
8,566
31,872
40,433
323
21,388
10,484
0
30,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,264
Gold Earned
61,309
195
Minions Killed
212
0
Camps Cleared
0
1,588,697
Distance Traveled
1,450,388
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,179
746
57
3
0
328,312
0
L
Khepri
10,408
548
13
1
0
281,692
3
L
Zeus
12,823
675
44
2
0
268,156
1
L
Thor
11,693
615
13
1
0
302,864
4
W
Sylvanus
12,537
660
10
1
0
290,777
1
L
Merlin
14,148
745
103
5
0
313,114
0
L
Thoth
12,237
644
39
2
0
284,562
0
W
Anhur
13,236
697
32
2
0
349,797
0
W
Olorun
13,258
698
56
3
0
300,264
0
W
King Arthur
13,054
687
40
2
0
319,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role