Player Matchup

Heimdallr
Heimdallr
Elvenborn
Heimdallr
Level 152
God Stats
5W - 5L
1,864 SR
Queue Stats
338W - 330L
1,569 Elo+
Solo
Ganesha
Ganesha
JonsHigh
Ganesha
Level 140
God Stats
12W - 8L
1,505 SR
Queue Stats
390W - 385L
1,564 Elo+
Party 2
Hera
Hera
Skiboda
Hera
Level 157
God Stats
9W - 13L
1,500 SR
Queue Stats
968W - 996L
1,640 Elo+
Party 2
Thor
Thor
SkriblaUK
Thor
Level 154
God Stats
13W - 10L
1,727 SR
Queue Stats
785W - 794L
1,598 Elo+
Party 2
Chang'e
Chang'e
salmanir
Chang'e
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 190L
1,518 Elo+
Solo
Team Averages
Level 151
1,619 SR
1,578 Elo+

VS

Team Averages
Level 144
1,467 SR
1,587 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
MsLauré
Guan Yu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,584 Elo+
Party 1
Artemis
Artemis
RRaizee
Artemis
Level 160
God Stats
2W - 4L
1,497 SR
Queue Stats
248W - 199L
1,649 Elo+
Party 1
Medusa
Medusa
TheGetSum
Medusa
Level 160
God Stats
0W - 1L
1,336 SR
Queue Stats
40W - 36L
1,608 Elo+
Party 1
Kali
Kali
xSAWMARx
Kali
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 226L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Elvenborn
Heimdallr
14
4 / 3 / 10
8,535
948
12,621
8,864
4,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
JonsHigh
Ganesha
14
0 / 2 / 13
8,338
926
4,601
13,693
13,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Skiboda
Hera
16
7 / 2 / 6
9,253
1,028
13,688
7,641
4,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
5 / 1 / 8
8,654
962
9,889
11,242
8,936
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
salmanir
Chang'e
12
1 / 4 / 9
7,470
830
6,268
7,916
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 4 / 6
6,856
762
6,804
9,648
10,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
MsLauré
Guan Yu
13
2 / 4 / 8
7,339
815
4,144
15,035
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Artemis
RRaizee
Artemis
15
4 / 3 / 8
8,231
915
19,783
13,404
5,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
TheGetSum
Medusa
13
4 / 5 / 4
7,813
868
8,646
12,393
4,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
6
0 / 1 / 4
5,526
614
0
1,246
460
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
17
Kills
12
12
Deaths
17
46
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
6
1.25
W
Heimdallr
Elvenborn
Heimdallr
4
3
10
3
W
Ganesha
JonsHigh
Ganesha
0
2
13
3.25
L
Guan Yu
MsLauré
Guan Yu
2
4
8
1.5
L
Artemis
RRaizee
Artemis
4
3
8
2.67
W
Hera
Skiboda
Hera
7
2
6
5
W
Thor
5
1
8
9
L
Medusa
TheGetSum
Medusa
4
5
4
1.2
W
Chang'e
salmanir
Chang'e
1
4
9
1.38
L
Kali
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,067
Damage
39,377
49,356
Taken
51,726
34,918
Mitigated
38,432
19,412
Healing
22,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,804
542
1,430
1,263
9,648
10,368
0
4,936
4,449
10,668
0
W
Heimdallr
Elvenborn
Heimdallr
12,621
6,941
0
812
8,864
4,645
1,696
694
8,170
0
27,195
W
Ganesha
JonsHigh
Ganesha
4,601
95
1,320
1,791
13,693
13,908
58
2,616
11,077
11,389
0
L
Guan Yu
MsLauré
Guan Yu
4,144
811
6,418
5,077
15,035
17,147
0
7,185
7,551
0
7,915
L
Artemis
RRaizee
Artemis
19,783
9,711
176
5,595
13,404
5,720
0
6,388
6,761
0
41,106
W
Hera
Skiboda
Hera
13,688
3,631
1,299
601
7,641
4,010
1,251
642
6,999
26,912
0
W
Thor
9,889
1,477
2,000
2,220
11,242
8,936
847
1,692
9,550
0
18,226
L
Medusa
TheGetSum
Medusa
8,646
3,028
694
2,289
12,393
4,737
0
5,380
6,595
0
19,363
W
Chang'e
salmanir
Chang'e
6,268
417
7,526
1,843
7,916
3,419
756
1,160
6,756
14,402
0
L
Kali
0
0
0
0
1,246
460
0
0
1,246
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,250
Gold Earned
35,765
103
Minions Killed
69
0
Camps Cleared
0
797,260
Distance Traveled
643,830
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,856
762
11
1
0
166,163
4
W
Heimdallr
8,535
948
24
3
0
156,038
0
W
Ganesha
8,338
926
0
0
0
169,618
1
L
Guan Yu
7,339
815
6
1
0
153,020
0
L
Artemis
8,231
915
33
4
0
127,363
0
W
Hera
9,253
1,028
45
5
0
140,163
0
W
Thor
8,654
962
18
2
0
174,206
1
L
Medusa
7,813
868
19
2
0
176,849
1
W
Chang'e
7,470
830
16
2
0
157,235
1
L
Kali
5,526
614
0
0
0
20,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role