Player Matchup

Sobek
Sobek
 
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Caquin001
Ra
Level 3
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 6L
1,115 Elo+
Solo
Neith
Neith
DrewsOfficial
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,031 Elo+
Solo
Danzaburou
Danzaburou
SamAndDeanRule
Danzaburou
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,464 Elo+
Party 1
Thor
Thor
molgician
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 112L
1,135 Elo+
Solo
Team Averages
Level 9
1,455 SR
1,249 Elo+

VS

Team Averages
Level 15
1,560 SR
1,365 Elo+
Fenrir
Fenrir
Balaam_Hellfire
Fenrir
Level 13
God Stats
12W - 11L
1,538 SR
Queue Stats
267W - 284L
1,522 Elo+
Party 2
Ratatoskr
Ratatoskr
Draxel_15
Ratatoskr
Level 12
God Stats
12W - 10L
1,806 SR
Queue Stats
43W - 50L
1,453 Elo+
Party 3
Tiamat
Tiamat
Jm-Lepoutre
Tiamat
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 7L
1,138 Elo+
Party 2
Danzaburou
Danzaburou
barabba3
Danzaburou
Level 27
God Stats
22W - 23L
1,509 SR
Queue Stats
100W - 94L
1,388 Elo+
Party 3
Ra
Ra
le-math971
Ra
Level 17
God Stats
18W - 28L
1,444 SR
Queue Stats
49W - 79L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 3 / 1
5,665
515
1,867
8,922
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 4 / 1
5,759
524
3,554
6,073
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

4
1 / 4 / 0
4,278
389
1,200
3,103
649
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
SamAndDeanRule
Danzaburou
10
3 / 2 / 1
6,273
570
5,349
6,425
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
6
0 / 3 / 1
4,653
423
744
6,483
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 1
6,481
589
3,935
5,409
2,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Draxel_15
Ratatoskr
10
2 / 0 / 4
6,421
584
1,806
2,291
662
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
5
1 / 4 / 0
4,618
420
536
5,075
1,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
barabba3
Danzaburou
12
5 / 2 / 0
7,195
654
6,718
7,429
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 2
6,137
558
3,378
3,841
1,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
14
16
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
1
0.5
W
5
1
1
5.5
L
3
4
1
0.88
W
Ratatoskr
Draxel_15
Ratatoskr
2
0
4
4
L
1
4
0
0.25
W
Tiamat
1
4
0
0.25
L
Danzaburou
SamAndDeanRule
Danzaburou
3
2
1
1.75
W
Danzaburou
barabba3
Danzaburou
5
2
0
2.5
W
1
1
2
2
L
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,714
Damage
16,373
31,006
Taken
24,045
12,523
Mitigated
7,685
7,011
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,867
222
0
2,342
8,922
5,134
300
901
8,021
16,035
0
W
3,935
553
0
1,693
5,409
2,198
341
646
4,763
0
25,467
L
3,554
270
15
774
6,073
2,255
0
2,962
3,111
25,513
0
W
Ratatoskr
Draxel_15
Ratatoskr
1,806
81
195
870
2,291
662
2,265
106
2,185
0
19,822
L
1,200
747
0
117
3,103
649
0
0
3,103
0
6,093
W
Tiamat
536
73
0
770
5,075
1,511
69
780
4,295
6,724
0
L
Danzaburou
SamAndDeanRule
Danzaburou
5,349
2,337
0
2,534
6,425
2,805
620
0
6,425
0
36,047
W
Danzaburou
barabba3
Danzaburou
6,718
3,255
0
3,688
7,429
2,046
988
1,442
5,987
0
31,420
W
3,378
256
12
755
3,841
1,268
620
2,447
1,394
29,876
0
L
Thor
744
140
0
1,229
6,483
1,680
0
51
6,432
0
14,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
30,852
181
Minions Killed
237
0
Camps Cleared
0
932,455
Distance Traveled
934,845
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,665
515
22
2
0
209,437
1
W
Fenrir
6,481
589
52
5
0
224,349
2
L
Ra
5,759
524
53
5
0
226,805
1
W
Ratatoskr
6,421
584
49
4
0
193,813
0
L
Neith
4,278
389
8
1
0
123,530
0
W
Tiamat
4,618
420
14
1
0
155,673
0
L
Danzaburou
6,273
570
68
6
0
164,148
2
W
Danzaburou
7,195
654
70
6
0
161,975
2
W
Ra
6,137
558
52
5
0
199,035
0
L
Thor
4,653
423
30
3
0
208,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role