Player Matchup

Nu Wa
Nu Wa
Ares231
Nu Wa
Level 106
God Stats
3W - 0L
1,764 SR
Queue Stats
12W - 7L
1,602 Elo+
Solo
Geb
Geb
JohnH80
Geb
Level 77
God Stats
3W - 4L
1,390 SR
Queue Stats
23W - 18L
1,600 Elo+
Solo
Heimdallr
Heimdallr
Makhoe
Heimdallr
Level 92
God Stats
6W - 3L
1,285 SR
Queue Stats
306W - 278L
1,590 Elo+
Solo
Fenrir
Fenrir
TrinityKiller78
Fenrir
Level 129
God Stats
2W - 2L
1,517 SR
Queue Stats
97W - 83L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
giobehoein
Sun Wukong
Level 104
God Stats
4W - 3L
1,633 SR
Queue Stats
100W - 91L
1,510 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,581 Elo+

VS

Team Averages
Level 122
1,605 SR
1,598 Elo+
Khepri
Khepri
KurtKrej
Khepri
Level 120
God Stats
37W - 26L
1,746 SR
Queue Stats
660W - 593L
1,589 Elo+
Solo
Anhur
Anhur
Licuadopina
Anhur
Level 89
God Stats
6W - 8L
1,412 SR
Queue Stats
53W - 52L
1,540 Elo+
Solo
Fenrir
Fenrir
Pseudosix
Fenrir
Level 129
God Stats
44W - 34L
1,639 SR
Queue Stats
68W - 46L
1,655 Elo+
Solo
Hades
Hades
Raix95
Hades
Level 143
God Stats
8W - 2L
1,500 SR
Queue Stats
492W - 458L
1,622 Elo+
Solo
Arachne
Arachne
Saint Michaell
Arachne
Level 127
God Stats
1W - 2L
1,730 SR
Queue Stats
169W - 164L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ares231
Nu Wa
13
4 / 2 / 10
8,107
540
8,218
6,354
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
13
3 / 0 / 9
7,929
529
5,525
6,036
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Makhoe
Heimdallr
15
2 / 3 / 3
8,711
581
8,087
10,211
3,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
10 / 2 / 5
9,166
611
12,022
11,817
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
giobehoein
Sun Wukong
14
3 / 2 / 6
8,652
577
10,680
9,845
4,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KurtKrej
Khepri
10
0 / 4 / 4
6,491
433
3,697
10,484
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 1
7,336
489
4,754
11,413
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Pseudosix
Fenrir
13
1 / 1 / 2
7,453
497
2,801
9,488
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Raix95
Hades
11
2 / 7 / 1
7,109
474
7,410
14,097
6,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 7 / 0
7,447
496
6,679
14,391
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
22
Kills
8
9
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ares231
Nu Wa
4
2
10
4.5
W
Geb
3
0
9
7.5
L
Khepri
KurtKrej
Khepri
0
4
4
0.5
L
2
3
1
0.83
W
Heimdallr
Makhoe
Heimdallr
2
3
3
1.17
L
Fenrir
Pseudosix
Fenrir
1
1
2
2
L
Hades
Raix95
Hades
2
7
1
0.36
L
3
7
0
0.43
W
10
2
5
6.25
W
Sun Wukong
giobehoein
Sun Wukong
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,532
Damage
25,341
44,263
Taken
59,873
17,567
Mitigated
22,684
12,778
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ares231
Nu Wa
8,218
1,430
0
1,850
6,354
2,033
2,414
3,826
2,528
39,545
0
W
Geb
5,525
978
0
2,838
6,036
2,708
0
2,170
3,866
19,440
0
L
Khepri
KurtKrej
Khepri
3,697
253
0
1,846
10,484
5,328
0
3,977
6,309
17,997
0
L
4,754
2,324
0
5,036
11,413
3,486
0
1,687
9,661
0
50,466
W
Heimdallr
Makhoe
Heimdallr
8,087
4,046
0
2,994
10,211
3,580
278
1,366
8,845
0
65,371
L
Fenrir
Pseudosix
Fenrir
2,801
169
0
4,569
9,488
3,176
0
1,627
7,761
0
45,076
L
Hades
Raix95
Hades
7,410
1,063
327
3,953
14,097
6,221
0
3,985
9,836
45,815
0
L
6,679
4,759
0
3,242
14,391
4,473
0
1,746
12,563
0
27,168
W
12,022
3,873
0
1,554
11,817
4,840
0
2,124
9,693
0
48,727
W
Sun Wukong
giobehoein
Sun Wukong
10,680
2,665
0
3,542
9,845
4,406
78
1,621
8,224
0
53,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
35,836
411
Minions Killed
355
0
Camps Cleared
0
1,436,322
Distance Traveled
1,384,157
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,107
540
73
5
0
284,134
3
W
Geb
7,929
529
18
1
0
306,490
4
L
Khepri
6,491
433
25
2
0
295,730
8
L
Anhur
7,336
489
98
7
0
281,589
1
W
Heimdallr
8,711
581
108
7
0
249,375
0
L
Fenrir
7,453
497
85
6
0
319,047
4
L
Hades
7,109
474
92
6
0
241,466
4
L
Arachne
7,447
496
55
4
0
246,325
1
W
Fenrir
9,166
611
85
6
0
296,981
6
W
Sun Wukong
8,652
577
127
8
0
299,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role