Player Matchup

Neith
Neith
CrystalPyro
Neith
Level 7
God Stats
1W - 3L
1,486 SR
Queue Stats
156W - 177L
1,614 Elo+
Party 1
Mulan
Mulan
DrLuisitoYT
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,805 Elo+
Party 2
He Bo
He Bo
JcBIessing
He Bo
Level 18
God Stats
2W - 4L
1,412 SR
Queue Stats
75W - 78L
1,606 Elo+
Solo
Ares
Ares
SERCH_DAAT
Ares
Level 8
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 5L
1,805 Elo+
Party 2
Set
Set
loboangel78
Set
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
407W - 369L
1,501 Elo+
Party 1
Team Averages
Level 21
1,440 SR
1,666 Elo+

VS

Team Averages
Level 36
1,551 SR
1,581 Elo+
Janus
Janus
 
Janus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Dsnito
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,538 Elo+
Party 3
Yemoja
Yemoja
Mediocre-Llama
Yemoja
Level 26
God Stats
1W - 0L
1,392 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MetaWop
Izanami
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
17W - 10L
1,595 Elo+
Solo
Awilix
Awilix
cracking-milk0
Awilix
Level 20
God Stats
17W - 10L
1,862 SR
Queue Stats
121W - 106L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
6,770
423
2,633
9,498
2,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 7 / 5
6,863
429
6,047
12,954
8,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
13
5 / 3 / 1
8,003
500
9,480
10,540
3,506
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 5
7,178
449
4,129
13,024
6,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 7 / 3
8,641
540
10,807
14,735
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 3 / 8
9,243
578
6,772
7,371
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Dsnito
Ymir
15
9 / 0 / 2
9,840
615
11,697
13,096
10,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 6 / 7
7,671
479
4,113
9,709
3,750
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MetaWop
Izanami
18
20 / 3 / 0
11,939
746
17,505
16,408
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 1 / 7
9,613
601
6,650
8,836
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
13
Kills
32
33
Deaths
13
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
3
8
1.67
L
0
9
1
0.06
L
2
7
5
0.64
W
Ymir
Dsnito
Ymir
9
0
2
10
L
He Bo
5
3
1
1.83
W
0
6
7
0.58
W
Izanami
MetaWop
Izanami
20
3
0
6.67
L
1
7
5
0.5
W
2
1
7
5.5
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,096
Damage
46,737
60,751
Taken
55,420
27,308
Mitigated
27,612
6,841
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,772
317
0
250
7,371
2,220
2,364
2,062
5,284
46,783
0
L
2,633
1,311
0
667
9,498
2,148
518
2,251
7,247
0
31,751
L
6,047
759
0
730
12,954
8,963
321
5,600
7,354
0
24,361
W
Ymir
Dsnito
Ymir
11,697
3,279
0
4,103
13,096
10,068
304
4,332
8,526
43,107
0
L
He Bo
9,480
460
0
2,326
10,540
3,506
0
4,711
5,829
37,382
0
W
4,113
981
705
1,716
9,709
3,750
610
2,276
7,383
20,519
0
W
Izanami
MetaWop
Izanami
17,505
12,377
0
9,057
16,408
8,131
2,526
2,376
14,007
0
84,877
L
4,129
695
0
358
13,024
6,973
178
4,611
8,413
13,583
0
W
6,650
3,037
0
3,714
8,836
3,443
0
2,563
6,248
0
58,413
L
10,807
5,144
0
2,760
14,735
5,718
0
5,409
9,326
0
39,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,455
Gold Earned
48,306
246
Minions Killed
452
0
Camps Cleared
0
1,393,683
Distance Traveled
1,434,307
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,243
578
100
6
0
315,662
3
L
Neith
6,770
423
60
4
0
264,610
0
L
Mulan
6,863
429
53
3
0
287,495
1
W
Ymir
9,840
615
81
5
0
297,350
0
L
He Bo
8,003
500
45
3
0
283,976
2
W
Yemoja
7,671
479
32
2
0
280,317
0
W
Izanami
11,939
746
137
9
0
239,752
3
L
Ares
7,178
449
21
1
0
270,822
0
W
Awilix
9,613
601
102
6
0
301,226
0
L
Set
8,641
540
67
4
0
286,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role