Player Matchup

Fenrir
Fenrir
HAWKNRAIN
Fenrir
Level 23
God Stats
16W - 38L
1,264 SR
Queue Stats
225W - 248L
1,290 Elo+
Solo
Ullr
Ullr
SirAssassin_YT
Ullr
Level 20
God Stats
2W - 3L
1,336 SR
Queue Stats
26W - 28L
1,232 Elo+
Solo
Set
Set
ooo_Puudiim
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,103 Elo+
Solo
Baron Samedi
Baron Samedi
tollermarkt995
Baron Samedi
Level 27
God Stats
5W - 11L
1,184 SR
Queue Stats
89W - 83L
1,295 Elo+
Solo
Artemis
Artemis
vandemere
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,298 Elo+
Solo
Team Averages
Level 23
1,357 SR
1,243 Elo+

VS

Team Averages
Level 12
1,439 SR
1,330 Elo+
Artemis
Artemis
KN Villian
Artemis
Level 7
God Stats
7W - 7L
1,672 SR
Queue Stats
284W - 270L
1,302 Elo+
Solo
Anubis
Anubis
Knockoutark1
Anubis
Level 21
God Stats
22W - 28L
1,326 SR
Queue Stats
207W - 248L
1,227 Elo+
Solo
Kukulkan
Kukulkan
LaggasaurusRex0
Kukulkan
Level 8
God Stats
3W - 2L
1,210 SR
Queue Stats
9W - 9L
1,372 Elo+
Solo
Nemesis
Nemesis
Master-Phanius
Nemesis
Level 16
God Stats
13W - 8L
1,487 SR
Queue Stats
65W - 68L
1,249 Elo+
Solo
Cthulhu
Cthulhu
WickederDrake24
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HAWKNRAIN
Fenrir
13
2 / 6 / 1
8,346
927
2,558
12,608
4,108
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 4
8,597
955
5,578
16,983
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 5 / 3
8,672
964
11,044
17,266
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
tollermarkt995
Baron Samedi
13
1 / 11 / 0
8,118
902
2,331
14,455
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
vandemere
Artemis
15
0 / 11 / 2
8,708
968
11,241
18,136
6,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KN Villian
Artemis
16
4 / 3 / 13
9,957
1,106
15,883
5,565
2,383
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
6 / 1 / 13
10,326
1,147
7,524
5,669
2,474
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
16
8 / 1 / 7
10,228
1,136
17,716
6,085
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 0 / 12
11,520
1,280
18,036
10,794
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 0 / 13
10,326
1,147
13,251
9,759
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
94
5
Kills
36
37
Deaths
5
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
HAWKNRAIN
Fenrir
2
6
1
0.42
W
Artemis
KN Villian
Artemis
4
3
13
3.5
W
Anubis
6
1
13
12.5
W
Kukulkan
8
1
7
11.5
W
11
0
12
17
L
1
4
4
0.75
W
7
0
13
13.5
L
1
5
3
0.5
L
Baron Samedi
tollermarkt995
Baron Samedi
1
11
0
0.09
L
Artemis
vandemere
Artemis
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
72,410
79,448
Taken
37,872
29,439
Mitigated
23,532
2,435
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
HAWKNRAIN
Fenrir
2,558
955
0
613
12,608
4,108
0
5,544
6,889
0
6,601
W
Artemis
KN Villian
Artemis
15,883
10,510
0
280
5,565
2,383
0
0
5,565
0
27,650
W
Anubis
7,524
1,182
183
1,116
5,669
2,474
0
52
5,617
16,336
0
W
Kukulkan
17,716
2,165
298
480
6,085
2,543
0
495
5,590
34,371
0
W
18,036
10,645
0
2,211
10,794
5,498
0
813
9,981
0
32,494
L
5,578
3,962
0
883
16,983
5,924
0
8,154
8,704
0
11,554
W
13,251
1,284
716
605
9,759
10,634
0
971
8,788
25,345
0
L
11,044
3,563
0
815
17,266
6,849
0
7,765
9,351
0
20,381
L
Baron Samedi
tollermarkt995
Baron Samedi
2,331
985
0
124
14,455
5,593
0
6,652
7,728
8,427
0
L
Artemis
vandemere
Artemis
11,241
5,361
0
0
18,136
6,965
0
9,776
8,285
0
29,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,441
Gold Earned
52,357
80
Minions Killed
173
4
Camps Cleared
4
691,702
Distance Traveled
778,940
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,346
927
6
1
0
115,792
0
W
Artemis
9,957
1,106
31
3
1
112,932
0
W
Anubis
10,326
1,147
31
3
2
125,092
0
W
Kukulkan
10,228
1,136
44
5
1
150,295
0
W
Nemesis
11,520
1,280
38
4
0
203,681
0
L
Ullr
8,597
955
13
1
0
186,686
0
W
Cthulhu
10,326
1,147
29
3
0
186,940
2
L
Set
8,672
964
13
1
2
178,994
0
L
Baron Samedi
8,118
902
9
1
1
96,309
0
L
Artemis
8,708
968
39
4
1
113,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role