Player Matchup

Medusa
Medusa
BlacKCloveRXVII
Medusa
Level 17
God Stats
16W - 11L
1,614 SR
Queue Stats
90W - 140L
1,416 Elo+
Party 1
Tiamat
Tiamat
MasterHasher
Tiamat
Level 27
God Stats
14W - 14L
1,476 SR
Queue Stats
73W - 105L
1,414 Elo+
Solo
Cabrakan
Cabrakan
OprzQc
Cabrakan
Level 28
God Stats
4W - 5L
1,393 SR
Queue Stats
84W - 133L
1,420 Elo+
Party 1
Thanatos
Thanatos
XxRex13
Thanatos
Level 15
God Stats
1W - 5L
1,546 SR
Queue Stats
11W - 17L
1,351 Elo+
Solo
Kukulkan
Kukulkan
tkwelsh
Kukulkan
Level 17
God Stats
1W - 3L
1,461 SR
Queue Stats
6W - 11L
1,351 Elo+
Solo
Team Averages
Level 21
1,498 SR
1,390 Elo+

VS

Team Averages
Level 19
1,552 SR
1,317 Elo+
Cthulhu
Cthulhu
Darrkspur
Cthulhu
Level 10
God Stats
2W - 3L
1,286 SR
Queue Stats
52W - 50L
1,216 Elo+
Party 2
Cernunnos
Cernunnos
InHaleHavoc
Cernunnos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
369W - 340L
1,216 Elo+
Party 2
Kukulkan
Kukulkan
KhuntzItch
Kukulkan
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
50W - 37L
1,263 Elo+
Party 2
Guan Yu
Guan Yu
Vaironmapr
Guan Yu
Level 21
God Stats
5W - 3L
1,567 SR
Queue Stats
108W - 122L
1,444 Elo+
Solo
Thor
Thor
Zanapz
Thor
Level 22
God Stats
8W - 3L
1,909 SR
Queue Stats
187W - 132L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 5
11,433
476
13,199
19,129
6,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
17
1 / 7 / 3
10,997
458
6,385
14,433
12,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
OprzQc
Cabrakan
16
4 / 4 / 8
11,605
484
9,479
25,760
26,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
XxRex13
Thanatos
16
4 / 12 / 3
11,038
460
7,802
23,359
8,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
tkwelsh
Kukulkan
16
2 / 8 / 2
10,813
451
9,433
15,172
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darrkspur
Cthulhu
16
2 / 8 / 10
11,772
491
5,519
19,677
19,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
InHaleHavoc
Cernunnos
19
3 / 2 / 14
12,408
517
15,255
16,545
7,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KhuntzItch
Kukulkan
20
14 / 1 / 14
14,494
604
32,798
9,487
4,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Vaironmapr
Guan Yu
20
6 / 3 / 5
14,130
589
5,180
18,825
13,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Zanapz
Thor
20
14 / 2 / 9
15,001
625
19,052
17,993
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
16
Kills
39
39
Deaths
16
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
W
Cthulhu
Darrkspur
Cthulhu
2
8
10
0.88
W
Cernunnos
InHaleHavoc
Cernunnos
3
2
14
5
W
Kukulkan
KhuntzItch
Kukulkan
14
1
14
21
L
Tiamat
1
7
3
0.36
L
Cabrakan
OprzQc
Cabrakan
4
4
8
2
W
Guan Yu
Vaironmapr
Guan Yu
6
3
5
2.83
L
Thanatos
XxRex13
Thanatos
4
12
3
0.46
W
Thor
Zanapz
Thor
14
2
9
9.25
L
Kukulkan
tkwelsh
Kukulkan
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,298
Damage
77,804
97,853
Taken
82,527
61,390
Mitigated
52,733
26,266
Healing
23,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,199
7,091
282
4,270
19,129
6,801
48
6,495
12,634
0
59,949
W
Cthulhu
Darrkspur
Cthulhu
5,519
619
0
1,062
19,677
19,475
1,192
8,414
11,223
27,755
0
W
Cernunnos
InHaleHavoc
Cernunnos
15,255
6,487
0
6,218
16,545
7,006
4,476
4,445
12,060
0
105,217
W
Kukulkan
KhuntzItch
Kukulkan
32,798
3,015
0
3,172
9,487
4,346
4,173
3,415
5,930
106,071
0
L
Tiamat
6,385
678
0
2,132
14,433
12,711
1,248
4,224
10,209
59,965
0
L
Cabrakan
OprzQc
Cabrakan
9,479
2,047
552
7,661
25,760
26,576
44
10,548
15,212
44,365
0
W
Guan Yu
Vaironmapr
Guan Yu
5,180
1,649
1,402
5,435
18,825
13,999
2,333
4,811
13,708
0
86,727
L
Thanatos
XxRex13
Thanatos
7,802
1,886
0
10,992
23,359
8,544
0
8,891
14,468
0
47,563
W
Thor
Zanapz
Thor
19,052
4,323
0
6,581
17,993
7,907
356
3,600
14,309
0
115,536
L
Kukulkan
tkwelsh
Kukulkan
9,433
706
0
377
15,172
6,758
518
8,159
7,013
66,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,886
Gold Earned
67,805
481
Minions Killed
636
0
Camps Cleared
0
1,932,672
Distance Traveled
2,208,436
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,433
476
106
4
0
399,193
1
W
Cthulhu
11,772
491
27
1
0
396,492
2
W
Cernunnos
12,408
517
134
6
0
449,067
4
W
Kukulkan
14,494
604
154
6
0
470,670
5
L
Tiamat
10,997
458
125
5
0
370,459
5
L
Cabrakan
11,605
484
69
3
0
418,204
1
W
Guan Yu
14,130
589
166
7
0
426,901
1
L
Thanatos
11,038
460
63
3
0
368,006
3
W
Thor
15,001
625
155
6
0
465,306
5
L
Kukulkan
10,813
451
118
5
0
376,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role