Player Matchup

Nox
Nox
Cutie94
Nox
Level 16
God Stats
29W - 41L
1,559 SR
Queue Stats
234W - 255L
1,390 Elo+
Solo
Osiris
Osiris
Fidelbulacio_09
Osiris
Level 16
God Stats
20W - 16L
1,463 SR
Queue Stats
145W - 144L
1,295 Elo+
Solo
Serqet
Serqet
Topazhen87
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,276 Elo+
Solo
Fenrir
Fenrir
daditsbeen-
Fenrir
Level 7
God Stats
71W - 64L
1,203 SR
Queue Stats
160W - 165L
1,119 Elo+
Solo
Set
Set
wolfking247
Set
Level 28
God Stats
5W - 10L
1,435 SR
Queue Stats
156W - 195L
1,183 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,253 Elo+

VS

Team Averages
Level 24
1,439 SR
1,235 Elo+
Hades
Hades
Jachi110
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,204 Elo+
Solo
Jormungandr
Jormungandr
WhiteWolf1897
Jormungandr
Level 23
God Stats
33W - 114L
1,174 SR
Queue Stats
43W - 133L
1,089 Elo+
Solo
Cthulhu
Cthulhu
braianp25789
Cthulhu
Level 16
God Stats
5W - 3L
1,474 SR
Queue Stats
89W - 92L
1,183 Elo+
Solo
Arachne
Arachne
fakuubalduz
Arachne
Level 23
God Stats
4W - 2L
1,792 SR
Queue Stats
20W - 19L
1,353 Elo+
Solo
Fenrir
Fenrir
snowflakes1692
Fenrir
Level 29
God Stats
13W - 18L
1,255 SR
Queue Stats
163W - 180L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
19
2 / 8 / 9
13,062
933
17,010
20,295
8,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 4 / 9
13,200
943
7,578
17,538
15,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
Topazhen87
Serqet
20
9 / 5 / 10
15,488
1,106
25,750
18,176
12,794
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
4 / 14 / 9
13,645
975
21,557
25,921
18,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 12 / 8
14,986
1,070
25,075
24,619
11,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jachi110
Hades
20
10 / 4 / 21
15,329
1,095
20,860
18,758
16,404
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
WhiteWolf1897
Jormungandr
19
3 / 9 / 18
13,271
948
7,269
22,075
15,570
Cthulhu
braianp25789
Cthulhu
20
9 / 2 / 25
16,042
1,146
25,848
21,240
33,041
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
fakuubalduz
Arachne
20
7 / 4 / 17
14,117
1,008
16,439
14,406
6,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 5 / 19
15,812
1,129
17,752
28,784
20,498
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
142
24
Kills
42
43
Deaths
24
45
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Nox
2
8
9
0.81
L
2
4
9
1.63
W
Hades
Jachi110
Hades
10
4
21
5.13
L
Serqet
Topazhen87
Serqet
9
5
10
2.8
W
Jormungandr
WhiteWolf1897
Jormungandr
3
9
18
1.33
W
Cthulhu
braianp25789
Cthulhu
9
2
25
10.75
L
Fenrir
4
14
9
0.61
W
Arachne
fakuubalduz
Arachne
7
4
17
3.88
W
13
5
19
4.5
L
7
12
8
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,970
Damage
88,168
106,549
Taken
105,263
67,460
Mitigated
91,989
10,384
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
17,010
3,302
0
0
20,295
8,830
0
10,741
9,354
38,960
0
L
7,578
2,933
0
504
17,538
15,246
0
6,237
10,299
4,027
41,329
W
Hades
Jachi110
Hades
20,860
5,031
951
3,052
18,758
16,404
0
3,220
15,292
45,023
0
L
Serqet
Topazhen87
Serqet
25,750
6,658
0
1,079
18,176
12,794
0
11,357
6,463
787
32,964
W
Jormungandr
WhiteWolf1897
Jormungandr
7,269
3,781
0
380
22,075
15,570
0
3,569
18,046
19,820
0
W
Cthulhu
braianp25789
Cthulhu
25,848
2,249
1,521
1,271
21,240
33,041
0
3,898
16,982
63,872
0
L
Fenrir
21,557
8,899
0
1,612
25,921
18,596
0
11,767
13,879
2,592
41,201
W
Arachne
fakuubalduz
Arachne
16,439
15,260
0
2,373
14,406
6,476
0
2,442
11,144
0
24,603
W
17,752
7,612
342
11,436
28,784
20,498
0
5,666
22,504
0
29,105
L
25,075
16,213
255
6,934
24,619
11,994
0
12,318
12,101
458
49,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,381
Gold Earned
74,571
265
Minions Killed
241
8
Camps Cleared
4
1,166,846
Distance Traveled
1,109,967
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,062
933
53
4
0
224,713
0
L
Osiris
13,200
943
75
5
0
238,601
0
W
Hades
15,329
1,095
76
5
0
202,247
0
L
Serqet
15,488
1,106
23
2
0
294,654
1
W
Jormungandr
13,271
948
23
2
0
189,393
2
W
Cthulhu
16,042
1,146
96
7
2
296,587
0
L
Fenrir
13,645
975
51
4
1
241,388
0
W
Arachne
14,117
1,008
13
1
2
177,839
0
W
Fenrir
15,812
1,129
33
2
0
243,901
0
L
Set
14,986
1,070
63
5
7
167,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role