Player Matchup

Apollo
Apollo
Adlfhipstr
Apollo
Level 123
God Stats
1W - 2L
1,812 SR
Queue Stats
6W - 7L
1,557 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ChaoticFlop
Tsukuyomi
Level 17
God Stats
7W - 4L
1,766 SR
Queue Stats
19W - 18L
1,557 Elo+
Solo
Eset
Eset
Fudgemother
Eset
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,391 Elo+
Solo
Ymir
Ymir
Shadow568
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Snozziez202
Sun Wukong
Level 25
God Stats
2W - 4L
1,712 SR
Queue Stats
104W - 106L
1,507 Elo+
Solo
Team Averages
Level 36
1,658 SR
1,502 Elo+

VS

Team Averages
Level 22
1,651 SR
1,528 Elo+
Ares
Ares
InternetPerson
Ares
Level 16
God Stats
5W - 1L
1,709 SR
Queue Stats
16W - 13L
1,489 Elo+
Party 1
Pele
Pele
Jetrean
Pele
Level 22
God Stats
28W - 20L
1,634 SR
Queue Stats
41W - 38L
1,562 Elo+
Party 1
Neith
Neith
MioChikurin
Neith
Level 25
God Stats
8W - 4L
1,633 SR
Queue Stats
54W - 51L
1,525 Elo+
Party 1
Tyr
Tyr
PIchardo99
Tyr
Level 18
God Stats
47W - 36L
1,777 SR
Queue Stats
445W - 406L
1,566 Elo+
Solo
Scylla
Scylla
headcramp93
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adlfhipstr
Apollo
17
5 / 6 / 3
10,976
477
10,727
22,868
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
ChaoticFlop
Tsukuyomi
19
10 / 6 / 3
12,380
538
16,300
21,142
11,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

2
0 / 0 / 0
4,903
213
0
0
0
Ymir
15
2 / 5 / 7
10,456
455
11,284
18,659
20,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Snozziez202
Sun Wukong
18
1 / 4 / 8
11,669
507
9,934
22,290
18,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 12
10,571
460
11,935
15,590
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Jetrean
Pele
17
4 / 3 / 5
11,445
498
10,996
15,416
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 3 / 12
10,059
437
10,263
11,026
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 4 / 5
12,601
548
13,175
18,207
19,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
18
7 / 6 / 6
12,780
556
11,291
12,967
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
18
Kills
21
21
Deaths
19
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Apollo
Adlfhipstr
Apollo
5
6
3
1.08
L
Tsukuyomi
ChaoticFlop
Tsukuyomi
10
6
3
1.92
L
0
0
0
0
W
1
3
12
2.33
W
Pele
Jetrean
Pele
4
3
5
2.17
W
3
3
12
3
W
6
4
5
2.13
L
Ymir
2
5
7
1.1
L
Sun Wukong
Snozziez202
Sun Wukong
1
4
8
1.25
W
Scylla
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,245
Damage
57,660
84,959
Taken
73,206
58,605
Mitigated
52,527
27,768
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Adlfhipstr
Apollo
10,727
5,270
0
10,899
22,868
8,462
0
6,178
16,690
0
91,374
L
Tsukuyomi
ChaoticFlop
Tsukuyomi
16,300
5,280
473
5,330
21,142
11,059
2,746
5,831
15,311
0
84,936
L
0
0
0
0
0
0
0
0
0
0
0
W
11,935
650
0
1,254
15,590
15,614
665
4,977
10,538
26,406
0
W
Pele
Jetrean
Pele
10,996
2,455
0
4,232
15,416
8,286
1,234
1,463
13,828
0
94,488
W
10,263
3,345
0
4,752
11,026
4,741
1,435
731
10,270
0
49,214
W
13,175
2,543
0
5,391
18,207
19,105
792
4,210
13,697
0
83,281
L
Ymir
11,284
1,997
111
1,405
18,659
20,810
0
6,282
12,377
41,030
0
L
Sun Wukong
Snozziez202
Sun Wukong
9,934
2,187
0
9,550
22,290
18,274
2,138
4,935
17,355
481
76,506
W
Scylla
11,291
1,141
0
1,633
12,967
4,781
1,236
2,279
10,663
54,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,384
Gold Earned
57,456
448
Minions Killed
423
0
Camps Cleared
0
1,623,435
Distance Traveled
2,161,644
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,976
477
128
6
0
393,508
3
L
Tsukuyomi
12,380
538
129
6
0
423,860
1
L
Eset
4,903
213
0
0
0
0
0
W
Ares
10,571
460
23
1
0
440,500
3
W
Pele
11,445
498
133
6
0
447,048
7
W
Neith
10,059
437
66
3
0
419,763
3
W
Tyr
12,601
548
121
5
0
453,220
2
L
Ymir
10,456
455
42
2
0
399,751
3
L
Sun Wukong
11,669
507
149
6
0
406,316
1
W
Scylla
12,780
556
80
3
0
401,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role