Player Matchup

Neith
Neith
IVIissZ0MBIE
Neith
Level 68
God Stats
1W - 9L
932 SR
Queue Stats
96W - 246L
1,252 Elo+
Party 2
Medusa
Medusa
Large_Adult_Son
Medusa
Level 29
God Stats
13W - 16L
1,630 SR
Queue Stats
674W - 796L
1,450 Elo+
Party 2
Janus
Janus
Mutta97
Janus
Level 88
God Stats
15W - 26L
1,338 SR
Queue Stats
310W - 459L
1,487 Elo+
Party 2
Tiamat
Tiamat
Storkie--
Tiamat
Level 17
God Stats
4W - 11L
1,324 SR
Queue Stats
5W - 21L
1,193 Elo+
Party 2
Bellona
Bellona
imRagnaRocka
Bellona
Level 1
God Stats
15W - 16L
1,500 SR
Queue Stats
165W - 285L
1,500 Elo+
Party 2
Team Averages
Level 41
1,345 SR
1,376 Elo+

VS

Team Averages
Level 29
1,601 SR
1,586 Elo+
Tsukuyomi
Tsukuyomi
Heart_Cliff
Tsukuyomi
Level 26
God Stats
16W - 7L
1,844 SR
Queue Stats
57W - 27L
1,803 Elo+
Party 1
King Arthur
King Arthur
Kaizer_Oz13
King Arthur
Level 39
God Stats
105W - 87L
1,625 SR
Queue Stats
488W - 456L
1,647 Elo+
Party 1
Janus
Janus
MarcMag1610
Janus
Level 29
God Stats
29W - 36L
1,416 SR
Queue Stats
135W - 178L
1,333 Elo+
Solo
Cerberus
Cerberus
PixarDnx
Cerberus
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
117W - 99L
1,641 Elo+
Party 1
Raijin
Raijin
Roallen8
Raijin
Level 25
God Stats
20W - 16L
1,620 SR
Queue Stats
136W - 140L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 5
11,112
926
13,385
19,680
7,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 10 / 9
12,526
1,044
12,710
23,719
12,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Mutta97
Janus
18
3 / 12 / 8
12,173
1,014
21,257
20,161
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Storkie--
Tiamat
18
3 / 13 / 8
11,839
987
11,395
23,107
15,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
imRagnaRocka
Bellona
18
7 / 5 / 5
12,604
1,050
11,781
25,264
27,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Heart_Cliff
Tsukuyomi
20
13 / 3 / 22
14,151
1,179
26,431
14,432
6,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Kaizer_Oz13
King Arthur
20
9 / 3 / 29
13,635
1,136
16,026
17,380
19,994
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 4 / 36
12,831
1,069
12,883
13,956
13,430
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
PixarDnx
Cerberus
20
1 / 2 / 27
12,550
1,046
11,469
16,830
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Roallen8
Raijin
20
26 / 6 / 15
16,964
1,414
37,602
14,594
6,556
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
180
18
Kills
51
51
Deaths
18
35
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Heart_Cliff
Tsukuyomi
13
3
22
8
L
2
11
5
0.41
W
King Arthur
Kaizer_Oz13
King Arthur
9
3
29
7.83
L
3
10
9
0.75
W
2
4
36
5
L
Janus
Mutta97
Janus
3
12
8
0.58
W
Cerberus
PixarDnx
Cerberus
1
2
27
7.25
W
Raijin
Roallen8
Raijin
26
6
15
5.58
L
Tiamat
Storkie--
Tiamat
3
13
8
0.54
L
Bellona
imRagnaRocka
Bellona
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,528
Damage
104,411
111,931
Taken
77,192
69,738
Mitigated
61,761
5,814
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Heart_Cliff
Tsukuyomi
26,431
10,843
0
162
14,432
6,543
0
7,051
7,256
0
36,668
L
13,385
5,739
0
1,738
19,680
7,580
0
11,635
7,732
0
42,990
W
King Arthur
Kaizer_Oz13
King Arthur
16,026
1,119
0
0
17,380
19,994
0
7,926
9,268
0
34,363
L
12,710
4,751
255
389
23,719
12,675
0
9,990
13,355
0
39,638
W
12,883
1,291
1,421
2,848
13,956
13,430
0
5,667
8,139
30,191
0
L
Janus
Mutta97
Janus
21,257
266
441
780
20,161
6,551
0
11,003
8,916
46,555
0
W
Cerberus
PixarDnx
Cerberus
11,469
333
0
2,800
16,830
15,238
0
5,445
11,360
30,964
0
W
Raijin
Roallen8
Raijin
37,602
2,158
250
1,098
14,594
6,556
0
6,830
7,714
64,436
0
L
Tiamat
Storkie--
Tiamat
11,395
1,138
0
1,393
23,107
15,349
0
13,625
9,245
24,735
0
L
Bellona
imRagnaRocka
Bellona
11,781
2,407
0
818
25,264
27,583
0
13,956
10,453
267
25,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,254
Gold Earned
70,131
227
Minions Killed
233
4
Camps Cleared
7
1,059,947
Distance Traveled
1,093,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,151
1,179
18
2
1
237,935
0
L
Neith
11,112
926
78
7
2
179,547
0
W
King Arthur
13,635
1,136
31
3
0
234,878
0
L
Medusa
12,526
1,044
45
4
1
228,699
0
W
Janus
12,831
1,069
47
4
1
203,610
0
L
Janus
12,173
1,014
63
5
0
207,209
0
W
Cerberus
12,550
1,046
58
5
2
237,472
0
W
Raijin
16,964
1,414
79
7
3
179,264
0
L
Tiamat
11,839
987
24
2
0
213,443
0
L
Bellona
12,604
1,050
17
1
1
231,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role