Player Matchup

Fenrir
Fenrir
GhostIvan92
Fenrir
Level 29
God Stats
5W - 6L
1,511 SR
Queue Stats
317W - 282L
1,471 Elo+
Party 3
Jing Wei
Jing Wei
Guydie
Jing Wei
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 85L
1,302 Elo+
Party 1
Yemoja
Yemoja
Hrenomant
Yemoja
Level 45
God Stats
7W - 11L
1,164 SR
Queue Stats
40W - 62L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
Sk1boss
Nu Wa
Level 53
God Stats
15W - 15L
1,535 SR
Queue Stats
453W - 412L
1,527 Elo+
Party 3
Vamana
Vamana
dunkaxxx
Vamana
Level 16
God Stats
8W - 9L
1,727 SR
Queue Stats
36W - 51L
1,307 Elo+
Party 1
Team Averages
Level 50
1,487 SR
1,382 Elo+

VS

Team Averages
Level 34
1,364 SR
1,385 Elo+
Anhur
Anhur
 
Anhur
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Faze_yoel_pro
Neith
Level 39
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 80L
1,793 Elo+
Solo
Sobek
Sobek
Goemania04
Sobek
Level 40
God Stats
2W - 4L
1,196 SR
Queue Stats
52W - 87L
1,178 Elo+
Party 2
Hercules
Hercules
LTheDutchL
Hercules
Level 28
God Stats
5W - 14L
1,470 SR
Queue Stats
26W - 54L
1,285 Elo+
Party 2
Ao Kuang
Ao Kuang
cosmooken86
Ao Kuang
Level 29
God Stats
12W - 29L
1,157 SR
Queue Stats
31W - 62L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 2 / 3
6,247
481
2,687
7,977
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Guydie
Jing Wei
12
5 / 0 / 3
7,112
547
7,238
8,556
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Hrenomant
Yemoja
11
4 / 1 / 4
7,256
558
5,196
5,369
2,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Sk1boss
Nu Wa
14
8 / 1 / 1
8,498
654
8,184
6,748
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
dunkaxxx
Vamana
12
2 / 1 / 1
6,840
526
3,740
8,205
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 3 / 0
5,084
391
1,133
6,109
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 6 / 0
5,826
448
5,164
7,974
1,959
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
7
0 / 5 / 0
4,914
378
2,678
11,492
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
LTheDutchL
Hercules
10
2 / 2 / 0
6,240
480
3,790
7,736
3,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
cosmooken86
Ao Kuang
10
2 / 4 / 0
6,196
477
2,257
9,495
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
20
Kills
5
5
Deaths
20
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
L
1
6
0
0.17
W
Fenrir
1
2
3
1.25
L
Sobek
0
5
0
0
W
Jing Wei
Guydie
Jing Wei
5
0
3
6.5
W
Yemoja
Hrenomant
Yemoja
4
1
4
6
L
Hercules
LTheDutchL
Hercules
2
2
0
1
W
Nu Wa
Sk1boss
Nu Wa
8
1
1
8.5
L
Ao Kuang
cosmooken86
Ao Kuang
2
4
0
0.5
W
Vamana
dunkaxxx
Vamana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,045
Damage
15,022
36,855
Taken
42,806
15,789
Mitigated
15,090
17,551
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,133
368
0
1,057
6,109
1,414
0
2,363
3,706
0
15,172
L
5,164
1,347
0
1,082
7,974
1,959
0
5,051
2,545
0
35,423
W
Fenrir
2,687
1,047
135
4,685
7,977
2,432
420
1,097
6,880
0
19,523
L
Sobek
2,678
143
0
2,834
11,492
5,833
0
3,847
7,571
12,169
0
W
Jing Wei
Guydie
Jing Wei
7,238
4,379
0
4,931
8,556
2,717
784
1,701
6,855
0
46,914
W
Yemoja
Hrenomant
Yemoja
5,196
988
714
865
5,369
2,719
16
1,411
3,958
19,981
0
L
Hercules
LTheDutchL
Hercules
3,790
688
0
2,181
7,736
3,124
217
698
6,643
0
25,250
W
Nu Wa
Sk1boss
Nu Wa
8,184
3,707
0
2,113
6,748
2,103
31
615
6,133
46,351
0
L
Ao Kuang
cosmooken86
Ao Kuang
2,257
622
0
3,787
9,495
2,760
0
1,777
7,644
29,246
0
W
Vamana
dunkaxxx
Vamana
3,740
686
0
4,108
8,205
5,818
1,935
111
8,094
3,202
27,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,953
Gold Earned
28,260
299
Minions Killed
215
0
Camps Cleared
0
1,123,071
Distance Traveled
1,151,243
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,084
391
22
2
0
216,102
0
L
Neith
5,826
448
64
5
0
221,328
0
W
Fenrir
6,247
481
54
4
0
209,545
0
L
Sobek
4,914
378
13
1
0
243,650
0
W
Jing Wei
7,112
547
82
6
0
235,498
2
W
Yemoja
7,256
558
25
2
0
219,007
2
L
Hercules
6,240
480
58
4
0
229,285
0
W
Nu Wa
8,498
654
88
7
0
228,297
0
L
Ao Kuang
6,196
477
58
4
0
240,878
0
W
Vamana
6,840
526
50
4
0
230,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role