Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Ifitnext
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,341 Elo+
Solo
Cerberus
Cerberus
TheSorrow749
Cerberus
Level 108
God Stats
3W - 6L
1,333 SR
Queue Stats
75W - 94L
1,470 Elo+
Solo
Vamana
Vamana
luisdiego001
Vamana
Level 125
God Stats
2W - 1L
1,572 SR
Queue Stats
40W - 70L
1,367 Elo+
Solo
Kali
Kali
potatoidex
Kali
Level 123
God Stats
0W - 1L
1,798 SR
Queue Stats
11W - 15L
1,452 Elo+
Party 2
Team Averages
Level 119
1,541 SR
1,426 Elo+

VS

Team Averages
Level 98
1,565 SR
1,398 Elo+
Susano
Susano
DaddyJacko
Susano
Level 96
God Stats
9W - 3L
1,807 SR
Queue Stats
67W - 53L
1,525 Elo+
Solo
He Bo
He Bo
Feratum
He Bo
Level 121
God Stats
5W - 12L
1,500 SR
Queue Stats
83W - 101L
1,420 Elo+
Party 1
Yemoja
Yemoja
RUnka
Yemoja
Level 107
God Stats
2W - 1L
1,586 SR
Queue Stats
3W - 7L
1,411 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
vIKiiwii
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,433 SR
Queue Stats
7W - 5L
1,225 Elo+
Solo
Ymir
Ymir
xBarbosx
Ymir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 5 / 2
8,907
891
13,478
10,975
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Ifitnext
Aphrodite
14
1 / 4 / 4
7,300
730
3,887
10,408
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
TheSorrow749
Cerberus
12
1 / 5 / 3
7,429
743
4,051
11,970
7,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
12
0 / 6 / 2
6,249
625
5,575
15,601
7,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 9 / 3
6,989
699
4,695
11,689
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DaddyJacko
Susano
15
5 / 2 / 14
9,583
958
11,662
8,636
3,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Feratum
He Bo
13
5 / 3 / 7
8,410
841
5,523
6,234
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
RUnka
Yemoja
13
1 / 1 / 14
7,808
781
5,638
6,025
2,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
vIKiiwii
Ah Muzen Cab
18
13 / 0 / 11
11,504
1,150
23,053
9,057
3,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
5 / 2 / 13
9,439
944
5,652
11,389
9,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
8
Kills
29
29
Deaths
8
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
5
2
1.2
W
Susano
DaddyJacko
Susano
5
2
14
6
W
He Bo
Feratum
He Bo
5
3
7
2.83
L
Aphrodite
Ifitnext
Aphrodite
1
4
4
0.75
W
Yemoja
RUnka
Yemoja
1
1
14
8
L
Cerberus
TheSorrow749
Cerberus
1
5
3
0.5
L
Vamana
0
6
2
0.17
L
1
9
3
0.28
W
Ah Muzen Cab
vIKiiwii
Ah Muzen Cab
13
0
11
18.5
W
Ymir
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
51,528
60,643
Taken
41,341
31,117
Mitigated
21,711
18,018
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,478
1,562
0
641
10,975
3,825
1
4,313
6,662
27,951
0
W
Susano
DaddyJacko
Susano
11,662
4,225
0
1,682
8,636
3,189
0
3,634
4,787
0
27,514
W
He Bo
Feratum
He Bo
5,523
380
0
913
6,234
2,398
342
2,700
3,382
15,785
0
L
Aphrodite
Ifitnext
Aphrodite
3,887
308
3,805
4,581
10,408
5,539
0
3,271
7,137
24,478
0
W
Yemoja
RUnka
Yemoja
5,638
587
2,514
975
6,025
2,860
71
4,138
1,664
14,806
0
L
Cerberus
TheSorrow749
Cerberus
4,051
236
294
3,241
11,970
7,421
0
3,138
8,832
11,213
0
L
Vamana
5,575
1,374
749
3,351
15,601
7,212
0
3,184
12,417
0
15,884
L
4,695
946
0
1,356
11,689
7,120
0
3,020
8,669
0
14,557
W
Ah Muzen Cab
vIKiiwii
Ah Muzen Cab
23,053
8,286
0
2,959
9,057
3,761
4,902
4,562
4,278
0
62,021
W
Ymir
5,652
558
0
2,074
11,389
9,503
124
5,525
5,544
13,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
46,744
180
Minions Killed
214
5
Camps Cleared
8
838,199
Distance Traveled
992,784
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,907
891
41
4
1
166,124
0
W
Susano
9,583
958
39
4
3
216,984
2
W
He Bo
8,410
841
30
3
1
158,975
2
L
Aphrodite
7,300
730
63
6
2
195,250
0
W
Yemoja
7,808
781
9
1
0
206,241
0
L
Cerberus
7,429
743
29
3
1
133,796
4
L
Vamana
6,249
625
25
3
0
174,633
4
L
Kali
6,989
699
22
2
1
168,396
3
W
Ah Muzen Cab
11,504
1,150
104
10
4
211,343
0
W
Ymir
9,439
944
32
3
0
199,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role