Player Matchup

Cernunnos
Cernunnos
CrimsonDankek
Cernunnos
Level 28
God Stats
4W - 9L
1,199 SR
Queue Stats
202W - 197L
1,502 Elo+
Solo
Ra
Ra
JhonWoods
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,701 Elo+
Party 1
Tiamat
Tiamat
Preying Kantus
Tiamat
Level 24
God Stats
0W - 1L
1,825 SR
Queue Stats
2W - 4L
1,417 Elo+
Solo
Thor
Thor
Zzetor
Thor
Level 3
God Stats
4W - 12L
1,500 SR
Queue Stats
54W - 86L
1,876 Elo+
Party 1
Hel
Hel
sparklecats
Hel
Level 6
God Stats
7W - 3L
1,785 SR
Queue Stats
8W - 3L
1,744 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,648 Elo+

VS

Team Averages
Level 46
1,585 SR
1,705 Elo+
Hercules
Hercules
L1CCM4HB4WLZLOK1
Hercules
Level 29
God Stats
3W - 2L
1,714 SR
Queue Stats
30W - 12L
1,794 Elo+
Solo
Jing Wei
Jing Wei
LeoSk24
Jing Wei
Level 14
God Stats
4W - 2L
1,522 SR
Queue Stats
25W - 31L
1,570 Elo+
Solo
Ymir
Ymir
RoseCarnage
Ymir
Level 21
God Stats
5W - 4L
1,497 SR
Queue Stats
111W - 101L
1,578 Elo+
Solo
Kali
Kali
im3ooty
Kali
Level 7
God Stats
6W - 3L
1,694 SR
Queue Stats
15W - 11L
1,792 Elo+
Party 2
Agni
Agni
remgats
Agni
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 32L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrimsonDankek
Cernunnos
14
0 / 9 / 3
8,460
846
11,654
15,693
6,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 10 / 2
9,249
925
8,099
15,260
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 8 / 2
9,016
902
10,962
14,507
12,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Zzetor
Thor
14
1 / 8 / 2
8,940
894
3,266
14,621
5,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 5 / 2
8,239
824
5,178
10,056
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

40

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 17
10,304
1,030
8,231
9,386
8,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
LeoSk24
Jing Wei
18
7 / 1 / 26
11,360
1,136
15,404
7,858
3,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 0 / 27
10,968
1,097
12,327
14,955
13,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
im3ooty
Kali
18
13 / 1 / 23
12,278
1,228
14,887
10,400
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
remgats
Agni
18
9 / 0 / 19
11,543
1,154
15,177
3,594
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
152
3
Kills
40
40
Deaths
3
11
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CrimsonDankek
Cernunnos
0
9
3
0.17
L
1
10
2
0.2
W
7
1
17
15.5
W
Jing Wei
LeoSk24
Jing Wei
7
1
26
20
L
1
8
2
0.25
W
4
0
27
17.5
L
Thor
Zzetor
Thor
1
8
2
0.25
W
Kali
im3ooty
Kali
13
1
23
24.5
W
Agni
remgats
Agni
9
0
19
18.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,159
Damage
66,026
70,137
Taken
46,193
35,484
Mitigated
32,213
10,766
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CrimsonDankek
Cernunnos
11,654
5,254
0
406
15,693
6,606
0
5,509
9,954
0
23,341
L
8,099
38
715
1,152
15,260
6,559
0
5,695
9,255
47,174
0
W
8,231
2,155
962
3,049
9,386
8,154
0
4,465
4,811
0
14,621
W
Jing Wei
LeoSk24
Jing Wei
15,404
6,960
0
0
7,858
3,252
0
4,191
3,573
0
32,257
L
10,962
849
0
1,746
14,507
12,307
0
4,458
9,927
23,345
0
W
12,327
1,605
557
597
14,955
13,673
0
8,832
5,927
24,628
0
L
Thor
Zzetor
Thor
3,266
583
0
0
14,621
5,953
0
6,742
7,639
0
7,853
W
Kali
im3ooty
Kali
14,887
9,019
0
5,472
10,400
5,793
0
4,474
5,809
0
24,273
W
Agni
remgats
Agni
15,177
749
0
170
3,594
1,341
0
1,760
1,834
47,823
0
L
5,178
66
4,387
2,360
10,056
4,059
0
4,076
5,858
12,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,904
Gold Earned
56,453
157
Minions Killed
191
3
Camps Cleared
11
815,448
Distance Traveled
1,016,768
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,460
846
18
2
1
160,868
0
L
Ra
9,249
925
83
8
1
154,101
0
W
Hercules
10,304
1,030
13
1
0
206,569
0
W
Jing Wei
11,360
1,136
42
4
1
200,578
0
L
Tiamat
9,016
902
21
2
0
171,295
0
W
Ymir
10,968
1,097
30
3
3
191,778
0
L
Thor
8,940
894
12
1
0
148,300
0
W
Kali
12,278
1,228
24
2
3
222,961
1
W
Agni
11,543
1,154
82
8
4
194,882
0
L
Hel
8,239
824
23
2
1
180,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role