Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Tosh1
Heimdallr
Level 121
God Stats
0W - 1L
1,363 SR
Queue Stats
6W - 4L
1,447 Elo+
Party 2
King Arthur
King Arthur
Yangred1
King Arthur
Level 82
God Stats
0W - 2L
1,264 SR
Queue Stats
10W - 6L
1,539 Elo+
Party 2
Team Averages
Level 121
1,376 SR
1,495 Elo+

VS

Team Averages
Level 107
1,434 SR
1,645 Elo+
Apollo
Apollo
AZY568
Apollo
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
97W - 54L
1,746 Elo+
Party 1
Vulcan
Vulcan
PutatoPoTAto
Vulcan
Level 146
God Stats
3W - 2L
1,232 SR
Queue Stats
277W - 263L
1,597 Elo+
Party 1
Vamana
Vamana
killertartus125
Vamana
Level 147
God Stats
3W - 2L
1,569 SR
Queue Stats
128W - 90L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 3 / 0
8,425
602
5,895
7,276
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Tosh1
Heimdallr
9
0 / 5 / 0
7,775
555
3,130
13,231
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Yangred1
King Arthur
12
0 / 3 / 1
8,317
594
2,895
12,201
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AZY568
Apollo
12
1 / 1 / 8
9,334
667
4,304
7,396
2,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
14
4 / 0 / 7
10,298
736
14,095
5,323
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 4
10,125
723
9,747
14,008
10,132
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
W
Apollo
AZY568
Apollo
1
1
8
5
W
Vulcan
4
0
7
7.5
L
Heimdallr
Tosh1
Heimdallr
0
5
0
0
L
King Arthur
Yangred1
King Arthur
0
3
1
0.17
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,920
Damage
28,146
32,708
Taken
26,727
16,094
Mitigated
14,540
3,546
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,895
289
0
714
7,276
2,237
0
2,822
4,351
40,302
0
W
Apollo
AZY568
Apollo
4,304
3,114
0
1,466
7,396
2,553
888
2,228
4,964
0
42,929
W
Vulcan
14,095
5,495
0
2,350
5,323
1,855
765
1,316
3,783
66,550
0
L
Heimdallr
Tosh1
Heimdallr
3,130
1,190
0
1,722
13,231
4,239
0
6,345
6,600
0
27,810
L
King Arthur
Yangred1
King Arthur
2,895
350
0
1,110
12,201
9,618
0
4,529
7,571
0
22,835
W
9,747
3,921
548
5,815
14,008
10,132
1,612
2,274
11,461
287
26,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,517
Gold Earned
29,757
171
Minions Killed
195
0
Camps Cleared
0
821,540
Distance Traveled
870,466
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,425
602
85
6
0
261,322
2
W
Apollo
9,334
667
70
5
0
262,401
2
W
Vulcan
10,298
736
98
7
0
295,341
3
L
Heimdallr
7,775
555
55
4
0
252,465
1
L
King Arthur
8,317
594
31
2
0
307,753
6
W
Vamana
10,125
723
27
2
0
312,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role