Player Matchup

Nu Wa
Nu Wa
Silver I
ATF Crimson
Nu Wa
Silver I
Level 109
God Stats
14W - 6L
1,751 SR
Queue Stats
50W - 47L
1,175 MMR
Party 1
Loki
Loki
Gold V
CoolestKoala
Loki
Gold V
Level 77
God Stats
2W - 2L
1,495 SR
Queue Stats
59W - 65L
1,142 MMR
Solo
Artemis
Artemis
Silver I
David-The-Goatt
Artemis
Silver I
Level 72
God Stats
17W - 18L
1,562 SR
Queue Stats
74W - 81L
1,218 MMR
Solo
Chaac
Chaac
Silver I
Pro_Ian_
Chaac
Silver I
Level 101
God Stats
3W - 0L
1,666 SR
Queue Stats
61W - 64L
1,219 MMR
Solo
Horus
Horus
Gold IV
o Zephyr
Horus
Gold IV
Level 123
God Stats
26W - 25L
1,528 SR
Queue Stats
136W - 139L
1,277 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,601 SR
1,206 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,543 SR
1,205 MMR
Chang'e
Chang'e
Silver III
BhenevelzeBr
Chang'e
Silver III
Level 49
God Stats
7W - 10L
1,502 SR
Queue Stats
25W - 43L
1,131 MMR
Solo
Scylla
Scylla
Gold V
TextbookSubset
Scylla
Gold V
Level 116
God Stats
2W - 6L
1,500 SR
Queue Stats
155W - 164L
1,235 MMR
Solo
Jing Wei
Jing Wei
Gold V
ZwaY ZeRo
Jing Wei
Gold V
Level 103
God Stats
5W - 3L
1,610 SR
Queue Stats
274W - 268L
1,242 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
etseuvagem
Sun Wukong
Silver I
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
535W - 543L
1,169 MMR
Solo
Bakasura
Bakasura
Gold V
zLAMEYz
Bakasura
Gold V
Level 148
God Stats
49W - 45L
1,605 SR
Queue Stats
225W - 221L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 8
17,345
560
28,457
11,066
4,606
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 3 / 9
16,222
523
13,896
19,998
8,909
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 6 / 10
15,960
515
25,109
23,233
10,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Pro_Ian_
Chaac
20
6 / 5 / 9
15,591
503
20,026
30,656
27,286
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Horus
o Zephyr
Horus
19
3 / 3 / 17
14,911
481
10,158
27,335
31,309
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
SetDanzaburouCthulhuCu ChulainnApollo

VS

Bans
TsukuyomiKhepriGuan YuYmirOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BhenevelzeBr
Chang'e
20
2 / 7 / 8
13,598
439
16,193
27,508
10,050
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 7 / 4
13,955
450
8,320
18,840
5,788
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
ZwaY ZeRo
Jing Wei
20
2 / 4 / 8
15,008
484
18,634
36,510
13,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
etseuvagem
Sun Wukong
20
3 / 4 / 1
15,678
506
9,296
20,941
15,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
zLAMEYz
Bakasura
20
11 / 6 / 1
17,506
565
17,372
29,232
13,518
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
28
Kills
19
19
Deaths
28
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
L
Chang'e
BhenevelzeBr
Chang'e
2
7
8
0.86
W
4
3
9
2.83
W
5
6
10
1.67
W
Chaac
Pro_Ian_
Chaac
6
5
9
2.1
L
1
7
4
0.43
L
Jing Wei
ZwaY ZeRo
Jing Wei
2
4
8
1.5
L
Sun Wukong
etseuvagem
Sun Wukong
3
4
1
0.88
W
Horus
o Zephyr
Horus
3
3
17
3.83
L
Bakasura
zLAMEYz
Bakasura
11
6
1
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,646
Damage
69,815
112,288
Taken
133,031
83,019
Mitigated
58,520
52,464
Healing
55,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,457
3,715
0
2,912
11,066
4,606
1,578
3,000
7,233
141,887
0
L
Chang'e
BhenevelzeBr
Chang'e
16,193
708
4,916
11,912
27,508
10,050
864
5,918
21,157
62,153
0
W
13,896
3,937
0
8,122
19,998
8,909
657
2,804
16,411
0
159,965
W
25,109
11,272
0
10,304
23,233
10,909
4,432
4,241
18,448
0
125,831
W
Chaac
Pro_Ian_
Chaac
20,026
2,391
0
16,500
30,656
27,286
1,480
5,811
22,418
0
101,803
L
8,320
482
0
3,262
18,840
5,788
0
5,015
13,420
104,343
0
L
Jing Wei
ZwaY ZeRo
Jing Wei
18,634
15,230
0
17,077
36,510
13,251
344
6,299
29,967
0
149,252
L
Sun Wukong
etseuvagem
Sun Wukong
9,296
3,115
0
7,481
20,941
15,913
3,507
3,679
16,601
0
105,468
W
Horus
o Zephyr
Horus
10,158
5,511
3,732
10,894
27,335
31,309
529
8,071
17,777
0
44,971
L
Bakasura
zLAMEYz
Bakasura
17,372
11,309
0
11,206
29,232
13,518
21
7,032
21,792
0
132,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,029
Gold Earned
75,745
746
Minions Killed
860
0
Camps Cleared
0
2,797,851
Distance Traveled
2,937,070
52
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,345
560
191
6
0
576,164
13
L
Chang'e
13,598
439
67
2
0
542,633
4
W
Loki
16,222
523
189
6
0
654,080
8
W
Artemis
15,960
515
149
5
0
468,439
2
W
Chaac
15,591
503
172
6
0
539,113
1
L
Scylla
13,955
450
209
7
0
537,491
6
L
Jing Wei
15,008
484
185
6
0
626,002
14
L
Sun Wukong
15,678
506
179
6
0
580,217
3
W
Horus
14,911
481
45
1
0
560,055
28
L
Bakasura
17,506
565
220
7
0
650,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role