Player Matchup

Merlin
Merlin
Zergazz
Merlin
Level 76
God Stats
1W - 4L
1,313 SR
Queue Stats
32W - 44L
1,479 Elo+
Party 1
Mulan
Mulan
tigerisback
Mulan
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,440 Elo+
Solo
Ymir
Ymir
xergazz
Ymir
Level 88
God Stats
21W - 27L
1,521 SR
Queue Stats
32W - 44L
1,479 Elo+
Party 1
Team Averages
Level 80
1,445 SR
1,466 Elo+

VS

Team Averages
Level 110
1,377 SR
1,397 Elo+
Baron Samedi
Baron Samedi
daserfras
Baron Samedi
Level 122
God Stats
1W - 1L
1,141 SR
Queue Stats
27W - 20L
1,398 Elo+
Party 2
Anubis
Anubis
ismagrg
Anubis
Level 101
God Stats
1W - 0L
1,714 SR
Queue Stats
10W - 9L
1,279 Elo+
Party 2
Nemesis
Nemesis
juanedu
Nemesis
Level 108
God Stats
1W - 0L
1,276 SR
Queue Stats
17W - 16L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Zergazz
Merlin
14
2 / 7 / 4
10,153
635
10,916
10,389
4,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 10 / 4
9,539
596
5,701
14,900
10,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
xergazz
Ymir
13
4 / 6 / 1
11,081
693
7,715
19,275
20,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
daserfras
Baron Samedi
16
10 / 1 / 12
12,276
767
15,998
15,353
15,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ismagrg
Anubis
16
7 / 3 / 12
12,285
768
10,328
8,373
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
juanedu
Nemesis
14
6 / 3 / 12
11,286
705
11,820
12,978
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
23
23
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
Zergazz
Merlin
2
7
4
0.57
W
Baron Samedi
daserfras
Baron Samedi
10
1
12
16
W
Anubis
ismagrg
Anubis
7
3
12
4.33
W
Nemesis
juanedu
Nemesis
6
3
12
4
L
1
10
4
0.3
L
Ymir
xergazz
Ymir
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,332
Damage
38,146
44,564
Taken
36,704
36,265
Mitigated
28,094
3,585
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Zergazz
Merlin
10,916
591
0
490
10,389
4,537
0
5,800
4,262
38,818
0
W
Baron Samedi
daserfras
Baron Samedi
15,998
879
1,938
7,949
15,353
15,283
1,020
8,637
6,716
44,859
0
W
Anubis
ismagrg
Anubis
10,328
871
0
2,992
8,373
4,286
506
4,071
4,302
64,797
0
W
Nemesis
juanedu
Nemesis
11,820
5,892
0
3,159
12,978
8,525
643
6,576
6,402
0
54,906
L
5,701
1,185
0
2,016
14,900
10,968
0
8,500
5,806
0
26,133
L
Ymir
xergazz
Ymir
7,715
1,186
0
1,079
19,275
20,760
0
10,491
8,128
20,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
35,847
131
Minions Killed
217
0
Camps Cleared
0
727,949
Distance Traveled
825,050
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,153
635
66
4
0
242,980
1
W
Baron Samedi
12,276
767
29
2
0
275,416
0
W
Anubis
12,285
768
125
8
0
256,568
4
W
Nemesis
11,286
705
63
4
0
293,066
4
L
Mulan
9,539
596
44
3
0
260,640
5
L
Ymir
11,081
693
21
1
0
224,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role