Player Matchup

Odin
Odin
Black_Reaper_ELI
Odin
Level 140
God Stats
2W - 0L
1,262 SR
Queue Stats
86W - 59L
1,553 Elo+
Party 1
Anubis
Anubis
Eduardo_9912
Anubis
Level 124
God Stats
1W - 0L
1,582 SR
Queue Stats
10W - 2L
1,833 Elo+
Party 1
Cthulhu
Cthulhu
fraglich_wolf
Cthulhu
Level 140
God Stats
10W - 3L
1,729 SR
Queue Stats
74W - 56L
1,581 Elo+
Party 1
Team Averages
Level 135
1,524 SR
1,656 Elo+

VS

Team Averages
Level 117
1,555 SR
1,564 Elo+
Geb
Geb
Attacker_4ever
Geb
Level 159
God Stats
51W - 43L
1,637 SR
Queue Stats
251W - 293L
1,606 Elo+
Solo
Ratatoskr
Ratatoskr
Colorful Bluntt
Ratatoskr
Level 85
God Stats
2W - 4L
1,298 SR
Queue Stats
407W - 408L
1,567 Elo+
Party 2
Hera
Hera
xxMattyBoy
Hera
Level 106
God Stats
3W - 3L
1,730 SR
Queue Stats
424W - 459L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
7,029
703
3,718
8,350
4,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
10
1 / 0 / 2
6,799
680
5,228
6,982
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
10
4 / 2 / 2
7,947
795
4,846
9,113
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
7,081
708
6,189
7,041
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Colorful Bluntt
Ratatoskr
8
2 / 2 / 0
6,707
671
3,731
7,128
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
6,665
667
6,163
4,864
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
1
0
4
3
L
Ratatoskr
Colorful Bluntt
Ratatoskr
2
2
0
1
W
Anubis
1
0
2
2
W
Cthulhu
4
2
2
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,792
Damage
16,083
24,445
Taken
19,033
14,307
Mitigated
8,942
8,172
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,189
251
0
2,760
7,041
4,883
0
3,245
3,540
25,314
0
W
3,718
592
639
3,593
8,350
4,409
0
2,557
5,608
0
18,864
L
Ratatoskr
Colorful Bluntt
Ratatoskr
3,731
974
0
1,119
7,128
2,602
0
4,353
2,605
0
15,149
W
Anubis
5,228
427
0
2,442
6,982
3,283
198
5,689
1,083
29,328
0
W
Cthulhu
4,846
525
306
1,192
9,113
6,615
59
3,515
5,357
13,660
0
L
6,163
1,033
0
0
4,864
1,457
0
1,998
2,750
28,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,775
Gold Earned
20,453
116
Minions Killed
114
0
Camps Cleared
0
569,284
Distance Traveled
595,306
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,081
708
20
2
0
187,560
1
W
Odin
7,029
703
30
3
0
204,047
1
L
Ratatoskr
6,707
671
24
2
0
200,566
1
W
Anubis
6,799
680
59
6
0
177,722
1
W
Cthulhu
7,947
795
27
3
0
187,515
0
L
Hera
6,665
667
70
7
0
207,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role