Player Matchup

Heimdallr
Heimdallr
BIoopBIoopBIoop
Heimdallr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 74L
1,766 Elo+
Party 1
Olorun
Olorun
FadeOutcast
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
HashiraRubyRose
Chronos
Level 160
God Stats
26W - 9L
1,866 SR
Queue Stats
531W - 289L
1,892 Elo+
Party 1
Chaac
Chaac
Noksha
Chaac
Level 160
God Stats
2W - 0L
1,889 SR
Queue Stats
161W - 65L
1,865 Elo+
Party 1
Bellona
Bellona
aMadeMan
Bellona
Level 48
God Stats
4W - 0L
1,386 SR
Queue Stats
126W - 62L
1,749 Elo+
Party 1
Team Averages
Level 131
1,628 SR
1,754 Elo+

VS

Team Averages
Level 68
1,520 SR
1,503 Elo+
Ao Kuang
Ao Kuang
LesGetWEIRDBraj
Ao Kuang
Level 124
God Stats
0W - 2L
1,294 SR
Queue Stats
256W - 292L
1,510 Elo+
Party 2
Neith
Neith
ProdidgyChaos
Neith
Level 37
God Stats
1W - 2L
1,364 SR
Queue Stats
9W - 19L
1,470 Elo+
Solo
Apollo
Apollo
Sstreight
Apollo
Level 128
God Stats
0W - 3L
1,736 SR
Queue Stats
177W - 202L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
Websimo
Cthulhu
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 171L
1,449 Elo+
Solo
Mulan
Mulan
xXAlphaSlayrXx
Mulan
Level 18
God Stats
5W - 4L
1,708 SR
Queue Stats
34W - 28L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIoopBIoopBIoop
Heimdallr
12
3 / 2 / 5
7,443
573
4,600
7,932
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
14
0 / 2 / 3
7,751
596
3,274
8,870
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
10 / 2 / 2
9,313
716
10,552
7,930
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Noksha
Chaac
14
8 / 3 / 8
8,517
655
13,977
12,308
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
aMadeMan
Bellona
12
7 / 2 / 14
8,085
622
11,304
11,498
7,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
1 / 6 / 2
6,349
488
4,325
12,911
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 5 / 2
5,517
424
3,350
7,938
2,377
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Sstreight
Apollo
10
2 / 4 / 0
6,142
472
3,527
9,093
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Websimo
Cthulhu
12
3 / 7 / 3
6,998
538
4,761
13,018
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
3 / 6 / 3
6,002
462
7,543
11,713
5,553
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
28
Kills
9
11
Deaths
28
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BIoopBIoopBIoop
Heimdallr
3
2
5
2.75
W
Olorun
0
2
3
0.75
W
10
2
2
5.5
L
Ao Kuang
1
6
2
0.33
W
Chaac
Noksha
Chaac
8
3
8
4
L
0
5
2
0.2
L
Apollo
Sstreight
Apollo
2
4
0
0.5
L
Cthulhu
Websimo
Cthulhu
3
7
3
0.64
W
Bellona
aMadeMan
Bellona
7
2
14
7
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,707
Damage
23,506
48,538
Taken
54,673
23,037
Mitigated
22,863
18,023
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BIoopBIoopBIoop
Heimdallr
4,600
1,641
0
3,132
7,932
3,009
842
1,042
6,890
0
41,149
W
Olorun
3,274
1,440
59
3,945
8,870
2,947
771
382
8,488
57,144
0
W
10,552
5,392
0
2,342
7,930
3,280
2,630
2,059
5,596
66,007
0
L
Ao Kuang
4,325
1,076
0
4,450
12,911
3,404
0
1,116
11,795
28,177
0
W
Chaac
Noksha
Chaac
13,977
5,211
0
3,852
12,308
6,278
8
2,295
9,963
0
52,734
L
3,350
2,044
147
1,109
7,938
2,377
387
1,484
6,454
0
22,779
L
Apollo
Sstreight
Apollo
3,527
2,451
0
2,921
9,093
2,880
625
3,558
5,535
0
34,103
L
Cthulhu
Websimo
Cthulhu
4,761
661
0
1,647
13,018
8,649
0
6,400
6,618
15,757
0
W
Bellona
aMadeMan
Bellona
11,304
6,835
0
4,693
11,498
7,523
421
2,808
8,515
0
28,794
L
7,543
1,152
0
1,237
11,713
5,553
120
1,268
10,445
0
20,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,109
Gold Earned
31,008
420
Minions Killed
213
0
Camps Cleared
0
1,256,667
Distance Traveled
1,087,494
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,443
573
64
5
0
212,628
3
W
Olorun
7,751
596
96
7
0
235,511
1
W
Chronos
9,313
716
129
10
0
247,015
0
L
Ao Kuang
6,349
488
66
5
0
268,291
6
W
Chaac
8,517
655
81
6
0
284,630
0
L
Neith
5,517
424
39
3
0
165,745
0
L
Apollo
6,142
472
62
5
0
222,608
0
L
Cthulhu
6,998
538
21
2
0
202,662
2
W
Bellona
8,085
622
50
4
0
276,883
3
L
Mulan
6,002
462
25
2
0
228,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role