Player Matchup

Cabrakan
Cabrakan
PΛRTY
Cabrakan
Level 137
God Stats
1W - 1L
1,706 SR
Queue Stats
54W - 42L
1,595 Elo+
Party 1
Medusa
Medusa
Reyhum
Medusa
Level 158
God Stats
1W - 1L
1,951 SR
Queue Stats
48W - 30L
1,727 Elo+
Party 1
Danzaburou
Danzaburou
Superstiition
Danzaburou
Level 144
God Stats
4W - 1L
1,793 SR
Queue Stats
55W - 36L
1,686 Elo+
Party 1
Achilles
Achilles
nikodrin2
Achilles
Level 159
God Stats
1W - 1L
1,866 SR
Queue Stats
49W - 46L
1,683 Elo+
Party 1
Odin
Odin
wydstepbrother
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,758 Elo+
Party 1
Team Averages
Level 133
1,763 SR
1,690 Elo+

VS

Team Averages
Level 142
1,557 SR
1,594 Elo+
Vulcan
Vulcan
DrHardKore
Vulcan
Level 128
God Stats
2W - 1L
1,339 SR
Queue Stats
60W - 73L
1,582 Elo+
Solo
Eset
Eset
JaisunXO
Eset
Level 158
God Stats
23W - 3L
1,871 SR
Queue Stats
468W - 483L
1,549 Elo+
Solo
Hachiman
Hachiman
Mole19
Hachiman
Level 158
God Stats
18W - 11L
1,807 SR
Queue Stats
418W - 372L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
Murmelame
Cu Chulainn
Level 105
God Stats
3W - 3L
1,266 SR
Queue Stats
320W - 295L
1,622 Elo+
Solo
Agni
Agni
Warrior2end
Agni
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 79L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PΛRTY
Cabrakan
12
1 / 5 / 11
7,394
739
6,280
10,757
11,485
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Reyhum
Medusa
15
8 / 3 / 5
8,837
884
13,836
6,980
3,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Superstiition
Danzaburou
14
2 / 4 / 9
8,484
848
7,886
8,375
3,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
nikodrin2
Achilles
13
2 / 4 / 13
7,689
769
9,450
10,248
12,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 4 / 8
8,614
861
4,727
9,072
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DrHardKore
Vulcan
16
5 / 2 / 9
9,418
942
6,572
9,378
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eset
15
4 / 4 / 14
9,630
963
9,086
10,260
11,180
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Mole19
Hachiman
12
2 / 4 / 6
8,088
809
7,303
8,525
5,613
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cu Chulainn
Murmelame
Cu Chulainn
16
4 / 2 / 12
9,720
972
8,298
14,870
17,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 4 / 11
9,043
904
8,510
9,050
4,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
70
16
Kills
18
20
Deaths
16
46
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DrHardKore
Vulcan
5
2
9
4.75
W
Eset
4
4
14
2.75
W
Hachiman
Mole19
Hachiman
2
4
6
1.25
W
Cu Chulainn
Murmelame
Cu Chulainn
4
2
12
5
L
Cabrakan
PΛRTY
Cabrakan
1
5
11
1.3
L
Medusa
Reyhum
Medusa
8
3
5
3.5
L
Danzaburou
Superstiition
Danzaburou
2
4
9
1.63
W
3
4
11
2.13
L
Achilles
nikodrin2
Achilles
2
4
13
2.13
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,179
Damage
39,769
45,432
Taken
52,083
39,561
Mitigated
43,634
10,654
Healing
17,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DrHardKore
Vulcan
6,572
1,692
1,939
2,021
9,378
5,518
1,118
175
9,128
18,660
0
W
Eset
9,086
1,527
2,574
1,811
10,260
11,180
430
1,696
8,489
15,937
0
W
Hachiman
Mole19
Hachiman
7,303
3,272
867
1,375
8,525
5,613
3,433
1,249
7,226
0
18,094
W
Cu Chulainn
Murmelame
Cu Chulainn
8,298
1,820
977
3,217
14,870
17,100
480
2,336
12,359
2,005
20,972
L
Cabrakan
PΛRTY
Cabrakan
6,280
1,104
685
1,494
10,757
11,485
132
5,656
5,044
8,822
0
L
Medusa
Reyhum
Medusa
13,836
6,151
522
1,926
6,980
3,134
1,436
2,473
4,495
0
30,624
L
Danzaburou
Superstiition
Danzaburou
7,886
2,190
0
2,060
8,375
3,541
1,346
6,027
2,235
0
29,607
W
8,510
715
1,258
1,084
9,050
4,223
236
1,122
7,803
19,531
0
L
Achilles
nikodrin2
Achilles
9,450
2,351
401
1,866
10,248
12,563
238
5,652
4,498
0
10,742
L
4,727
542
285
1,415
9,072
8,838
38
4,468
4,393
836
8,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,018
Gold Earned
45,899
113
Minions Killed
117
0
Camps Cleared
0
941,814
Distance Traveled
940,926
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,418
942
36
4
0
198,380
0
W
Eset
9,630
963
8
1
0
177,705
1
W
Hachiman
8,088
809
25
3
0
170,324
3
W
Cu Chulainn
9,720
972
16
2
0
211,730
1
L
Cabrakan
7,394
739
4
0
0
186,557
3
L
Medusa
8,837
884
22
2
0
212,367
1
L
Danzaburou
8,484
848
67
7
0
175,203
4
W
Agni
9,043
904
32
3
0
182,787
0
L
Achilles
7,689
769
8
1
0
180,073
0
L
Odin
8,614
861
12
1
0
187,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role