Player Matchup

Ah Puch
Ah Puch
CasperCGN
Ah Puch
Level 86
God Stats
3W - 1L
1,264 SR
Queue Stats
194W - 211L
1,500 Elo+
Party 2
Merlin
Merlin
DonAnson
Merlin
Level 108
God Stats
9W - 17L
1,540 SR
Queue Stats
292W - 349L
1,472 Elo+
Party 2
Hades
Hades
EbiEre
Hades
Level 115
God Stats
3W - 1L
1,467 SR
Queue Stats
100W - 125L
1,485 Elo+
Party 2
Ymir
Ymir
Kakyoin44
Ymir
Level 124
God Stats
2W - 3L
1,483 SR
Queue Stats
61W - 58L
1,572 Elo+
Solo
Sol
Sol
larosademayo
Sol
Level 69
God Stats
3W - 8L
1,225 SR
Queue Stats
326W - 320L
1,520 Elo+
Solo
Team Averages
Level 100
1,396 SR
1,510 Elo+

VS

Team Averages
Level 120
1,579 SR
1,494 Elo+
Hera
Hera
BaalHammon
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,479 Elo+
Party 3
Nox
Nox
Grifterr
Nox
Level 153
God Stats
2W - 1L
1,876 SR
Queue Stats
339W - 363L
1,479 Elo+
Party 1
Set
Set
Powlonius
Set
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 396L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Sanxex
Danzaburou
Level 85
God Stats
2W - 4L
1,274 SR
Queue Stats
564W - 541L
1,470 Elo+
Party 1
Loki
Loki
WarElephants
Loki
Level 129
God Stats
1W - 1L
1,747 SR
Queue Stats
51W - 44L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CasperCGN
Ah Puch
19
10 / 5 / 9
12,276
767
15,569
13,410
6,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
DonAnson
Merlin
20
10 / 4 / 12
12,739
796
18,891
14,568
7,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
EbiEre
Hades
17
4 / 4 / 17
10,976
686
8,537
13,203
9,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
20
4 / 4 / 21
12,128
758
6,888
26,316
32,244
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 2 / 16
12,517
782
18,680
12,561
6,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 9 / 7
11,179
699
18,320
14,536
5,492
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 4 / 5
11,112
695
10,791
13,197
4,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 9 / 9
10,016
626
12,421
22,447
29,178
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Sanxex
Danzaburou
15
0 / 6 / 11
9,102
569
7,039
10,308
4,031
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 5 / 10
10,815
676
11,512
12,801
12,525
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
61
33
Kills
19
19
Deaths
33
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
7
9
7
1.17
W
Ah Puch
CasperCGN
Ah Puch
10
5
9
2.9
W
Merlin
DonAnson
Merlin
10
4
12
4
W
Hades
EbiEre
Hades
4
4
17
3.13
L
5
4
5
1.88
W
Ymir
4
4
21
3.63
L
2
9
9
0.72
L
Danzaburou
Sanxex
Danzaburou
0
6
11
0.92
L
5
5
10
2
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,565
Damage
60,083
80,058
Taken
73,289
62,138
Mitigated
56,064
33,090
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,320
4,589
1,235
1,829
14,536
5,492
22
13,829
555
30,917
0
W
Ah Puch
CasperCGN
Ah Puch
15,569
1,064
2,654
1,746
13,410
6,451
1,091
4,891
8,519
42,499
0
W
Merlin
DonAnson
Merlin
18,891
853
3,001
3,349
14,568
7,434
81
6,256
8,312
44,370
0
W
Hades
EbiEre
Hades
8,537
706
3,011
3,931
13,203
9,928
2,054
4,167
9,036
22,685
0
L
10,791
1,393
2,662
3,903
13,197
4,838
0
12,399
581
26,770
0
W
Ymir
6,888
1,037
4,553
6,217
26,316
32,244
317
9,778
16,538
17,853
0
L
12,421
5,794
1,281
4,537
22,447
29,178
0
19,690
2,423
373
29,491
L
Danzaburou
Sanxex
Danzaburou
7,039
2,242
1,956
931
10,308
4,031
0
9,757
471
0
15,259
L
11,512
2,536
78
710
12,801
12,525
0
11,929
694
0
26,080
W
18,680
1,639
0
4,628
12,561
6,081
3,445
4,392
8,169
43,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,636
Gold Earned
52,224
191
Minions Killed
157
0
Camps Cleared
0
1,435,337
Distance Traveled
1,304,260
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,179
699
20
1
0
236,216
0
W
Ah Puch
12,276
767
42
3
0
266,803
0
W
Merlin
12,739
796
47
3
0
297,931
1
W
Hades
10,976
686
27
2
0
278,917
0
L
Nox
11,112
695
47
3
0
315,189
1
W
Ymir
12,128
758
27
2
0
302,816
3
L
Set
10,016
626
42
3
0
226,406
0
L
Danzaburou
9,102
569
36
2
0
241,170
0
L
Loki
10,815
676
12
1
0
285,279
0
W
Sol
12,517
782
48
3
0
288,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role